
A woman vanishes without a trace on a cross-country train. The catch? Nobody on board remembers her ever existing in the first place - nobody, except for you. Uncover the story in this mystery adventure game!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 5 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Detective Instinct: Farewell, My Beloved is a brand new Detective ADV/Visual Novel, in the style of classic adventure games from Japan. Investigate areas and interrogate witnesses on the path towards solving the mystery and uncovering a sinister conspiracy!
KEY FEATURES:
A dramatic and moving story, inspired by hard-boiled crime fiction, classic cinema, and other classic adventure (ADV) games
Classic command-select gameplay, designed for smooth narrative progression and to maximize player experimentation
A unique mixed-media art style, combining highly expressive 2D pixel art portraits, old-school pre-rendered 3D backgrounds, and traditional illustrations
A colorful cast of characters with which to converse, with many unique interactions and optional dialogue that rewards exploration and curiosity
Lavish original soundtrack in various musical styles, featuring many live instrument performances


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well worth it for anyone who enjoyed playing visual novels on the DS
An absolute must play for every Mystery game fans. This game got me hooked since I've first seen it on social media and I couldn't wait to finally play it. I'm really glad I did because this story was incredibly fun. The tutorial is a bit over the top but once the story on the train started it got me hooked immediately. I love the presentation and music and especially love the characters. Emma is such a sweetheart that is way too good for this world and needs to be protected at all costs from here on. Just let yourself go and enjoy this ride is 4-6 hours long and it breezes by and it will leave you feeling very emotional at the end
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Insanely good
Great for fans of the Ace Attorney series, it's a bit light on plot and especially gameplay, investigation and deduction, but it has the same nice aesthetic, atmosphere, mood, OST and graphics.
It’s pretty short but well paced. Still, I’d say it leans more toward a visual novel than an adventure game: it’s very linear, and there aren’t enough elements for you to really get stuck. That said, the retro visual style is really well done, and there’s never a dull moment. It’s no game of the year, but it’s still a fun little diversion… and now I feel like playing golf.
The character design / sprite animation was killer. The art team knocked it out of the park. The music is well executed as well. I don’t think the story quite reaches the high highs you might want it to, but it’s never boring during the brisk runtime. I hope the team gets to make more games like this. They have the chops. Played on Steam Deck. It was a great way to play.
I went in expecting something heartfelt, melancholic, and with excellent presentation. That's exactly what I got.
OMG! What a short and cozy visual novel! It contain Agatha Christy and Alfred Hitchcock vibes and allusions+Ace attorney spirit and music vibes+PC-98 visual novel vibes+ and Snatcher nostalgy! I like it! And through all game i thinking about - Man, this game needs for to be perfect just one little thing - it's frame like in pc-98 visual novels!!!!
추리물 같은 제목, 역전재판 같은 아트에 속지마라 추리요소 전무하고 글만 읽는 비쥬얼노벨임 세계관에 자신감이 늠쳐서 챕터마다 잘 읽었는지 퀴즈냄 비쥬얼노벨로서의 완성도도 의심됨 80퍼 지점까지 놀다가 남은 20퍼에서 부랴부랴 진도나가는데 전적으로 감성에 호소하는 신파극이란 느낌밖에 못받음
This was a pretty alright game. Has a lot of charm in its art direction and I liked the music. I think the characters were also pretty entertaining in their writing and how it carried their voice, though I wouldn't really call them deep to be honest. And the setting was interesting! I would like to learn more about it. I feel like most of my issue was the direction of the storytelling where at a certain point, you were just learning what happened through the characters talking to you. And sure they were omitting parts of the explanation, but it was just back-to-back conversations where the characters were revealing parts of the mystery. I think the game was intending for the ending to just be sad and unsatisfying with its resolution, but I just kind of felt like I was being dragged along by the end of the game. I think I also would've preferred if the game committed to making the main character his own guy with a name instead of halving him as a kind of player-insert character. I don't regret buying or playing the game though. I still had fun with it, I just wished I liked it more.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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