
An immersive pseudo-3D shoot 'em up experience that pushes the limits of pixel art. Push your score higher with the innovative Berserk System: the closer they are, the more points you get!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 9 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
DEVIL BLADE REBOOT
Devil Blade, a 1996 indie shmup released only in Japan,
has received a full remake almost a quarter century later by the original creator,
taking advantage of the latest technology.
Dive into an immersive pseudo-3D experience that pushes the limits of pixel art.
With a perfect fusion of background music and evolving stage design,
you can experience a feeling only possible in a SHMUP!
Devil Blade Reboot is presented in a seamless and cohesive package,
for the first time in English!
Simply "dodge, shoot, and destroy" without any extra baggage.
Devil Blade Reboot strictly follows a strict design concept that pursues
catharsis of shmups to the extreme.
But, as they say... no pain, no gain! If you want to enhance your score,
you will have to shoot down enemies in close proximity. The closer they are,
the higher the score multiplier. With the Berserk System,
dangerous play is the way to climb the ladder, as high risk brings high reward.
【2D pixel art graphics with an obsessive level of detail.】
Rendered in the original native 320x240 resolution of the classics,
but with visuals that defy the limits of pixel art! Experience immersive pseudo-3D,
making use of modern techniques such as multiple parallax scrolling and zoom effects.
【Berserk System】
The closer you let them get, the higher your score will climb!
Dramatically increase the score... and the difficulty, by destroying enemies in close range!
The difficulty level changes drastically depending on the way you play the game.
From beginners who just want to clear the game,
to advanced players chasing the highest score possible,
Devil Blade Reboot is designed to be enjoyed by anyone interested in the genre.
【Retro and Reboot Mode】
While the enhancements of Reboot are visually stunning,
some may want to look back in history to see the origins of Devil Blade. We have you covered.
Included is an Arrange mode of the original "Devil Blade" created in Dezaemon+ in 1996
with the Berserk system added but the original atmosphere preserved.
Experience this retro recreation of a classic shmup,
delivered here for the first time outside of Japan.
・Ultra-hardcore, 100% pure, mechanics-focused vertical scrolling shmup
・Two types of shots + bombs - back to basics
・Berserk System increases score when enemies are destroyed nearby
・Story mode to play through all 6 stages in order
・Stage select to choose any stage to replay
・Four levels of difficulty that can be changed at the player's discretion
・Retro Mode that recreates the original Dezaemon+ version is included
・Unlockables that reward repeat playthroughs
・STEAM achievements and global rankings
・Multilingual localization handled by passionate shmup fans
・Heavily customizable settings to tune the game to your liking
・Built using the dedicated shmup game engine Shooting Game Builder
・Intense soundtrack by hasu drives the gameplay
※Dezaemon Plus is a shmup creation tool,
originally released in Japan for PlayStation on May 24, 1996.
・The "Guidelines for Live Streaming" are intended as a consideration and a request,
and are not intended to be legally binding.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is phenomenally fun to play - the spectacle is constant, the gameplay feedback is top notch, the soundtrack is amazing. I'm particularly fond of the chunky designs of all the machines. It's on the easier side (I've beat the campaign on my first try), but it's such a visceral power fantasy that I don't mind. I will for sure be replaying this one a bunch.
[h1]CAVALHEIROS ISSO SIM É UM JOGÃO!!![/h1] Devil Blade Reboot é um jogo com balanceamento beirando a perfeição, sabe aquele jogo que a cada vez mais sobe a dificuldade naquele ponto de equilíbrio exato entre Desafio X Diversão? Então, os padrões de chefe todos muito distintos e a dificuldade sobe junto com o ritmo do jogo que fica mais intenso conforme a progressão. Sério me faltam palavras pra descrever o quão bom esse jogo é!!! O jogo é como se fosse uma dança, cada inimigo tem seu ritmo próprio e a junção de tudo vira uma baile 5 estrelas. O melhor de tudo é que mesmo que você erre e morra não dá vontade de parar de jogar porque você vai saber que o erro foi "seu", esse jogo é MUITO JUSTO no sentido dos ataques inimigos, não tem nada aqui mesmo em níveis altos que faz você pensar: "Ah CPU apelona da P#### não dá pra ganhar!" Então faça um favor a você mesmo e dê uma chance a esse jogo, você não vai se arrepender!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese, French, Italian, German, Russian, Spanish - Spain, Korean
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A hard rockin' soundtrack, action is nice 'n' punchy, audio has lots of crunch and impact, and the gameplay easily fares to match. Feels great all around, and I'm never disappointed whenever I throw on a run. No shmup collection is complete without [i]DBR[/i] on Steam. Period.
まずはとにかくグラフィックが物凄い。 ドット絵でとんでもない描き込みをしています。 ドットゲー好きはマストバイと言ってもいいでしょう。 また自分はアーケードのSTGをろくにワンコインクリアできない程度の下手の横好きですが、このゲームではノーマルモードをワンコインクリアできました。 ノーマルの難易度調整は初心者向けを意識したのか、爽快感重視で抑えめに作られていると思います。 なので初心者の方にもおススメできると思います。 ノーマル以上の難易度はすごくなりそうなのでまだ通しで遊べてませんがいつか攻略したいなと思ってます。 Steamに数あるシューティングの中でも傑作であることは間違いありません。 興味がある人はぜひプレイしてみてください。飛びますよ。
Best. Shmup. Ever. Made. Period. I am speechless.
面白い! 求められている演出がよく分かっている。 全体的にプロの仕事。
Amazing graphics, cinematic, great music, awesome! One of the best shmups ever made! Replay works like charm too. To summarize what's unique to this title, it has this hilarious obsession of making you score by pointblanking to the point it's almost always the safest default position even when fighting the final boss. Its simple narrow and wide shots with bomb and score boost that shares the same bomb resources makes it easy to just concentrate on learning the stage design. Inferno difficulty is a unique highlight since not only it won't let you have shields, it also doesn't give you any bombs. While it's basically Hard at Lv. 3 pattern all the time and certainly Lv. 3 is still designed with no bombing in mind, also this mode will kill you if you don't score often enough, which is more lenient than it sounds with proper practice, the sheer audacity of having a mode where you cannot bomb for a shmup released in 2020s is impressive! It's a must play difficulty mode! If, you're in mood for something sadistic to 1cc. It even has Retro mode which is the old Dezaemon game but with new arranged patterns and Reboot scoring system. What a deal! If there is one weakness to say about the game, the Lv. 2 and Lv. 3 pattern doesn't have that drastic of a difference. The main crux of the difficulty difference is the potency of the Bomb and Hyper, if you're being given any. And also the score requirement for gaining extends. For example, you need 2x the score of Normal to get 1 extend in Hard. Not ideal. Inferno is an exception because, read above.
great game a lot of fun. running it on my vewlix
Cool shmup
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