
DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 26 → 9.57/day in the week after.
About

DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. With the auto-shooter gameplay, you don’t worry about aiming and firing – just run and mine for your life, as you automatically blast away.
Each mission is entirely unique with its own procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
Dig deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you’re on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
Now you can explore the Deep Rock Galactic universe in a whole new single-player-focused experience! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before, soaking it up through nonstop auto-shooter action. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome all the same! We are thrilled to have you on board. You will like it here. Management requires it.
ROCK AND STONE!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 48.3Kreviews | 86% | — | $15.7M |
| $12.99 | 2.5Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is the real deal! Lots of layers of content!
As others have said it's too grindy for the lack of variety in builds. 5/10 for me. I'll probably occasionally go back to it now that i own it, but it's asking too much of my time to complete the game for the amount of fun i get out of it. There are other games in the genre that are better around the same price point. The release of the dlc simultaneously at launch out of early access is also not great when the base game only has four not very distinct characters.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Italian, Korean, Portuguese - Brazil, Traditional Chinese, Ukrainian, Hungarian, Russian +5 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Норм игра, на фоне смотреть что-нибудь кайф
strangely addicting
*Deep Rock Galactic: Survivor* ------------------------------------------------------- Saber que existia um Deep Rock Galactic: Survivor me deixou empolgado, pois curto bastante o gênero... mas esse game me decepcionou muito. De todos os "Vampire Survivors likes" que testei, esse foi o mais enjoativo e menos variado. Algumas armas e builds são MUITO MELHORES que as demais, e isso reduz a satisfação no quesito rejogabilidade, algo que costuma ser um dos chamativos desse estilo de jogo No começo, a progressão também pode parecer um pouco arrastada. É preciso juntar uma boa quantidade de recursos para liberar novas classes, melhorias e equipamentos, então as primeiras horas acabam sendo mais repetitivas. Em outros jogos do gênero, a sensação de estar desbloqueando novidades e ficando mais forte costuma aparecer com muito mais frequência. O maior problema, para mim, é que as partidas acabam parecendo muito iguais. Depois de algumas horas, a sensação é de estar repetindo exatamente o mesmo caminho, enfrentando inimigos parecidos e montando praticamente as mesmas builds. Falta aquele "só mais uma run, depois eu paro", que jogos como Vampire Survivors, Soulstone Survivors e Yet Another Zombie Survivors conseguem manter por muito mais tempo Tentei ao maximo me forçar a fazer o 100% mas no fim das contas, apesar de Deep Rock Galactic: Survivor aproveitar bem o universo da franquia, acaba passando uma sensação de ser uma versão nerfada da experiência original. Como a proposta aqui é totalmente diferente, ficaram de fora elementos que fizeram a franquia conquistar tantos fãs, como a cooperação entre jogadores, a sinergia entre as classes e a exploração. Quem chegar esperando algo mais próximo de **Deep Rock Galactic** pode acabar se decepcionando. Se mesmo assim quiser testar, recomendo aguardar uma promoção, pois, mesmo custando apenas R$ 47,99, ainda está caro quando levamos em consideração o conteúdo fraco. ------------------------------------------------------- 3.8
game is badly designed. 30 seconds to get to the drop pod is just not enough time sometimes when you just defeated a loot hobgoblin AND a boss and you have an entire swarm chasing you and you need to collect everything, and suddenly the drop pod shows up and you have barely 30 seconds to collect everything and run across the map to get there. Then you are 1 second too late and the entire mission fails. Just not good game design imo. I would say 60 seconds should be the drop pod escape time. Also having everything locked at the start makes the game kind of boring when its the same thing over and over and over again. Also, the drop pod having a very long ramp to go up when it should just let you jump in without a ramp.. there is $10 DLC for this game already when it feels unfinished as heck (at least with the UI and overall presentation).
I AM A DWARF, AND I'M DRILLING MY WAY! DRILLY DRILLY WAY, DRILLY DRILLY WAY! I AM A DWARF, AND I'M DRILLING MY WAY! DRILLY DRILLY WAY, DRILLY DRILLY WAY! I AM A DWARF, AND I'M DRILLING MY WAY! DRILLY DRILLY WAY, DRILLY DRILLY WAY! I AM A DWARF, AND I'M DRILLING MY WAY! DRILLY DRILLY WAY, DRILLY DRILLY WAY! 8/10 needs multiplayer.
玩过所有幸存者里面最难爽的,射击方向也不能手操,虫子强度基本上始终高于玩家。那么多专精是要把人重复肝死吗
Fine game, but even after early access it's still not possible to rebind keys. If you don't use WASD you're out of luck, or will need to use 3rd party software to rebind anything.
玩这游戏感觉像有烟瘾,闲下来总想开两把,爽两小时后就腻,腻2小时后又想抽一把。由于太杀时间,跟抽烟一样还有罪恶感,时常感觉浪费时间想戒
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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