
Join the fight for Sanctuary in Diablo® IV, the ultimate action RPG adventure. Experience the critically acclaimed campaign and new seasonal content.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Sep 10 → 198.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Diablo® IV is the ultimate action-RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Embark on the epic campaign solo or with friends, meeting memorable characters through a gripping story in a beautifully dark world, or explore an expansive end game: battle iconic bosses for powerful loot, fight back the encroaching onslaught of Hell in Helltides, master the Forge to create your ultimate weapons and progress powerful characters, with cross-play and cross-progression on all available platforms.

Discover the critically acclaimed franchise that defined the Action RPG genre. As the battle between the High Heavens and Burning Hells rages on, hatred devours Sanctuary as evil spreads and a new wave of cultists and worshippers arise to embrace Lilith’s coming. Only a brave few dare to face this threat and bring light to the all-consuming darkness.

Forge your own path through the corrupted lands of Sanctuary, an ever-growing, fully explorable world teeming with challenges, quests, enemies, and loot. Join your fellow adventurers, rescue and retake besieged towns, delve into nightmarish dungeons and uncover lost secrets as you fight back evil. The many zones of Sanctuary are yours to explore, and with rotating areas of extreme peril like World Bosses and Helltide, danger lurks at every turn.

Create and customize your character to face the encroaching darkness. Choose from one of five classes and build your hero with skills, abilities and cosmetics, creating a champion that is uniquely your own. Grow stronger as you progress through powerful Skill Trees and develop even more unique end game specializations with Paragon Boards.

Discover and experiment with a vast arsenal of powerful weapons, armor and more to fight back against the demons threatening Sanctuary. Explore unique combinations, create your own upgrades and collect a plethora of powerful tools to battle in immersive, action-packed combat against the deadliest of enemies.

The tales of Sanctuary continue to unfold. Create Seasonal Characters and join in fresh adventures - master new mechanics and take on the latest threats in each new Season. Complete harrowing feats of the Season Journey and earn new Battle Pass rewards. Plus, sharpen your swords and get in the spirit of the seasons when Limited-Time Events sweep through Sanctuary.

