
Flip, trick and grind your train in a fast-paced, off-the-rails ride through a colourful Japanese dystopia. Outmatch rival gangs, wreck a shady megacorp, and take back the tracks with nothing but skill, speed, and style.
Most likely between $950.2K and $2.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 98% | approximately $1.6M |
| PlayStation | $19.99 | 98% | — |
| Xbox | $19.99 | 86% | — |
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wow wow wow
8/10
OMG I just finished it and through it all I can not recommend it enough, from the character deigns to the music and the adventure this is a 10/10 game!!!
denshaaaaaaaaaaa
Loved the Demo, Full release is everything and beyond my expectations. Mello on the soundtrack, you can really tell a lot of love went into making this game and that everyone working on it had lots of fun
just buy it honestly, its that ♥♥♥♥♥♥♥ good
Prepare to play levels over and over again because I doubt you can get everything in one go, but the levels are that good that you want to go back and get all the objectives. Who knew extreme trains would be this fun!
Lo stile grafico è eccezionale, ma il gioco lo trovo noioso, è sostanzialmente un button mashing randomico senza conseguenze.
The game itself is a very cool concept unfortunately my AuDHD limits my dexterity severely. I thought this would be similar to the mobile games I've played that are fairly easy. However, this is like those games on meth. Super cool if you've got the hand eye coordination, not so much if you don't. This game requires very quick reaction and split second decision making. I'm actually sad about this because the game is fun I just can't manage to play it fast enough.
The gameplay is like what if Jetset Radio/Tony Hawk/Sonic had a baby. (Don't think about that too hard) It constantly throws in new mechanics so it never gets stale. Starts off with the basics, then by the end of the game you will be pulling off crazy combos and tricks in spectacular fashion. The boss battles are (mostly) a highlight. I love the art direction and overall aesthetic. The soundtrack is absolutely amazing, and I will/have been listening to it after completing the game and will continue to indefinitely. Onto the nitpicks: I ran into a few minor bugs (like randomly getting stuck in a boss fight) but nothing game breaking. I found certain English VA a bit questionable. Like the vocal delivery or overall voice did not fit the character IMO. I would like a simple list to go back and access previous levels. Once you've unlocked a lot of the map, it can be a bit tedious to go through the map and find a particular level. Yes I know you can zoom out of the map and switch areas, but a simple list would be more efficient. I also would've liked some kind of way to practice tricks. Whether it be in the menu or a dedicated test map or both. You have be very precise with the stick to pull off certain advanced moves. (Skill issue maybe.) Overall, if you have some kind of interest in this game, and you are a fan of it's very obvious inspirations, you'll probably like it or love it like me. If this gets a physical release/collector's edition, I will buy it. If a sequel gets released, I will be there day one.