
DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 26 → 9.57/day in the week after.
About

DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. With the auto-shooter gameplay, you don’t worry about aiming and firing – just run and mine for your life, as you automatically blast away.
Each mission is entirely unique with its own procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
Dig deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you’re on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
Now you can explore the Deep Rock Galactic universe in a whole new single-player-focused experience! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before, soaking it up through nonstop auto-shooter action. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome all the same! We are thrilled to have you on board. You will like it here. Management requires it.
ROCK AND STONE!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 48.3Kreviews | 86% | — | $15.7M |
| $12.99 | 2.5Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1098 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 100+ hours 100% Achievements [/h1] [h3] Recommended... kind of. it's generally a fun game (see below for more) [/h3] The core gameplay loop is simple. Pick a class, a gun, and go level it up and then pick 3 more guns while you're leveling. Fight for a few levels and then fight a boss (the same 2 bosses for 100+ hr, repeatedly) [b] Pros: [/b] -It's fun when a build comes online and you're nearly invincible killing everything -A lot of the guns can become very powerful, there are very few duds -The narration and music are great [b] Cons: [/b] -If you're playing to "beat" the game, there really isn't a defining metric for that -Too grindy at times. If you're playing to get 100% achievements be prepared to grind for 100hrs+ (one of my last achievements was Endurance Kills V (kill 1,000,000 enemies) and it came just after my 100th hour. -Performance - on my PC I routinely would drop to 30-40 fps when the screen got too cluttered. I would've quit because of this ages ago but for some reason I committed myself fully to getting 100% and couldn't back out Overall, it's fun, at times. I think most people would get a solid 20 hours out of it before they started to see its flaws.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Italian, Korean, Portuguese - Brazil, Traditional Chinese, Ukrainian, Hungarian, Russian +5 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game not launch anymore
Way too grindy for this type of gameplay which, without much rewards, just feels tedious. There should be an option for faster progression.
deep rock survivors its cool concept REALLY big amount of grind highly recommended as type of a dad game ... well maybe more of I am back from the 12 hrs shift dead inside and want somthyn to chill lean in a sofa with controller
Dumb*ss 30 seconds timer limit shuts off my greed in my greed genre. Instant loss.
One of the best survivor-like games I've played. The different weapons and builds feel unique and powerful if you build them up. Fully recommend if you like DRG and want a top down solo version.
Bare basic design where everything is extremely repetitive, balance is non-existent, and successful runs can be too reliant on luck. Oh its also just not fun.
The good thing about this game is it allowed me to turn my brain off and just play the walking simulator with guns on auto aim unlike some other try hard pvp games, with ♥♥♥♥♥♥ matchmaking and carrying ♥♥♥♥♥♥ teammates, giving me boatloads of mental stress just to win. This game however allowed me to relax, walk around and allow the auto aim to do the shooting for me which is very relaxing. The con is there's only 5 biome and 2 missions, eliminations and escorts all using the same 5 maps/biome. There are different hazards/levels but they are all the same 5 maps with adjusted difficulty. Overall I can't recommend this game because there isn't much variations of enemies, challenges or maps but just modifiers making it difficult for you to win. You are just playing the same game, same map over and over again thinking that this is progression but the truth is there isn't much content on this game for you to consume. I have about 20 hours on this game and would have like to get a refund if I could and knowing that this is all the contents it could offer. This game has no replay value.
Вы зажрались
I've been waiting for this to feel like a finished game but it looks like most of it will be locked behind DLC. I expected better, considering how the devs of the original DRG support their game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.9K | 186 | 89% | $7.99 | |
| $8.1K | 23 | 70% | $10.99 | |
| $305.2K | 1.8K | 97% | $5.99 | |
| $5.2K | 59 | 90% | $4.99 | |
| $4.2K | 30 | 83% | $4.99 | |
| $4.1K | 72 | 94% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7M | 38K | 90% | $19.99 | |
| $15.7M | 13.3K | 98% | $29.99 | |
| $15.7M | 28.8K | 92% | $39.99 | |
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.7M | 15.9K | 77% | $39.99 | |
| $15.6M | 32.9K | 88% | $19.99 |