
An idle auto-battler that sits in the corner of your screen while you do other things.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 31 → 1.86/day in the week after.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 1.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Defend your desktop in this idle auto-battler that sits quietly in the corner of your screen.
Fend off endless waves of enemies, upgrade your lone tower, and grow stronger across ascensions while you go about your day.

Gain XP, level up, and earn rewards such as permanent upgrades, powerful loot, or new weapons.
Enemies drop rare gear with huge bonuses. Equip the best and create broken builds.
Reset your run to earn Ascendium, unlocking cross-ascension upgrades that boost your progress.
Runs in a small corner of your screen so you can work, browse, or game while defending.
Adjust size and position to fit your setup. Stay passive or play actively. It's up to you!
Genres
Engagement
Reviews
Themes across 138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am very, very on the fence about giving this a thumbs up or thumbs down. But at the end of the day, it does do what it says on the tin, so I'm giving it a thumbs up. However, this is a very, very hard recommendation. The good: - It does what it says on the tin! It's a little idle game that shoots little guys as they come in. Progression is on the shorter side, but still satisfying. - Out of all the games like this I've played, this is the easiest to move around the desktop. Usually moving these to where you want them is a *huge* pain. - Some weapon upgrades feel really good to get and watch! The bad: - All the tabs seem, poorly named/arranged to me? I've finally got them all straight as I'm nearing 100% achievement completion. - Speaking of, a minor thing, I don't think the weapons/armory tabs need to be separate. - For a game you're supposed to minimally interact with, having to go into levels to accept every level up reward feels. Tedious. - While some of the weapons do feel like good upgrades, a handful of them feel like downgrades that you farm for the kill achievement with and hope to never see them again. The ugly: - The loot system. Everything about it feels, frustrating. There's no good way to compare it to what you have. Scrolling over what you have seems to show you what it would do if you got another. The balancing on them is, iffy at best. Visually a lot of them are very hard to read, and don't have any consistent theme. (IE, the same upgrade of a higher tier will have two completely unrelated icons with zero similarities) A lot of items seem weirdly overpowered while others have odd trade offs that make them feel horrible to get, especially early on when your loot slots are limited. Speaking of, limited slots feels real bad until you get far enough and then you're getting better loot anyway so the trade offs feel more worth it. But worst of all? There's no simple way to clear loot. You can't do anything to instantly remove one, or a button to sell all of them at once. So want to get rid of all the loot cluttering the screen? Gotta click and sell each one individually. and if you hit the small max amount on screen, you just, don't get anymore. Just, every single thing about this system makes it far more hands on than I'd want for a thing like this. - As I mentioned earlier, you have to individually accept every level up, but what makes this even more infuriating is that it feels like it tries to zip you to your lowest level unlock you need to select. I say *tries*, because it fails to do so every time and is about 10+ levels too high. So every time you need to accept new levels, you also have to scroll up a few pages to get to it. And for a thing that already feels like it should be automatic, it's that much more irritating to do. In the end, I do not think I'll continue with this game any further now that I've given it a long enough shot to nab all the achievements, but it DOES do what it sets out to do well enough. I hope other folks enjoy this more than I did!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164.3K | 4.2K | 90% | $2.49 | |
| $164.3K | 507 | 83% | $8.99 | |
| $164.3K | 577 | 90% | $11.99 | |
| $164.2K | 396 | 82% | $11.99 | |
| $164.2K | 615 | 86% | $14.99 | |
| $164.2K | 151 | 76% | $59.00 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.6K | 163 | 67% | $6.99 | |
| $716 | 5 | 40% | $4.99 | |
| $571 | 5 | 40% | $4.99 | |
| $179 | 1 | 100% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Arabic, Czech +7 more
Hours played at review time, across 139 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome little idle game
転生回数100回実績全部取ってスキンも全部取りましたがまぁ放置ゲーとしては面白かったと思います たまに見ては能力あげて転生させて能力あげて転生したら必要レベルまで放置するような感じ ゲームとしてはつまらないかもしれないけど長い時間楽しめたから高評価します
its a great game
Es un poco lento pero es divertido
cool little idle game but wont make it more than 2 waves without needing a restart. ui disappears after a wave then at the end of next wave it just goes black forever. gotta restart every 5 mins. after this is fixed it will be a rather great idle game. look forward to the next hotfix update
I found this dev off tiktok and his game was really good worth a shot defintaly want to try card corner when I get more money
Very good to have in the background when your friends are taking way to damn long to queue up.
very good to have running in the background when doing work or something boring and even a game that you ca just play when your bored. overall would recommend and pretty good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.