
Join DeathSpank in the hunt for the Thongs of Virtue! Fight through all new environments and quests and collect all new weapons, armor, and loot in one of the funniest action-RPGs to date!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm not sure if it's a corrupted save or a glitch in the game itself but after 6 hours of the game working just fine it will crash after trying to load my save. Many many other people have noted this in the forums and still they continue to sell this game that is buggy as all hell. Apparently there are possible solutions, but the moment I have to waste my time spending an hour trying to mod your glitchy game to be playable you already got a negative review from me, should have included any necessary patches in the download before putting it up on the store. Now I need to hunt down links on sketchy 3rd party sites and hope they have a patch that works just to finish my game. The game itself feels unoriginal and more like a mishmash of mixed quality DLC packs shoved into a blender and the map flow is just terrible and confusing. I'd recommend skipping this one especially because of the chance of a glitch happening outside of the refund window like me.
7.5/10 [h3] “Goodbye, DeathSpank.” [/h3] Let’s get straight to it: this isn’t a bad game. Back in its day, it even felt pretty distinctive. But as a sequel to [i] DeathSpank [/i], it falls short. My “Not Recommended” isn’t coming from spite—it’s coming from a very real sense of regret. [i] This could have been so much better [/i]. I genuinely liked the original [i] DeathSpank [/i]. It was a remarkably [i] pure [/i] experience: low-budget ARPG mechanics paired with dense, deconstructive humor. It didn’t try to tell some grand story or build an elaborate world. Instead, it leaned into a straight-faced knightly tone while constantly delivering mundane nonsense and absurd logic, creating a sharp and deliberate contrast. The humor wasn’t forced—it grew organically from the structure itself, even carrying a faint touch of gentle existentialism. And importantly, it knew when to stop. At around 10 hours, it wrapped up [i] right before [/i] the gameplay wore thin—which made all the difference. With [i] Thongs of Virtue [/i], that balance starts to unravel. The most obvious issue is a mismatch between [b] scope, gameplay, and content [/b]. The mechanics barely evolve—it’s still a very shallow ARPG system—but the game’s length is artificially stretched, padded with a large number of repetitive side quests. Fetch quests, grinding, backtracking—you name it. These make up a huge portion of the experience, and they lack both variety and thoughtful design. The result? You’re forced to spend far too long in a system that was only ever suited for short bursts. The first game ended [i] before [/i] it got boring. This one keeps going [i] long after [/i] it already has. The mid-to-late game experience can be summed up in one word: a slog. Worse still is the shift in narrative direction. The original was light on story, prioritizing deconstruction—often, things were funnier [i] because [/i] they weren’t explained. The sequel, however, suddenly pushes a heavier focus on plot, worldbuilding, and lore (the whole “Thongs” concept, for instance). That’s not inherently a bad move—but the game simply doesn’t have the narrative chops to support it. There’s more information, but not more clarity. Instead, it feels like you’re being dragged along: the story speeds up, while your understanding lags behind. This kind of [b] overloaded density [/b] actively undermines the breezy, freeform feel that made the original work. The humor also takes a noticeable hit. In the first game, the jokes came from contextual dissonance—they felt natural. Here, it often feels like the game is [i] trying [/i] to be funny. There’s more randomness, but worse timing. Many jokes don’t land as clever—they come off as forced, or just plain confusing. It shifts from “I can’t believe I’m laughing at this” to “Are you trying to make me laugh right now?” Side quests are another major weak point. Most of them lack any standalone narrative value, mechanical variation, or emotional payoff. They feel blatantly [b] canned [/b]—content not designed to enrich the experience, but simply to pad out playtime. And once you realize that, the game’s entire sense of momentum collapses. What’s left is just the urge to [i] finish it and uninstall [/i]. To sum it up: the problem with [i] Thongs of Virtue [/i] isn’t that it got worse—it’s that it got [b] heavier without getting stronger [/b]. It tries to expand a light, sharp deconstructive comedy into a longer, more complex RPG, but its gameplay depth, narrative ability, and content design simply aren’t equipped to support that ambition. As a result, flaws that were once easy to overlook become impossible to ignore over the extended runtime. So, would I recommend it? I’d recommend playing the original [i] DeathSpank [/i]—it’s tight, stylish, and knows exactly what it is. But [i] Thongs of Virtue [/i]? [i] Unfortunately, I can’t recommend it [/i]. Sometimes, stopping at “just right” is a kind of discipline that’s far rarer than it should be.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty much the same as the first game, typical hack & slash gameplay with excellent voice acting and great humor. I don't care about achievements, but while the first has a reasonable 'kill x enemies' one that can be gotten through regular play, the one here for 3k enemies requires excessive grinding.
Fun game until you save and quit. You can't load youre save again or the game crashes ...
Топ игра,перепроходил с удовольствием :)
Игра детства очень крутая люблю её играется обалденно!
used to play this game on the ps3 all the time, it was really fun and still is
Enjoyable.
Душит под конец со 100500 заданиями, и xeр пойми че надо. Зато плавать на кораблике буль-буль.
I called the original DeathSpank "a thoroughly mediocre action RPG that takes after Diablo but never manages to be all that entertaining", and while some of my complaints 100% apply to the sequel, the significantly increased difficulty meant I actually had fun with Thongs of Virtue. My gripe with the itemization remains the same as the original game, so I'll just repeat it here: "Probably my biggest mechanical issue with the game is the itemization - there's no randomly generated loot, and almost all items are just straight upgrades that require higher levels to equip. The only exception to these are the weapons which allow you to use your Justice Meter, which also have tiered upgrades, but deciding which of them to use is actually slightly interesting - though I found the spinning swords to be the best of them by far, to the point where I didn't really use the others much." In this game, at least, the stores were much more useful, as you actually had the money to purchase things sometimes, like potions, refills of your consumable weapons, and very occasionally equipment upgrades. Due to being significantly harder than the original DeathSpank, Thongs of Virtue was also much less simple, since you need to use the variety of consumable ranged weapons, potions, and other items in order to get through the many tough fights in the game. Figuring out which ones to use when will turn an annoyingly hard fight into a cakewalk, which I enjoyed. As far the humor... I said this about the original: "The parody elements were occasionally amusing, but frequently fell flat for me - that you're going on a set of stupid fetch quests isn't made any better by the game calling attention to how stupid the fetch quests are, for instance. It's one of my gripes about parody RPGs in general, that they frequently seem to think that it excuses replicating bad game design for the sake of parody. Some of the more puzzle-like quests were amusing, however, and weren't something I was used to in this type of game." and I'd stick with it, but somehow the humor hit better for me in 2025 than 2015. Can't really explain why, just my tastes probably changed. So again, DeathSpank: Thongs of Virtue is the kind of game I would mostly suggest trying if you think its style of humor would appeal to you. It doesn't really stack up well without that, though Thongs of Virtue is in all ways a significantly better game than the original, and I will recommend it as a result.
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