
Stunning detail of levels, in-depth gameplay, finely tuned balance of all levels and turrets. The new, engaging levels are even more stunning and impressive.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Russian**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
j aime bien les jeu tower Defence
Very fun game
What a Tower Defence game should be Enemy units travel along a path. You put turrets down to destroy them. The End. Good music Good Sound effects Good graphics Good turret choices + an air strike and a turret hellfire option It's simple too, took 0 seconds to learn, has a very intuitive setup And you can pause without some screen popping up and locking you out, you can take a beat and do stuff Theres like 31 lvls as well I'm not sure how hard it gets, Oh and its exactly like Defense Zone 1, so if u liked that well this is that with more levels 2 MONTH UPDATE. AFTER 27 MISSIONS I'M BORED
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a good tower defence game that I used to play on mobile, and now revisiting on the PC. Addictive and nice and long if you want to beat each difficulty. Its not without its problems though, and overall, I can't really recommend it. Some of the levels are almost Impossible on Hard, At lest three of the weapons are basically useless (Machine Gun, Laser and Flamethrower) and are never viable in any situation, so you end up using the same strategy over and over again. Both of these things could have been just a case of tweeking the numbers, but for some reason it never happened. I imagine a lot of hours went into its development, but for whatever reason (perhaps the sequel had something to do with it), it was just left to rot as an imbalanced game. Shame, as otherwise is pretty good.
Bog standard, but perfectly serviceable tower defense game. The maps are perhaps the weakest spot, plain and straight forward. Not bad, but not really interesting. There are 31 of them though, quite a lot. For those who care, there is no pathing. There are two layers of tactical options. First, every tower that has been upgraded at least once gets a hellfire ability. It feels like the rate of fire increases. It can take awhile to recharge. The second is a bomber that flies in and drops some pretty deadly ordinance, also takes awhile to recharge, though faster than the hellfire. Sadly there are no strategic upgrades. There are quite a few tower types, varied and interesting. Eight types total. You start with a few, and the arsenal expands over time. They have four straight upgrades, no options or decision beyond if you want to upgrade it. Or sell it of course. Towers have a few targeting options. There are several types of foes, all with a modern aesthetic, infantry, trucks, tanks, and fliers, which require specific units to attack them. There is no fluff, not a big deal, but it always baffles me. A bit of a story takes so little effort, zero programming skill, but it does so much to generate investment from the players. Sad. Each map can be played on three levels of difficulty. The music is decent, the animation is smooth, the assets are okay, top down, nothing exciting. All in all well above average TD game at it's price point, too many of the offerings on Steam are really bad. This is the second of three that I am aware of, and they each get a little better than the one before it. An easy two thumbs up for fans of the genre.
Très bon petit jeu
great
i like it
dentro da categoria, classifico como os melores os jogos desse autor. muito bons mesmo.
I`m playing from time to time. Like it
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Where this game's players are, estimated from review languages.
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