
Destroy demons with the power of forged bonds! Tanjiro Kamado's battle will once again unfold…
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 13 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 83% | — | $4.6M |
| $59.99 | 6.4Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the game can be fun but ranked has WAY TO MANY toxic players for me and that kills the game for me and if they win once they start tbagging on you and other stuff and if steam allowed people to message you like xbox and PS do i know for a fact they'd send you mean and toxic messages as well, save yourself the trouble and either dont buy this or just play story and then be done with it
umai! but seriously the first game was good but the sequel perfection
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最终试炼boss两管血给我看懵了,属于是残疾人打超人了,策划还算有点良心,看着多,但实际血量很少。
It's a good game, only giving it a negative review because the online feels dead, no cross play, and I only ever got one single online match..
$69.99 for deluxe + more $ for DLC= NO!!! Catch it on sale. Story was decent and I still have fun playing.
剧情演出总能来个画面卡死,风扇转速拉满,这兼容实属大粪
Este tipo de cosas me tiene cansado, pero voy a ser breve: -Vas a pagar 60 dolares por la "edicion deluxe" de un juego que se juega igual que un naruto shippuden solo que con skins de kimetsu -Las animaciones son muy bonitas y fluidas, pero para eso me veo el anime, no me compro un juego de 60 usd -Recordas la "edicion deluxe" que mencione antes? bueno, no te tare todos los personajes, esos son 2 paquetes aparte que valen otros 30usd -Este juego me demostro que el luxe es vulgaridad -Gameplay repetitivo, todos los pj el mismo combo, nadie online, no vale la pena, no se gasten,
I do enjoy the visuals, but other than some new characters and a bit further in the story, it doesn't add to much. For rebuying the game for 60 more dollars, I do think its kind of wild to charge 5 bucks for new characters as well.
fun, got it for replaying the story.. It's 9 hours of content but it's too overpriced. They could have just launched this as a DLC to the first game.
캐릭터빨로 다 씹어먹는 망겜
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 2K | 88% | $99.99 | |
| $4.6M | 18.8K | 76% | $9.99 | |
| $4.6M | 9.6K | 88% | $24.99 | |
| $4.6M | 16.7K | 92% | $14.99 | |
| $4.6M | 5.4K | 94% | $25.99 | |
| $4.6M | 13.9K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27M | 19.6K | 87% | $59.99 | |
| — | 0 | — | — | |
| $76.7M | 72.7K | 86% | $29.99 | |
| $1M | 727 | 80% | $49.99 | |
| $342.7K | 358 | 60% | $34.99 | |
| $72.2K | 171 | 80% | $19.99 |