There’s even more Diablo® IV to explore as you reach higher levels and more fearsome World Tiers. Face the greatest challenge yet as you take on the most powerful demons in The Pit, steel yourself against Uber Bosses to reap uber unique rewards, fight back overflowing armies of Hell as Helltides emerge across Sanctuary, battle larger-than-life World Bosses, and master the Forge to create the mightiest weapons fit for a hero.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−75% | 77Kreviews | 65% | #18 | $16.2M |
| $29.99−40% | 14.4Kratings | 75% | #28 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Поиграл 42 часа, в один день зашел в игру и мне выдает ошибку 30008. Что я только делать не пытался, я перелопатил все форумы, сменил роутер, переустанавливал игру раза 3. Я сделал все рекомендации к этой ошибке. Поддержка Blizzard ничего нового не говорит. Все что они говорили я сделал. Поддержка стима вернуть деньги отказывается. Не покупайте этот шлак
Oyun güzel ve oynamaya devam edeceğim ama oyunda olması gereken içeriği DLC olarak sattıkları ve bunu absürt fiyatlara yaptığı için negative atıyorum.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #3, worst JP #40 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese* +2 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
не советую покупать базовую версию без длс, так как базовая не играбельна, а полный комплект не имеет смысла потому что это инвестиция в говно, потому что БЛИЗЗАРДЕЦ заанонсили D5, которая по их обещаниям выйдет в 2029 году, и опять же зная близзард D4 уже мертва, то есть будет сценарий как с D3 уже бывалые сезоны на репите и миксовать их будут между собой + высокий перманентный пинг из за ММО гейплея в виде глобального мира, тупо будут на серваках экономить. я к тому что через 1-2 сезона если и будут обновления то это мини комплекты с ♥♥♥♥♥♥(типа доп. класс амазонки), и повторение прошлых сезонов без каких либо шлифований баланса, новых билдов или переработок активностей.... PRESS F.
I really wish I could recommend this game. There is a good game here but sadly it is hidden behind greed. There does not need to be a cash shop in a $70 game. The DLC is too expensive. The always online nature of the game creates too much friction. Not to mention that once the servers shut down you will never be able to play it again #StopKillingGames. Your money will be better spent elsewhere.
Я заходил в эту игру как старый фанат серии, который ждал от Diablo 4 нормального человеческого погружения: мрачной атмосферы, глубокого лора, уникального вида шмоток и цельного сюжета. Вместо этого мне подсунули забагованный корпоративный конвейер, созданный эффективными менеджерами чисто ради выкачивания бабла.1. ♥♥♥♥♥♥ ♥♥♥♥♥ с блокировкой шмота:Эти гении геймдизайна заблокировали целый класс уникальных мифических предметов (убер-уников) за уровнями сложности "Истязание". Но чтобы, ♥♥♥♥, просто открыть этот доступ, игра заставляет меня проходить "Яму мастеров" — унылое, душное говно на время. Какого ♥♥♥ я, игрок, который зашел ради сюжета и лора, должен терпеть эту дрочильню ради того, чтобы просто увидеть топовый лут? Игра превращена во вторую работу с графиком фарма, где тебя искусственно ограничивают на каждом шагу.2. Убитая атмосфера, оверпрайс и фапанье на скины:Blizzard окончательно проебали дух серии ради доната. Игра стоит конских денег (70–100 долларов), но внутри вас все равно ждет ♥♥♥♥♥♥ магазин со скинами по $25. В Diablo 2 каждая выбитая уникальная вещь (тот же Шако или Дедушка) имела свой уникальный, узнаваемый вид. Ты видел ее на персонаже и понимал: это легендарный артефакт. В Diablo 4 все вещи без доната выглядят как серые лохмотья бомжа. Вся эта система трансмогрификации сделана только для того, чтобы вы в итоге занесли им еще бабла за красивые пиксели, ♥♥♥♥♥. Локации и города превратились в пустые бездушные декорации, созданные просто чтобы растягивать время ваших поездок на лошади.3. Подземелья для долбоебов-гриндеров:Помните, как в старых частях каждое подземелье имело смысл для сюжета и истории? Забудьте. В Diablo 4 больше 120 данжей — это конвейерный мусор, собранный из трех одинаковых текстур. Вас заставляют заниматься механической ♥♥♥♥♥♥: убей всех в комнате, принеси два ♥♥♥♥♥♥ камня к двери, спаси пленных. Это сделано исключительно ради удержания онлайна для отчетов инвесторам.4. Проваленный компететив и амбиции клоунов:Blizzard лезет в сезонные ранкинги и соревновательный элемент, хотя исторически они просрали вообще всё, что могли. Они из-за своей жадности упустили Доту, которая родилась в их же Варкрафте. Они с треском и позором похоронили Overwatch 2. Они загнали когда-то великий StarCraft в нишу для корейцев. У них никогда, ♥♥♥♥♥, не получалось делать здоровый современный компететив. И теперь они тащат эти свои мертворожденные идеи сезонных рейтингов в Diablo, ломая нормальную сюжетную RPG.Итог:Даже подача сюжета пострадала — вместо роскошных CGI-видеодорожек после каждого акта, как в старые добрые времена, нам подсовывают дешевые сцены на движке игры, потому что мир у них, видите ли, "бесшовный". На каждом ебаном акте раньше был дух сюжета благодаря роликам, теперь его нет. Кино "Варкрафт" они тоже вьебали и не хотят продолжать, потому что бабла показалось мало.Если вы олд и пришли за историей — ставьте самую легкую сложность, проходите кампанию, смотрите финальный ролик и удаляйте эту залупу ♥♥♥♥♥. Не тратьте время на их эндгейм и не давайте этим клоунам ни единого лишнего рубля. 1/10 за эндгейм, 6/10 только за остатки атмосферы в сюжете».
I'm sorry, but can we talk about the pricing for a second? A lot of us paid $100 for the Ultimate Edition at launch, and now we're expected to pay another $40 for yet another expansion? Every time I log into Steam to play this game, it feels like there's a new expansion waiting to be sold. What really gets me is finding out that Vessel of Hatred, which I already paid for, is now bundled into the $39.99 Lord of Hatred purchase. Sure, I got to play it when it released instead of waiting, but it makes me wonder: why buy expansions at launch anymore? If history repeats itself, I can just skip this one, wait for the next expansion, and probably get both—or even all three—for the price of one. At this point, I just don't see the value. Diablo IV already felt like a step backward compared to Diablo III. I honestly had more fun mindlessly grinding Greater Rifts than dealing with the seasonal systems and constant expansion cycle in D4, which says a lot. It's honestly disappointing to see where modern gaming has ended up. Everything feels driven by monetization first and the player experience second. Maybe that's why I haven't had any trouble stepping away from gaming for six to eight months at a time. It's hard not to feel like the industry has lost what made it special.
死了妈的阿三程序员,赛季任务的引导更是脑瘫,攻略都你妈了个逼查不到,一小时里有59分钟都在找任务,就这还暴雪你妈逼的招牌?跟你妈坟前那坨屎一样
The campaign was nice, the animations are good. There are a lot of cutscenes which take more time than the original campaign itself (without the DLC). Too many stats to craft from, there's cold, frozen. frost, chilled damage modifiers? why make so many types of the same thing? Just to waste our time for rolls? Bought it on discount, not worth the money it's a walking corpse of it's predecessors just a huge time and money grab. The always online part is horrible as well considering most of it is played solo. The game crashes after a semi long session (about 3 hours) for no apparent reason - felt like they got developers from ali express (no offense to ali express). I saw free games with less microtransactions in it, this is a huge cash grab from people who didn't play any previous diablo games and just want your time and money. Blizzard is too busy partying with our money and wasting it than actually being creative and making a good coded game, don't give them anymore just go to a party yourself and have a blast. or get POE which is free with less microtransactions that aren't in your face.
Requested refund after 1 hour. Constant cut scenes and annoying dialogue that you can't skip through. Skill queuing was very annoying and you can't mute certain sound affects without muting all effects.
Из-за того что меня выкидывает из игры (из-за интернет соединения в игре) я ее не рекомендую. Другие игры где нужен интернет и не только у меня летают. Эта игра не хочет.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $16.2M | 22.4K | 94% | $39.99 | |
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| $16.2M | 47.6K | 96% | $19.99 | |
| $16.2M | 21.8K | 88% | $29.99 | |
| $16.2M | 23.8K | 88% | $19.99 | |
| $16.3M | 17.9K | 91% | $39.99 |