
DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 26 → 9.57/day in the week after.
About

DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. With the auto-shooter gameplay, you don’t worry about aiming and firing – just run and mine for your life, as you automatically blast away.
Each mission is entirely unique with its own procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
Dig deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you’re on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
Now you can explore the Deep Rock Galactic universe in a whole new single-player-focused experience! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before, soaking it up through nonstop auto-shooter action. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome all the same! We are thrilled to have you on board. You will like it here. Management requires it.
ROCK AND STONE!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 48.3Kreviews | 86% | — | $15.7M |
| $12.99 | 2.5Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Two words: mini exploders
太难,没有爽快感,不开修改器没法玩
Outstanding fun! The gameplay loop is super addicting!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Italian, Korean, Portuguese - Brazil, Traditional Chinese, Ukrainian, Hungarian, Russian +5 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really wanted to like this game. In theory it's everything I want. Not just "surviving" but you're also mining, and you've got missions an all of that stuff. But somewhere somehow the devs forgot to put the fun in the game. Everything's a slog. Even small enemies take a lot of time to die. Mining rock already takes ages, mining minerals feels like hours. You'll get equipment on the way but it's boosts are basically meaningless. You'll buy enhancements that give you a one percent bonus for lots of gathered minerals. This game just won't value your time. Maybe the endgame will be less of a slogfest, but I can't be bothered.
Some class are clearly OP like the soldier, engineer can be OP late game but early game is a nightmare. Level 1 (1 skull) is easy, level 2 (2 skull) is a huge step up in difficulty. Please let me just enjoy the game by killing bosses. Imho the game trigger frustration too early in the process. Nevertheless, can not say its a bad game, would rate 6/10.
Geiles Game, es laesst sich aber leider auf Pc nicht launchen. Dafuer aber am SteamDeck und daher passt es fuer mich
I can't believe some clowns are leaving negative reviews with 50+ hours on a $10 game. I feel like I robbed the devs.
Very slow game, weapons don't feel powerful or satisfying and too focused on unlocks.
I put 30 hours into it and until that point it was fun enough to merit spending like 4.00$ on it. Wouldn't advise spending more on it. Sadly it feels like they were unable to balance the game properly when you get to hazard 3 difficulty it just becomes stupidly difficult all of a sudden regardless of your build or progression investment points. As a substitute for not being able to balance the endgame difficulty they just added massively grindy progression mechanics to kind of disguise that issue.
100个小时基本玩结束了。可玩性还行,对于肉鸽游戏来说是合格的,但是后期不是很爽,建议优化一下
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7M | 38K | 90% | $19.99 | |
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| $15.7M |
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