
You play as Adam Jensen, an experienced covert operative operating in a world that despises his kind: augmented humans. Choose from an arsenal of state-of-the-art weapons and augmentations to build your playstyle, and decide who you'll trust, to unravel a vast worldwide conspiracy.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The year is 2029, and mechanically augmented humans have now been deemed outcasts, living a life of complete and total segregation from the rest of society. Crime and acts of terror serve as a thin veil to cover up an overarching conspiracy aimed at controlling the future of mankind.
Now an experienced covert operative, Adam Jensen is forced to operate in a world that has grown to despise his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.
Choose from an array of cutting edge weapons and augmentations, customizing them to fit your playstyle.
Explore diverse locations and discover a near future setting where humanity's fate hangs in the balance.
Experience the world of Deus Ex, where the decisions you make and the actions you take play a crucial role in determining the game’s outcome.
Buy Deus Ex: Mankind Divided now and receive the following bonus content FREE:
“Desperate Measures” extra in-game mission
Covert Agent Pack (Intruder Gear, Enforcer Gear and Classic Gear + 1 Praxis Kit + 1000 Credits)
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 42.3Kreviews | 76% | — | $2.5M |
| $2.99−90% | 674ratings | 82% | #63 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 935 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game felt as if it could be a DLC for Human Revolution. [5/10] Only travelling to around 4 unique locations throughout the entire game with Prague being the "home base" per se really disappointed me. I held onto a lot of my credits and praxis upgrades expecting a whole other half of the main story after the one & only boss fight, but that was it. The game literally ends after this fight (besides some ending exposition). After that you are then forced to sit through the entire credits to get your achievements for completing the game as well as a secret 30 second cutscene of Bob Page, Morgan Everett, & some other randoms used for sequel hype. (also no skip option for the super long credits lol, not even with f5) Something that also bothered me was the lack of incentives to take a more aggressive approach and use your lethal weapons. The game makes you feel like a terrible person whenever you have to take up arms and defend yourself or find yourself in a shooting section. Most of the game you are surrounded by cops, security guards, or members of the aug rights movement, people you just don't want to shoot at for the most part. I appreciate the game pushing for a more forgiving/non-violent approach, but not everyone wants to be playing a stealth simulator just to feel like a good person. I felt like I spent 80% of the game sneaking around using vents & cloaking (similar to Human Revolution but it felt a lot more so in this one to me). There were only 3 enemy types I felt I could shoot at without feeling reprimanded by TF29 or in-game news articles. The main story feels almost inconsequential to the Deus Ex storyline as a whole. Any mentions to other events or established characters are just that, mere mentions (beside TF29 being a proto-Unatco & other small mentions I guess?) The sequel baiting was depressing too, especially after news that the next project/game has been cancelled. It's been 10 years since this game came out, I don't think we're getting another one anytime soon, even though it would be more relevant nowadays than ever. If I were to choose between the two prequel games, Human Revolution would be my recommendation for fans of this franchise. You could honestly skip this one and wouldn't be missing much. The combat and movement felt pretty good and the graphics/visuals were pretty impressive too. I didn't hate this game, but it definitely left me feeling underwhelmed in some areas and wanting more.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.44/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian**languages with full audio support
Hours played at review time, across 940 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great story
https://youtube.com/watch?v=fVVzL2Bnslc&list=RDfVVzL2Bnslc&start_radio=1&pp=ygUZRXF1aWxpYnJpdW0gLSBWYXN0ICdIZXJlJ6AHAQ%3D%3D
önceki oyun daha iyiydi
After certain mission this game is bugged with infinite loading screen
i used to play this with my dad and i still enjoy playing it overall a good game
my balls augmented
very good game. play it in 4k its amazing
Definitely feels like it ends before it's time. I did ONE PLAYTHROUGH at time of this review. People say its easy to get praxis but I don't really feel the same when you first start getting to explore Prague, doesn't help I was locked out abilities because I committed to invisibility, expecting it to be good like it was in HR. I poured way too many praxis into it to only use it a handful of times because it has a super short active duration. The only purpose it serves is walking through lasers. Being able to punch through walls is going to get you MUCH MUCH farther. I had the same issue when starting an unfinished console playthrough on PS5 years ago. Gun variants and ammo types seem to only serve to force you to think more about how you are going to Inventory for loud. Armor piercing sure does help a lot near the beginning but you might end up with enough to just use it all the time as long as you don't miss a ton of shots. I'm not a fan of how this whole system played out. Seriously it sucks to start, warms up near the end but ultimately ends before the momentum allows. Gunplay feels good, stealth feels normal, and when things allign exploration feels good, I can only recommend to someone who already played HR and is willing to play a worse version of it. Non gameplay complaints: There's an NPC at the beginning of the game with last name Epstein that wants you to help them create fake government IDs, will attempt to lecture you to change your opinion even if you stand firmly against it. Reaping any reward from this quest causes the NPC to instantly disappear so you cannot kill them afterwards. Killing them is not a solution to the quest either. Seems off, sets off alarms, game is blatantly more ideologically motivated than HR, which is definitely proto "moralized." Both games are still allegories for intersectional beliefs.
Leider ist diese Spiel nur ein Schatten seiner Selbst wenn man es mit Human Revolution vergleicht. Mir ist eine gute Story besonders wichtig und hier habe ich den Eindruck das der Storyschreiber einfach komplett Talentfrei ist. Sehr schade. Man hätte so viel gutes aus der Vorlage von Human Revolution machen können und das was dabei rausgekommen ist, ist nur enttäuschend. Viele der Figuren mit denen man Gespräche führen kann sind komplett überzeichnet und die Dialoge fühlen sich an als hätte sie ein 10 Jähriger geschrieben. Es ist oft einfach nur unangenehme die Gespräche zu führen. Man hat regelmäßig den Eindruck für Dumm gehalten zu werden.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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