
Detroit: Become Human puts the destiny of both mankind and androids in your hands, taking you to a near future where machines have become more intelligent than humans. Every choice you make affects the outcome of the game, with one of the most intricately branching narratives ever created.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 226.5Kreviews | 96% | — | $21.7M |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3592 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ты просто босс, просто начальник
夯
1111
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best RU #26, worst AU #95 · 9 markets collected
Reviews, worldwide (the counter carries no country): 126.14/day in the week to Aug 11 → 174.43/day in the week after.
Reviews, worldwide (the counter carries no country): 139.43/day in the week to Aug 10 → 172/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Danish, Finnish, Greek, Hungarian, Japanese* +12 more
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情真的很不错,一周目走下来16个小时,总有场景会莫名泪目。三个主角的线各具特色,再引出各个配角的支线,性格与场景塑造都很好,特别是音乐非常成功。唯一小小不足是NPC的动作稍显模板化与僵硬,但是几乎不影响代入感,总体来说是非常好的作品》》tip:一周目尽量不要看攻略,按照你的理念与想法去做,决策不要被别人的看法影响,结局才会是你真正想看到的喔\\ //
666
This game feels different from the usual open-world, combat-heavy titles. Instead of fighting, you’re shaping the story — every choice you make changes the narrative and can lead to completely different endings. The controls are smooth and cinematic, guiding you through each move rather than relying on button-mashing. The storyline dives into themes of AI and the digital era, but what makes it shine are the strong characters and emotional arcs. It’s more like playing an interactive movie, with high replay value thanks to branching paths. 👉 If you enjoy story-driven games, Detroit: Become Human is a must-play.
第一次玩没有看任何的攻略,最后就西蒙死了,一口气打完,从11点打到早上八点,也是给我震撼到了,有深度。。第二次偷渡把卢瑟给玩没了,然后跑存档去边境全员存活
++
Just finished my first playthrough and.. wow, what a journey. This game is genuinely amazing. Top 10 of games Ive ever played, I'm so lucky I got this game for cheap on sale because its worth whatever it usually costs. I'm taking a little break but ill come back now and then to get the other endings, the story is just so good!
10/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $251.8K | 1.2K | 64% | $9.99 | |
| $13.6M | 18.8K | 92% | $39.99 | |
| $1.7M | 3.2K | 82% | $24.99 | |
| $0 | 0 | — | Free | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $6.1M | 15.5K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 58.7K | 93% | $14.99 | |
| $21.8M | 26.9K | 83% | $29.99 | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $21.3M | 23.1K | 83% | $39.99 | |
| $21.3M | 28.7K | 88% | $29.99 |