
Why would a cultivator have to repay debts?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没武器店物语好玩,就是个换皮游戏。
全方位抄袭武器店的换皮游戏,你搞这种中国风,作为中国人,真的觉得丢人,抄就算了,还没人做的好
感觉不如隔壁一根,纯纯狗尾续貂的东西
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game's bad rep is totally justified.
This game is exactly the same as Weapon Shop Fantasy. The difference is the endgame that was added. I do not really enjoy the side game which is clicker game but you do not need the clicker part. Side game is only good for acquiring characters without having to play 3 different saves. Then once that's done there are bonus characters that you can only get once you've spent hundreds of hours on the clicker game. I am still missing 5 as of this review. Good Luck requires a lot of patience to get all the achievements. Edit: I got the last character through the clicker game and I do not think it is worth the 2k hours to get the clicker game achievements.
纯换皮,很难评
什么逆天设计,纯点点游戏,ui一点也不便捷,逆天
别买,优化一坨,指引也一般。出游也是没有明确的属性要求,想要过度到自动化,还要手动好久,就以2个小时内玩到的内容,估计也没多少游戏内容,浪费钱
Released as a side-game to Weapon Shop Fantasy, this game has additional end-game features which makes it more enjoyable than its predecessor in my opinion. Early on the game requires active play to restart each run, craft and sell items, complete tasks, and manage team. Thankfully, unlike the first game, this game has the automation shop purchases unlocked from the start - they just require a decent amount of soul stones to purchase, which can be farmed fairly quickly. Once automation is unlocked, then it is a fun game of training characters, finding best skills to use for different areas, completing challenging tasks, and gradually progressing in-game. After completing the main story, [spoiler]extreme mode is unlocked and all stat caps are removed[/spoiler]. Defeating the main game boss with each character also unlocks [spoiler]the 999 damage cap without having to use the Transformation skill, which essentially unlocks another skill slot of that character[/spoiler]. Completing main game, also unlocks a side minigame similar to a clicker game except with a large team of characters that do the clicking for you (you can click but does very little compared to the team). This mini-game has what appears to be an unlimited number of bosses to battle and a rebirth system separate from the main game. One of the main benefits is [spoiler]passive generation of a large amount of soul stones which makes grinding out the stats for endgame characters more laid back. It also unlocks 13 more characters for the main-game and auto-completes any missed story line achievements.[/spoiler]
三块钱 前面玩玩就行了 后面强行拉时长 一次轮回挂机一整天 整个角色 属性能刷到你吐
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $134.5K | 238 | 65% | $19.99 | |
| $28K | 120 | 82% | $8.99 | |
| $2.9K | 37 | 54% | $2.99 | |
| $653 | 2 | 100% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.5K | 246 | 94% | $2.99 | |
| $14.6K | 228 | 49% | $1.99 | |
| $14.6K | 80 | 81% | $7.99 | |
| $14.6K | 115 | 65% | $7.99 | |
| $14.5K | 121 | 74% | $9.99 | |
| $14.6K | 191 | 59% | $4.99 |