
Definitely Not Fried Chicken is a business management sim with a Twist! Grow your drugs trade through legitimate fronts by managing both sides of the business. Acquire new "businesses", meet new clientele, Develop more potent narcotics, make lots of money and leave a city in ruin!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 13 → 1.5/day in the week after.
About
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−85% | 2.2Kreviews | 72% | — | $213K |
| $24.99 | — | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is so weird and I love it for that. I had to restart a few times to work out some of the basic mechanics which could be on me- overall I feel like it requires more attention than a lot of other sim games, but I'm for that. The actual gameplay controls are a little janky and the menus tedious but there's a lot to manage and take control of.
fun mangement, totatlly stole my life for a few wekks and id happily do it again
bad optimization but definitely addicted... must try :>
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 1 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Spanish - Latin America, Simplified Chinese, Traditional Chinese
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es ist ein absolutes Banger Game
you make good thing that makes people happy and you get rich 👍
Game is dead.
不太推薦,玩起來十分的不順暢,而且自25年6月起就沒再更新過了
fun
brilliant game, proper retro feel good running businesses and dealing on the side. cant believe it was over so quickly. want more. need another game like this
Nothing to see here but fried chicken!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.8K | 231 | 76% | $6.49 | |
| $519.5K | 565 | 36% | $24.99 | |
| $629K | 1.1K | 80% | $8.99 | |
| $40K | 165 | 91% | $11.70 | |
| $5.4K | 49 | 90% | $2.99 | |
| $3.5K | 9 | 44% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $212.9K | 3.2K | 95% | $2.99 | |
| $213K | 328 | 31% | $8.99 | |
| $212.9K | 1K | 91% | $6.99 | |
| $212.9K | 3.3K | 97% | $2.99 | |
| $213.2K | 735 | 81% | $9.99 | |
| $212.7K | 448 | 22% | $19.99 |