
Immerse yourself in the multidimensional universe of Desordre. Solve intricate puzzles, push the boundaries of 4-dimensional thinking. Get ready for a unique experience where reflection takes on a whole new dimension. Created by one-man development studio SHK Interactive using Unreal Engine.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très bon, mon petit cerveau à un peu chauffé sur certaines énigmes mais sinon c'était très bien. Je recommande pour les fans du genre (Portal/Darwin's test) [spoiler]"The gift is a lie" Très envie de voir les prochains chapitres annoncés à la fin du jeu[/spoiler]
Nice puzzle game. No too difficult, not too easy, just about medium-easy difficulty. The graphics that this game provides you with are a real treat for the eyes. Overall, a nice and relaxing game without it being boring. (About 2 hours of game-play.)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Korean, Japanese, Russian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It takes a couple of hours to get through all 16ish chambers. You have a portal gun and you flip between realms. A nice puzzle game done by one-man-army developer. Kudos for that. Loading times between chambers are really long, so don't forget to take breaks :)
got it for like 3 dollars, not very enjoyable at all, the puzzles are not hard but they are confusing, the main reason its takes as long as it does is because its hard to notice things, the game starts with some absalutely immature toilet humour , and doesn't improve much from there, there also several bugs, sometimes you randomly get tremendous amounts of momentum an the whole air control system is very jank, also you seem to warp to the other portal from pretty high above it so thats pretty counter intuitive. the enviroments are very samey and seem kinda low effort. the graphics are impressive at first but there are very grainy at vertouly all settings, very imprisive performance for full path tracing, which is great though. on that note though the devolepors claim that only 40 series and up nvidia cards can pllay with pathtracing on because of frame generation is very naieve, not only do some modern amd gpus have frame gen but frame generation is not an acceptable crutch for all games and or gamers, and limiting them, even by making turning on path tracing on non 40 series cards require an "override" is just unnecessary. overall would not recommend. the main reason i went for a negative review however is just frankly that i think tthe devoloper is flat out stealing ideas from portal, there are light bridges, portal 2s laser thingys as well as the cubes that refract them, it is essentually a portal 2 reskin with different maps: unacceptable.
I think that this was a great little ray tracing tech demo. It really showcases the technologies of full path tracing or just Lumen. It even includes a hardware Lumen option! In addition to the tech demo side, there is a fun, short puzzle game with Portal-like elements. The story doesn't have much going on, but it does include one of the worst clinic technicians ever. lol Good luck to the developer in the future. :-)
A small game if your good at Portal type puzzle. The addition of the dual dimension puzzles is an amazing idea and it makes the game really fun. The Bullet Time is an amazing addition to, very usefull. But I appreciated the game a lot, its very interesting.
Не головоломки...
Playing so far, on puzzle 9 I will say the puzzle design is great, with having to learn both realities to understand how to solve the puzzle. The real issue is the portal gun in the game and the velocity puzzles where you need to fling yourself. It does feel clunky trying to place a portal where you will land and I do feel like I have to heavily rely on the time slow to do the velocity puzzles. Also the reset is nice, tho I wish some of the puzzles where you can soft lock yourself did not. Over all good game, it is just the controles that need help
Portal devs sayed it best. "people don't look up". It' just frustrating and anoying and the hint to "highlight" objects doesn't work. Add a 3d arrow to the objects if actually want it to be usefull.
Honestly, really great game. A bit of bugs here and there like the game staying slow after dying in slo mo, but they can be fixed pretty quick without losing progress. the story was good and it was overall a great take on the Portal styled puzzle genre. I love the idea of changing dimensions instead of it just being a single room. So yeah, I reccomend the game for people who came here for a good Portal inspired game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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