
Who dares reduce you, a mighty Demon Lord, to just a block? Uncover your secret nemesis and take your revenge in this action roguelite where the world only moves when you do. Plan your moves step by step or dodge, parry, and collide with enemies for powerful attacks!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 6 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Demon Lord: Just a Block, you play as a revived Demon Lord reduced to nothing but a block. On your journey back to the throne, fight, build your deck, and make choices to reunite with your old subordinates, challenge the usurping Dragon Queen Heyla, and uncover the truth behind the Demon Lord's sealing.
This is a Roguelite adventure that blends action-packed combat with strategic thinking.
If you love the combat feel of Hades, Hollow Knight, or Dark Souls — but wish you had a beat to think between moves — this one's for you.
Enemies move only after you do. Every dodge, parry, and counterattack is yours to plan — no twitch reflexes required, but nothing stopping you from playing fast once you've mastered the rhythm. One-handed friendly: four directions is all you need.
Wield 14 weapons — from greatswords to laser cannons to your own golden skull — each with its own upgrade path. Draw from 200+ ability cards to piece together lightning builds, turret builds, invincibility builds, shuriken builds, and more.
Everything you see can be broken. Environments, enemies, NPCs, treasure chests — smash it, move it, use it. Procedurally generated levels keep every run stocked with new hidden rooms and events.
Forget bullet sponges — every boss runs on its own rulebook. Learn the pattern, break the mechanic, and beat them at their own game (expect shades of Tetris, card draws, chess, even fighting your own doppelganger).
Hand-drawn, colorful, and disarmingly cute — until you notice the gallows humor underneath. A revenge story that doesn't take itself too seriously, but never runs out of personality.
7 chapters, 3 endings
70+ enemies and bosses
14 weapons, 10+ builds, 18 room types, 200+ ability cards
Golden skulls, tough bones, stickers, defeat-screen art, and more to collect
One developer. One computer. One game. One year.
Yuwave builds everything here solo — art, design, code, all of it. If you can feel a bit of weirdness, some dark humor, and the particular stubbornness only an indie dev brings to their own game — that's on purpose.
Engagement
Reviews
Themes across 209 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
绝了,一个小卡片,能闪避能弹反,bd成了还能 e键通关,武器除了激光、幻想、魔神剑,感觉其他全是轮椅,属实爽到了,哥不白玩,哥买个DLC+给你好评
好玩
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean*, French*, German*, Spanish - Spain*, Russian*, Portuguese - Brazil*, Portuguese - Portugal*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 210 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
아주 재미있음. 박자 맞출 필요가 없는 네크로댄서? 사기적인 조합도 있긴 함. 침착하게만 하면 게임 자체의 난이도는 쉬운 편인데, 책 여러개 들 엄두는 아직 안 남,,,
库里第一款肉鸽,好玩
可玩性还是很不错,又比较休闲,偶尔来一具正好
66666
不戳
再选远程武器火焰队友我就是狗(((,一个让我打的崩溃,一个不小心自己接触了直接连续多回合扣3血,一个挡我路不让我走(`ヘ´)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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