
There's no time to waste. Collect powerups and kill everything in sight as you roadtrip across the world with a mythical beast on your tail.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Since every other review is just memes, here's an actual review. The game is rough. It seems like the dev(s) wanted to go a certain direction, and it does have potential. The idea feels familiar: an action roguelite where you progress through a map and fight enemies. However the game is held back by a lack of clarity, both in objective and in action. The combat movement feels a bit clunky, which is damning in a roguelike where you only get three hits before your run is over. The default keyboard controls are also a bit odd (for example, F is the interact button, while E opens your inventory). The game similarly suffers a lack of information in its objective. At the character creation screen, you can buy certain character classes and loadout upgrades with currency, but the game gives you no information on how you can obtain that money. Do you need to beat a run to get it? I don't know, because I lost interest after 20 minutes. Now, there is something to be said for not giving players too much information. It's fun to figure stuff out. But the basics like controls and what you're even supposed to do in the game should be more clear. Is the monster chasing you based on real time or map time? How are you supposed to manage your health and thirst when so much of the map feels empty and the tiles you choose feel like they don't make much of a difference? I don't like being so harsh on a new game that's clearly a labor of love by a small developer, but as a fan of the genre I feel it necessary to contribute more to a review than "haha there's a frog in the game". With some polish this could definitely be an interesting game, but as it stands it just doesn't measure up even as a comedic novelty.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 32 reviews with recorded playtime.
I got robbed by a dude who was wearing only underwear, 10/10.
Leaving the game running so the "number one fan" does not have the most play time. 10/10 game love it
really cool, pretty fun as well. has funny dialog and goofy characters, you should buy it
Bogos Binted
Not usually into these types of games but been having a lot of fun with this one, fun combat with goofy characters!
bird killed me 10/10
First off, this game is pretty epic. The character of this small studio certainly shines through. Graphics are unique and cater to fans of pixel style. Combat is simple yet effective, and takes a surprising amount of nuance (this game is pleasantly difficult). Random encounters and unique characters are funny and memorable (props to the writing team). Many creative items to collect to aid your journey. No two playthroughs are the same, keeps things fresh. This game gives me the big fun.
I think this game is very fun with a lot of very well done and creative ideas. But if I had to say one bad thing about the game is that you can't see the descriptions of items in your initiatory. other than that this is a very fun game. (expressly considering the low price.) :)
I wanna kill the pot guy
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $25.7M | 89.9K | 95% | $14.99 | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $3.5M | 10.5K | 93% | $14.99 | |
| $57.7K | 3.4K | 86% | $0.89 | |
| $66.2K | 228 | 92% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4K | 50 | 60% | $7.99 | |
| $8.4K | 51 | 57% | $5.99 | |
| $8.4K | 118 | 81% | $4.99 | |
| $8.4K | 303 | 98% | $1.99 | |
| $8.4K | 212 | 78% | $2.79 | |
| $8.4K | 62 | 85% | $11.99 |