
The shareware legend DemonStar comes soaring back with new game modes and revised gameplay. Originally published in 1997, DemonStar has earned the Computer Gaming World's "Shareware Game of the Year 1999" award..
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About
After many long years, Scott Host, the creator of Galactix and Raptor Call of the Shadows, has remastered his shareware legend DemonStar - and now it comes soaring back with new game modes and revised gameplay. Originally published in 1997 and later earning the COMPUTER GAMING WORLD's "Shareware Game of the Year 1999" award, DemonStar was and still is considered by fans as one of the best 2D space shooters on PC.
- New game modes include Legacy Mode and Enhanced Mode
- 60 or 120fps
- Original Soundtrack by Bobby Prince
- New Soundtrack by Pfeffermouse
- Graphic improvements
- Tate/vertical mode for vertical monitors
DemonStar is the most thrilling vertical scrolling shooter on the market! DemonStar takes shooters to the extreme with controller support, 3D rendered graphics, explosive sound effects and a brilliant soundtrack. To destroy each boss, you will have to search for many weapons such as lasers, homing missiles and many more. As you pilot your spaceship through each of the 18 progressive levels, you can build up an arsenal worthy of a match against the XIDUS empire.
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Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
童年回忆了 我更喜欢经典版,因为经典版的爆炸音效让人印象深刻,重制版的音效缺乏了重量感
3块钱,一瓶饮料的价格找回童年,太值了,同时满足回忆和收集癖 没有中文,但菜单简单易懂没啥难度,建议在菜单里开启legacy模式也就是经典模式,瞬间回到十几年前的某个下午,打开电脑看着花花绿绿的屏幕不知所措,最后在开始菜单里找到这个飞机打怪的游戏爽玩 还挺有难度……刚打完风神录玩这个一点都不觉得轻松……
原版风格依然还是那种风格。 但是重置版风格简直非常拉跨,完全不如原版模式。 想体验好的,建议原版风格,
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Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
电子游戏启蒙导师,2002年玩的盗版光碟,我一直以为它叫“雷电3”,有幸在steam上见到,算是意外之喜,补票了。 有人知道这个游戏有终局吗?我打完一轮开始重复关卡了。
3块钱,为童年回忆补票!这应该是我这辈子玩的第一个电脑游戏,满满的怀念
Just wanted to say great job on this port and this game. As a kid I used to play this as well as Raptor: Call of the Shadows on a shareware CD ROM, eGames Collector's Edition 251. The port of this game is fantastic. The new soundtrack by Pfeffermouse is a banger, and I was delighted to see that you can enjoy both legacy and enhanced modes. Man, the sound effects in legacy are [i]so[/i] good. Especially the bosses and their projectiles. So thank you Scott! You are awesome.
传奇游戏恶魔之星,记忆中的“雷电III” 本作的经典程度不必多说,在座各国的大部分老小玩家应该清楚得很,而最大的惊喜自然是自称classic实则做了一个磨皮翻新的版本,优化(更改)了包括美术、声音、部分机制与数值等元素,且可在主菜单切换回童年回忆里的经典模式游玩 体感武器的伤害和部分敌人的血量比起原版应该有所调整,且移动手感偏粘腻沉重,随依旧不及作者的其他几部作品但还是不简单,可惜的是原本一些比较简单的BOSS也没有特别去修改;增强模式在原本MIDI编曲的基础上进行了再编,新的合成器音色虽有些温吞但也别有风味,伴随新版的音效和视觉效果依旧令人情绪高涨 10/10 十五块买不了吃亏买不了上当,别犹豫了
为童年补票,感谢Scott Host的创作。 重制版很多地方和我之前玩的3.01版本不一样,键位这些都设置不了,联机模式、地图编辑器也删掉了(3.01版本用一个额外的参数启动set MAPMODE=TRUE),也不能加载额外的GLB自定义模组文件。 Legacy模式找回了一些感觉,但音乐不是最早的MIDI版本有点遗憾。 Enhanced模式有点不太习惯,弹药威力衰减更严重导致这个模式的打法比较反直觉,不能在板底慢慢扭,黄色弹药也砍了不少威力。
非常经典的作品,算是给童年补票了,开始玩的时候听到那个bgm眼泪都下来了,谁能想到小时候打了很长很长时间都没通关过的游戏,再玩只用2个小时就通关了。小时候哪懂什么观察boss出招规律,分析伤害类型,躲激光,攒分数加命等等的,只知道上去硬莽。 而且小时候看不懂英文,对每关boss登场那个let‘s take this big bay down的空耳印象深刻,以为是什么大boss登场了!的提示,后来才知道这是飞行员自己说的,让我们把这个大家伙打下来!对吃到S之后,两位飞行员的oh yeah! 和 yeah !yeah !也印象深刻。 刚下载的初始版本可能和小时候玩的版本存在一定差异,这时按esc 选options(选项),下拉菜单中选择Game mode(游戏模式),然后选择legacy(停产版本),能够找到最经典的那个版本。
My favourite entry in Touhou series for sure
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