
DEEP ROCK GALACTIC: ROGUE CORE is a 1-4 player co-op shooter with sci-fi dwarves, procedurally-generated caves and random roguelike upgrades. Explore maze-like mines and blast through hordes of alien abominations — no two runs are the same. Move quickly, work together and shoot first to survive.
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Prices
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Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.86/day in the week to Sep 8 → 11/day in the week after.
About
Our deep-level mining operations have gone dark. Deep Rock Galactic needs them back online at any cost. We’re sending in a crack squad of Reclaimers to breach and secure the mines, and kill whatever’s down there.
Your survival is not necessary for the success of this mission.
Step into the boots of the Reclaimers, Deep Rock Galactic’s elite corporate security force. In fast-paced 1-4 player co-op gameplay, you’ll fight through alien-infested mines as five playable classes:
GUARDIAN: The walking shield. An expert in area denial and close protection. Damages enemies with concussive blasts, and restores the team’s armor.
FALCONER: The aerial attacker. Deploys an airborne assault drone to electrify enemies. In an emergency, can even revive teammates from afar.
RETCON: The hologram berserker. Can warp back to a previous point in spacetime, restoring health and ammo to recover from dangerous situations. Lethal in all time zones.
SPOTTER: The marksman. Highlights and weakens targets with toxin darts, spots enemies through walls, and can deploy ammo crates for use in extended firefights.
SLICER: The melee expert. Carries an energy blade capable of dismembering all but the toughest opponents. Mobile, agile, aggressive.
No two runs are the same. The roguelike format means you’ll scavenge your weapons and equipment from within the mines, and collect resources to upgrade your gear and abilities. Choose from a deep pool of upgrades for your weapons and abilities, discovering lethal synergies and snowballing in power as you fight your way down to the Rift Gate.
Linger too long, and the Reaperworms will hear you. Explore each level of the mine for upgrades, equipment and resources — but remember that each stop costs precious time. Stick with your team, move quickly, and push forward at all costs.
Nobody said this would be easy. But death is only a setback. Dive, dig, die, and dive again.
Procedurally-generated caves mean every single mission gives a unique challenge of traversal and exploration. Featuring 100% destructible terrain, you can dig, carve and explode the caves around you to level the playing field. Fight your way deeper through natural caverns and enormous industrial structures.
These mines are infested with Corespawn: the most aggressive, resilient and intelligent alien life we’ve ever encountered on Hoxxes IV. 20+ different enemy types and 3 different bosses are lying in wait. Use whatever means necessary to eliminate them.
Between missions, you’ll find yourself aboard the RV-09 Ramrod. Here, you and your squad can access rich metaprogression and extensive character customization to bring into your next deployment. Lift weights, braid your beard, hit the dance floor, and have a beer with your team.
Think you’ve got what it takes to brave the depths? Wishlist Rogue Core and contact a local Reclaimers recruiting station today.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+MOD 就是爽刷
Deep Rock Galactic Rogue Core expands the base game in a way that is fun and feels fresh. The difficulty is adjustable and I personally like threat level 4 the most as it offers a challenge, whilst not going as brutal as 5. The characters all feel fun and unique, offering different build options and experiences. I really enjoy the altered sites, they take the fun even further and mix up the usual gameplay. The new workout system offers small minigames that are simple and range from fun to a bit annoying. A lot of people complain about it and the beers in this game. I think it doesn't need to gives buffs. The beers are just a little silly fun, which is enough. Rogue Core is a game and supposed to make fun, and those beers are fun. One thing I dislike is how inconsistent the physics engine feels at points. Sometimes there are ledgegrabs that just don't do anything and lead to deaths that could've been avoided had the system been more consistent. All in all a fun game and I really look forward to future updates.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $10.7M | 17.6K | 75% | $12.49 | |
| $10.7M | 10.7K | 79% | $29.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.7M | 16.6K | 96% | $39.99 | |
| $10.7M | 68.7K | 92% | $9.99 | |
| $10.6M | 20.1K | 86% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $134.3M | 380.2K | 97% | $29.99 | |
| $6.5K | 24 | 62% | $9.99 |
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Jul 26 → 24.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game, needs polishing and performance improvements
This is not DRG 2 this is a roguelite with similar bones to DRG, the game is fun esp for early access, negotiations (unless your attention span is fried) dont feel like they take long and feel interesting to pick what option you want for your build. Pick DRG for a consistent mission based game, pick Rogue Core for a unique multiplayer roguelike
It's not perfect yet, but the devs are clearly cooking, and I think this game is only going to become more enjoyable overtime.
好玩
Great game so far, just the right amount of challenging, one thing is that the gun can completely decide whether you can complete the reclamation Or, take your pickaxe to them all. Pickaxes are the answer.
瑞典为数不多有父母的公司,知错就改。现在就内容少一些,不过听说完成版会涨价
this is a great game good loop and game play i hope they add so much more to this game
o jogo parece promissor, no futuro deve ficar excelente, mas sinceramente, o jogo tem uns probleminhas de desempenho que realmente atrapalham a experiência, o fps dropa MUITO em certos momento (provavelmente culpa da carniça da UE5) acho que deveriam ter deixado esse jogo na UE4 mesmo, mas enfim, futuramente volto a dar uma chance pro game, até pq está em EA, mas atualmente não recomendo muito.
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