
The open-world action-RPG, where you can do anything, of your dreams… as if it came out 30 years ago!
Modeled estimate, not a reported figure. How we estimate →
About
Devil Spire Falls is a procedurally generated, open-world, hardcore action-RPG built around dynamic and interconnected systems and mechanics.
Create your own unique character and delve into this dark fantasy world where the actions of heroes past caused the first Devil Spire to fall, and spread an accursed fog throughout the land... And the monsters that lurked within.
Explore the overworld, conquer dungeons, become the town hero, raze every village to the ground, hunt monsters, slay bosses, slaughter bandits or nomad camps, kill that merchant, run away, build your own home, gather your party, go on quests, farm, fish, mine, hunt, tame... The possibilities are endless!
In this world where nothing is predetermined... Everything is permitted. No character is so important it can't be killed. No dungeon is made to be an easy or even fair challenge. No obstacle can't be smartly circumvented or brute-forced through. You will enter a world of its own, unconcerned with your well-being, and unprotected against your machinations! And of course, your choices are permanent, and they matter.
Fully customizeable character creation, including facial features, with several Races, Classes and Origins, backed by a deep, real RPG system with 7 attributes, skills, perks, equipment, magic and more!
18 unique weapon classes with their own special properties! From swords to flails, from bows to muskets, and from throwing knifes to javelins. You're sure to find one that suits your tastes! Or just use your own fists and feet!
35 Skills with 9 Perks each! Unlock special attacks, acquire new actions, get rid of limiters, learn how to craft mighty weapons, build your own house, double-jump, or simply unlock a door and disarm traps, etc. With enough training, your powers will know no limits!
Create your own spells with over 100 effects, from buffing to burning, invisibility to telekinesis, shrinking to transforming... There's enough magicks to fill an entire library with arcane grimoires!
A deep combat system with several unique attacks, blocking and parrying, dodges, kicks, and much more. You must use every tool at your disposal to outmaneuver your enemies, conserve your stamina, leave them stunned and confused, and emerge victorious!
Physics and environmental shenanigans: Throw items at enemies, kick them off cliffs, build your own bridges and stairs, sneak past them while snuffing out lights, use the traps and whatever else is around you to come out on top!
Climb anything, swim to the deepest depths, leap over mountains, fly above the clouds, tame and ride a horse... or learn how to run faster than them. There are many ways to traverse this vast world, and reach every room in the treacherous dungeons. Just how many secrets lie in the far reaches of the world, or behind a secret wall?
In-depth NPC interaction system: Trade items, chit-chat, join factions, do quests, get trained, ask for information, recruit them to your party... not to mention all the interactions outside civil conversation like pick-pocketing, murder, induced coma, and other accidents!
An endless amount of items, activities, interactables and things to build or destroy, all interlinked and working with each other! Build your own base, grow your own crops, gather, mine and fish, or just destroy anything that stands in your path. The choice is yours!
While you have the freedom to do whatever it is you desire... The Urge to conquer a newly risen Devil Spire does not leave your mind. Will you repeat the errors of the past, discover the truths behind the massive towers, or simply take their power as your own? You now have the entire world to explore, conquer, and scour for answers!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a joy to see a developer so invested in their game, actively asking the community for feedback and making various pools on discord to see what kind of content is the community most interested in for the next update, strongly support this dev, this is the kind of early access experience that should be norm! As for the gameplay itself, it's great fun, harsh world in the beginning but as you get used to how things work (pretty in depth system with a lot of skills that doesn't hold your hand much) and progress through the various dungeons/towns you slowly become god, finding new and exciting ways how to make yourself even stronger (think Morrowind? Pretty sure it took some inspiration from it)... If that sounds like your kind of thing I strongly encourage to at LEAST give the demo a go to see what it's all about! :)
Find other reviews for takes on content and gameplay. Those are great in my opinion. For my review though, I will speak about the odd performance of the game. First off, generating a world can take a while even on the recommended world size. I usually do double that because I found the 100km map to have too few settlements and dungeons. It takes about 10 minutes for a 256km world to generate on my machine and it hangs a bit towards the 90% range. This isn't a deal breaker as it is just a minor wait time. The other performance issues are maybe a bit more drastic though. Some dungeons and towns are extremely laggy, like up to 80% performance loss in my experience. Also, side note, sometimes quests to rescue people are just impossible because they don't appear or spawn somewhere out of reach. Towns in particular get significant frame drops seemingly randomly but it could be something specific. Other than that really, game runs pretty decently. Tad bit of jank here and there but it's usually charming. My PC is also not ultra high end so you may be just fine on a greater system. Overall amazing game with some unexpectedly bad performance at times.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $463K | 2.9K | 62% | $4.99 | |
| $463K | 585 | 81% | $24.99 | |
| $462.8K | 1.7K | 87% | $14.99 | |
| $462.5K | 686 | 97% | $19.99 | |
| $462.4K | 1.1K | 81% | $9.99 | |
| $463.6K | 1.2K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $598.8K | 762 | 78% | $19.99 | |
| $13K | 287 | 37% | $1.99 | |
| $28.9K | 76 | 83% | $16.99 | |
| $18.3K | 50 | 92% | $13.99 |
Languages: English
Hours played at review time, across 274 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Basically a randomized Daggerfall with one of the most absurd feature lists i have ever seen. This game definetely should be talked about more. Now, unsurprisingly, there is some jank and there are some performance issues. But nothing so major that it stopped me from having a blast - And the game is constantly being updated. Highly recommended!
goated just like dnd
Good Game!
looks fire so far, never played a game in this genre before, and it actually runs on my ♥♥♥♥♥♥ computer!
It's Dwarf Fortress Adventure Mode in 3D.
Peak RPG gameplay
I came across this game from doomscrolling on instagram, what pulled me in was the pixel graphics and the huge open world and the person showed you could be a skinwalker, played the demo, enjoyed it. Finally bought the game and good lord this game is awesome, it reminds me of exploring the world that oblivion has, randomly finding people or dungeons to delve into and absolutely kill everyone inside. Im quite excited to see where this game goes and the path its heading is a good one. i await the addition of magical staves and wands developer!
Really awesome game that deserves a lot more attention it is one of the best RPG I've ever played
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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