
DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 26 → 9.57/day in the week after.
About
DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. With the auto-shooter gameplay, you don’t worry about aiming and firing – just run and mine for your life, as you automatically blast away.
Each mission is entirely unique with its own procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
Dig deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you’re on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
Now you can explore the Deep Rock Galactic universe in a whole new single-player-focused experience! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before, soaking it up through nonstop auto-shooter action. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome all the same! We are thrilled to have you on board. You will like it here. Management requires it.
ROCK AND STONE!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 48.3Kreviews | 86% | — | $15.7M |
| $12.99 | 2.5Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
За неимением нейтральных обзоров поставлю плюс, но очень надеюсь на последующее добавление контента, так как кроме графония и фишки с добыванием, она очень сильно проигрывает той же бротато
wahnsinn
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7M | 13.4K | 98% | $29.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.7M | 15.9K | 77% | $39.99 | |
| $15.8M | 28.9K | 92% | $39.99 | |
| $15.8M | 15.8K | 88% | $29.99 | |
| $15.6M | 42.2K | 84% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.2K | 187 | 88% | $7.99 | |
| $10.2K | 29 | 76% | $10.99 | |
| $303.8K | 1.8K | 97% | $5.99 | |
| $5.2K | 59 | 90% | $4.99 | |
| $4.2K | 32 | 84% | $4.99 | |
| $4.1K | 31 | 90% | $4.99 |
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Italian, Korean, Portuguese - Brazil, Traditional Chinese, Ukrainian, Hungarian, Russian +5 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love these survivor games. It worth it
中评
I thought i needed friends to have fun but then i found this gem
I have over 150 hours in this game and I still play it. I still have my early access save but started a new game once 1.0 released to get all the achievements. The game has a TON of content, more than any other action rogue like game I've played. The meta progression let's you upgrade characters, guns, levels, gear, basically everything. I usually only play on the steam deck and the game runs fine until you get to the later difficulty hazards, then it jugs along a bit around 30-35fps. Turning the rendering down to 85% keeps it stable and still looking decent. The devs have added a ton of content over time and have been working hard to fix any and all bugs that crop up, the game is basically bug free now. The gameplay loop is addicting and fun with multiple game modes. One mode will start the game with a giant drilling machine that you must collect oil and bring it to the machine to get it moving to your objective. Believe me when I say watching a giant drill machine plowing through 100s of bugs and turning them into juicy xp is the best. There is so much more to the game but let's just keep it simple.... If your on the fence about whether you should buy this or not, just do it. You won't regret it if you like this genre. I still consider this the best action rogue like currently available.
El juego tiene cosas muy positivas: los gráficos son bonitos, la interfaz es limpia y agradable, la ambientación es bromista y tiene incorporadas varias tonterías que te pueden hacer gracia. Tiene algunas mecánicas únicas que no se ven en otros juegos del género como la posibilidad de excavar la roca. Sin embargo, en mi opinión es un juego mediocre 7/10. No le daré un voto negativo ya que considero que está muy bien trabajado y pulido, pero se queda corto ya que no tiene profundidad. Todo consiste en evolucionar tus 4 armas y no hay nada que mezcle más mecánicas como habilidades u objetos únicos (sí, existen objetos que puedes obtener cuando abres una cápsula - una por nivel - o matas a un jefe, pero no son ni de lejos objetos que cambien la partida o rompan el juego). Es un progreso lento y machacón, donde poco a poco incrementas stats como el daño, velocidad de disparo, velocidad de recarga, etc. El progreso no es constante si no que va separado en pasos ya que las armas evolucionan en los niveles 6, 12 y 18. Si no llegas a esos niveles, casi ni merece la pena invertir en subir de nivel las armas ya que no verás cambios muy grandes en su potencial. El metaprogreso también es lento: puedes aumentar todos los stats pasivamente poco a poco (a veces del orden del 1% por cada mejora, lo cual es insignificante), puedes hacer desafíos para mejorar permanentemente las armas o personajes. Esto se vuelve repetitivo ya que para notar una mejora sustancial, tienes que echar muchas horas repitiendo partidas para desbloquear todas estas pequeñas mejoras que, juntas, marcan una diferencia pero por individualizado, ni se notan. Además se hace algo aburrido ya que sólo hay 4 mapas o biomas y también sólo hay 4 personajes para elegir (aunque cada uno tiene 3 clases, así que es algo más variado, pero las clases no aportan mucha variedad). Cuesta mezclar armas de forma personalizada ya que cada personaje está ya predeterminado a cierta categoría de armas. Tampoco existe una enciclopedia o menú donde se puedan revisar las armas y objetos desbloqueados para comprobar qué hacen, para que sirven y que te ayude a planificar la partida. Es un juego genial para echar entre 30 minutos y 1h y dejar pasar un tiempo entre partidas. Si quieres jugar muy seguido, te vas a aburrir rápido. Si te lo tomas poco a poco, sacarás horas de felicidad.
I normally am not a fan of games like this, part of the reason I even looked into this is because of my love for Deep Rock Galactic. However what I found was a surprisingly deep (get it) yet relaxing gaming experience. There is a lot more to this than meets the eye, with lots of fun items to collect and builds to be made, all themed off of the wonderful DRG game and even some memes within the franchises community. Building your character with random items in the heat of an intense run, gathering crafting resources to passively and permanently buff your characters with upgrades, completing challenges to unlock new classes or weapons, and leveling up said classes/weapons is the core loop of the game and its very fun. The simplicity of the game and it being tied to the Deep Rock Galactic Universe is what really sold me on this, its the perfect kinda game to play real quick after a long day of work. If you have a steamdeck this game is PERFECT for it and runs very well on there. For anyone who wants a chill roguelite auto-battling kinda game, or if youre a dwarf who wants more DRG, then this is the game for you!
Казалось бы самая красивая игра в этом жанре, подающая надежды, а на деле - просто скука. Геймплей скучный, монотонный, унылый, однообразный: - Персонажи как будто бы просто существуют, какой-то великой разницы между ними нет. - Прокачка на уровнях максимально дохлая. По ощущениям ты с каждым уровнем получаешь +1% к урону, а мобы +50% к хп. - Прокачка пассивных навыков сверх медленная, я за 20 часов игры наверное процентов 30% прокачал. - На боссов иногда просто не хватает урона, в итоге можно полчаса бегать вокруг него, чтобы потом умереть, заруинив забег. - Вариативности тут тоже никакой нет: 2 босса и 2 уровня по разному покрашенных. В итоге новый забег ничем не отличается от предыдущего. Потенциал у игры был и даже есть, если её ускорить раз в 5-10, добавить разные типы мобов, разных боссов. Точно не рекомендую и скорее всего сам не буду продолжать, удалю и забуду.
Hey I Like This Game! I don't always love Bullet Heaven games, but this one rules. Mining adds a really nice layer to the movement and enemy kiting. Leverages the Deep Rock IP perfectly in a completely different genre. Tons of multifaceted progression, both in run and meta.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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