
Discover your true identity and face a mysterious entity from another dimension!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 578reviews | 63% | — | $154.4K |
| $17.99 | 99ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Po prostu nie. Zagadki nudne, szukanie obiektów jest na zasadzie zgadywania [na przykład: szukasz kart, masz przed sobą karty, klikasz, ale jednak to nie te....znajdź ptaka, klikasz kruka? Oj to nie ten ptak, szukaj dalej, klikasz narysowanego ptaka, to też nie to i tak w każdej części z szukaniem obiektów :)], w niektórych miejscach tłumaczenie leży. Nie polecam, szkoda pieniędzy :(
2014 is a long time ago, and been an absolute blast for two of Artifex Mundi's releases. Games such as Grim Legends 2 and and Time Mysteries proven to be so promising. However, Demon Hunter: Chronicles from Beyond would like to speak about this matter. I would still forgive this game but only to maximum limits. The game is growing older each day and can serve as a benchmark for the games I previously mentioned released the same year. This installment provided impressive delivery in voice acting. It had lots of collectibles to acquire, four categories, each of one category to have achievements tied to it. Quite intuitive but might feel a lot for casuals. There's also interesting achievements related to completing minigames under time period or solving them in one go. By far, at the time of writing the review, this is the only game that I've seen abundance of that. It can be done in one sitting, but players should be cautious as one delay or misclick can prevent them from completing all the achievements. There was also one jumpscare that didn't scare me at all, as if it was some cheap tactic to keep players on their toes. Players also cannot skip dialogues and have to play them out entirely. Items cannot also be combined. Effects were subpar. A few of these points is the reason why this game can be considered a benchmark, albeit a low one. This shows that Artifex Mundi can do so much better, especially with the Grim Legends 2 and Time Mysteries release. It may be latest of the bunch but it defined and highlighted the other two games mentioned to be the path they'll eventually take for future releases. As for overarching gameplay, it took me almost 3 hours and a little more than that if the extra story was included. Unfortunately, I would not recommend this even to a select few because it does not warrant it enough. Perhaps, I would recommend to anyone who attempt to complete all Artifex Mundi releases, but other that that, this game falls on a strict [u]6.5/10[/u] rating. It's not enough to make it as a recommendation, but enough to still make me look forward to its 2nd installment in the series.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Je met une review négative uniquement pour la traduction de ce jeu vers le français, certains objets à trouver sont écrits en Allemand, et "marque de phoque" pour traduire "seal", au lieu de mettre "sceau", merci pour le fou rire
Positive: 🕵️ Demon Hunter: Chronicles from Beyond is a classic hidden-object adventure that blends exploration, puzzles, and story moments as you uncover secrets on a mysterious island estate. The hand-drawn locations, varied minigames, and atmospheric score bring the world to life as you delve deeper into the story of Dawn Harlock confronting an ancient evil from beyond. 🔍 With 28 Steam achievements, there’s a clear set of goals tied to puzzles and collectibles that encourage thorough exploration and reward puzzle-solving skills. Negative: 👣 The core gameplay revolves heavily around hidden-object scenes and mini-games, and the narrative pacing often feels slow and predictable, with little evolution beyond the usual adventure structure. 🧠 Story and character development stay fairly surface-level, which makes the experience feel shorter and less impactful than you might expect for a full-price title. 🏆 Completionists & Achievement Hunters: 🎖️ There are 28 achievements tied to finishing hidden object puzzles, completing mini-games under specific conditions, collecting items, and more, giving you clear targets to work toward. ⏱️ With focused play, most achievements fit naturally into the adventure, and completion is achievable within a typical hidden-object game playtime. Overall: Demon Hunter: Chronicles from Beyond delivers a traditional hidden-object adventure experience with a detailed world and satisfying puzzle elements, but it doesn’t do enough to stand out from the genre at its price point. While the achievements and atmosphere bring structure and goals, the lack of deeper mechanics or narrative evolution makes it feel straightforward rather than compelling — a decent experience if you enjoy classic hidden-object puzzles, but not a standout purchase for everyone.
душна
别的我都能接受,但是成就实在是过于丧病了。。而且3次不误触完成寻物是不是有bug?
💋
Gioco carino ma molto frustrante quando bisogna aguzzare lo sguardo per cercare oggetti nelle solite quattro colonne di nomi. Per esempio "lista", corrisponde alla chiave di sol causa termini tradotti in italiano senza alcuna logica.
This is in all honestly my second time playing through this. I had this game on another platform other than Steam before, so this review is after essentially having completed it twice. I really like the style of this one and I enjoyed playing it. The story is fine, and there are some full motion video scenes sprinkled in, but it is still a hidden object game. So as you progress there are just certain milestone moments like reaching a locked area that you've been working on for a while and you're rewarded with a dash of exposition. But you can understand what's happening in the story and follow the plot fine, it wasn't confusing to me. The puzzles in the game were fine as well. They are all familiar throwbacks that you find as staples in other hidden object games as well, but there is also a great variety to be had. For example some games will have multiple "untangle the knots" puzzles or multiple "spot the difference" puzzles, but I don't remember any type of puzzle in this game repeating, other than obviously the hidden object ones. And the hidden object puzzles here are all fine. I think they are balanced very well and I had to spend a little extra time on some of them but I never felt so stuck that I felt like I had to look up a guide or use a hint, and to me this is the perfect balance. There are some incorrect words in the puzzles that refer to something similar but not the same item as the name; for example the game may say something like "shovel" but you find out the only thing it makes sense to pick is a "garden spade" and that ends up being the item they wanted you to find. I assume these are some kind of translation mistake, but even with these, usually the item you are looking for is not that different than the name, even if they are not the same item. Like wire cutters might actually be pliers, or cable might actually be referring to a wire. So even on those, I still felt like I knew what they meant and could find the items despite the incorrect names. The only complaint I have about the game really is the game's achievements, which seem to be either bugged or sometimes frustratingly hard. This game also has its own version of achievements bakes in that are then mirrored for the Steam achievements, which is pretty common. One of these involving completing a puzzle without making a mistake unlocked on Steam but not in the game which I thought was weird. And then a few of the puzzles have achievements for completing them within a certain time limit; this is usually fine and most of these I was able to do without needing to play the game over again and redo it. There were two puzzles that I did not complete in time and I had to play through the game again to earn those achievements, but the timing on those felt really unfair. On one of them, there are multiple objects you can interact with, and these objects have animations for using them, and most of the time I spent trying to complete that puzzle in time felt like they were being wasted waiting for animations to finish, and that just didn't feel good. The other puzzle is simpler, but considering what task they want you to do, the timer still felt really inadequate. But aside form those admittedly small issues, I had a great time. The bonus adventure was fun, the background music for most of the main game is goofy and oddly infectious, and there is a surprisingly diverse range of environments to the different areas of the game too that made exploring feel fun because you really could expect to find almost anything through a door. Quality of life was good, you can move around the map by clicking rooms on it, you can get markers to give you a little boost of which rooms have uncompleted tasks in them, and the inventory bar can be locked open if you wish, which you'd think every hidden object game would do but I am always relieved to see it because there are actually ones that don't let you keep the inventory pinned open. There are no difficulty-based achievements. There are collectibles. There is a bonus adventure. I did not have any technical issues with this game.
I dunno I like Artifex Mundi but this game is meh... Game logic is broken and some ideas are just stupid. Can't say more without spoilers
Players by region
Where this game's players are, estimated from review languages.
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