
Dear Magical Girls is a story-driven defense game about an overworked magical girl protecting the Mana Stone that keeps the city running. Move the vertices to reshape your magical field. Unlock modules and enchants, and build your own strategy to survive against waves of monsters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Dear Magical Girls is a story-driven defense game where you reshape a magical barrier to hold back waves of beasts.
Arin is a magical girl in her fourth year on the job, tasked with protecting the mana stones that keep the city’s magical infrastructure running.
Between sleepless shifts and emergency dispatches, she enters the Otherworld, raises her barrier, and fights off the beasts lurking within.
Move the vertices of your barrier to expand or shrink your territory.
Attack enemies with mana cannons that travel along the barrier lines.
Expand your territory to secure more resources.
Shrink the barrier to concentrate your firepower in a smaller area.
Keep buffs inside the barrier, and push harmful debuffs out.
You’ll need to keep reshaping your barrier based on the state of the battlefield and the position of nearby resources.
When things get dangerous, stop time, reposition your vertices, and prepare for the next attack.
Use the mana gained from expanding your barrier to add new vertices.
More vertices allow you to form more complex barrier shapes, increasing your offensive options.
Upgrade your attack power and attack speed, and build the shape and firepower you need for each wave.
As the story progresses, new modules and enchants will be unlocked.
Equip new attack modules, and use enchants to enhance the traits of your existing ones.
Reshape your barrier around the movement and attack patterns of your modules.
With each wave, the beasts grow stronger. Victory depends on how you shape your barrier and manage your mana.
After each mission, you’ll return to the city and see Arin’s life as a magical girl.
Meet Charlotte, a veteran magical girl; Lily, a girl who admires magical girls; and the people living throughout the city.
As emergency calls keep coming and mysterious disappearances begin to unfold, Arin draws closer to the truth behind mana, magic, and the magical girls themselves.
Polygon Defense : A defense system where you directly move vertices to reshape your barrier and control your defensive area.
Module Builds : A build system where modules and enchants change your attack patterns and growth direction.
Magical Girl Narrative : A story centered on Arin, a magical girl worn down by constant dispatches, sleepless shifts, and the burden of always having to smile.
Pixel Art : 2D pixel art visuals depicting both the modern city and the Otherworld beneath its surface.
-------------------------------------------------------------
Log collection is strictly limited to gameplay information for game improvement purposes.
Genres
Stats
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I just wish I could have paid for it to be a longer game! The art and basic music was so good. The gameplay was super fun and unique, the magical girl theme remains one of my favorites! I loved it!
아주 재밌고 아이디어가 좋아요. 다만, 진짜 신이 될 잠재력만 가졌을 뿐, 아직은 아쉬운 점도 많긴하지만, 그런 부족한 부분이 한가득인데도 이 정도 재미라는 게 놀랍습니다. 보통은 그런 거슬리는 게 보이면 신경 쓰여서 잘 안하는데 말이죠. 스토리도 매력적인데,, 디펜스가 너무 재밌어서 그냥 자꾸 스킵하게 됩니다. 스토리가 별로라는 건 아니고, 그저 디펜스가 진짜 너무 참신하고 재밌어요. 다만 아까도 말했듯 잠재성은 진짜 엄청난데, 그런 기대에 비해서 살짝 덜 재밌다고 느낀 이유를 말해보겠습니다. 제 개인적인 생각일 뿐이예요. 지금은 그냥 많은 물량이 몰려오는 적들 상대로 타워 숫자를 늘려서 하는 게임이다보니, 실제 플레이에서 기대했던 타워의 위치를 조절하고, 어떤 방향을 집중해서 막을 것인지에 대한 판단은 전혀 고려할 필요가 없습니다. 타워 무력화에 대한 방향은 좋았는데, 지금은 너무 시스템적으로 강제하는 느낌이라, 오히려 게임의 재미를 크게 해치네요. 차라리 그런 강제 무력화 + 고정은 그 인과를 분명히 하는 차원에서 특정 적이 달라붙었을 때만 한다던지 하는 식으로 아주 특수한 경우로써 한정을 지어주셨으면 훨씬 재밌었을 것 같아요. 이렇게 하면, 필연적으로 타워 2~3개를 무리지어서 움직이게 되고, 플레이적으로 권장하는 게 무엇인지 확실하게 느낌을 줄 수 있었을거예요. 또, 지금은 그저 적들의 물량과 HP 정도만 늘어나는 느낌인데, 아마 일정상 추가 못하신거겠지만, 저런 잡졸들은 그냥 아예 숫자를 엄청나게 늘리고, 타워의 공격범위안에 들어있으면 1~2방만에 시원시원 하게 쓸어 버리는 느낌을 추가하되, 그런 잡졸 사이에 네임드들이 섞여 있다는 느낌으로 하셨으면 훨씬 재밌었을 것 같아요. 그렇게 잡졸 사이 네임드를 추가하면, 아까 언급한 어떤 방향에서 오는 적들에게 집중 하느냐에 대한 전략성 문제도 해결됏겠죠. 타워를 집중해야 할 곳은 어디인지도 분명해지니까요. 또 특정 스테이지 기믹에서는, 이런 전략적 판단보다도, 어떤 무기를 들고가느냐에 따라서 자체적으로 난이도가 몇 배는 띄는데, 그런 것에 추리or 전략 느낌도 헤드쿼터에서 주셨으면 훨씬 풍부했을 거예요. 아이디어 같은 게 너무 좋네요. 간만에 정말 재밌는 게임 했습니다. 안목이 넓어지는 느낌이네요.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 274 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fort sympathique, innove bien dans le genre du Tower Defence, malgrès certains pic de difficulté peut être un peu trop soudain (mais rien d'insurmontable) le jeux n'est ni trop dur ni trop simple. Je pourrais sans soucis envisager de payer pour un jeux similaire avec du contenu en plus (armes, élément de gameplay supplémentaire, histoire plus étoffée, niveau en plus), d'autant plus que le jeux est plutôt jolie Je recommande chaudement à un ami
Let's overwork our already burnt out magical girls on whose shoulders rest both the defenses and the power supply of our city. What could possibly go wrong?
A small fun game, has diffrent ways to play and didn't feel like I was forced to play a certain way.
정말 재밌어요!
It's free, it's an hour and a half commitment. The tower defense mechanics are fun for the scope of the project. Def worth a shot if you find yourself needing something to do.
⡇⣸⡟⢿⡿⠿⠯⠵⣶⣶⣮⣻⣿⣿⣿⣿⣿⣿⣿⣿⣿⢋⣶⣶⣶⡶⠽⠿⢿⠿⢻⣤⡝⢷ ⠇⠏⠁ ⣀⣠⣤⣤⣀⣈⠉⠛⢿⣿⣿⣿⣿⣿⣿⣥⡿⠟⠋⢁⣀⣤⣤⣤⣀⡀⠉⠙⠇⢸ ⡆ ⢰⣾⣿⣿⠉ ⠙⠉⠈⢲⣼⣿⣿⣿⣿⣿⣿⣿⣿⣴⠊ ⠙⠁ ⢹⣿⣿⣷ ⢸ ⡆⢣⠈⣿⣿⣿⣄ ⠑⠁⢀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⡀⠑⠁ ⣼⣿⣿⡇⢠⠃⢸ ⣿⡘⣷⣾⣿⣿⣿⣦⣀⣤⣾⡿⣛⡿⢟⠏⡹⢛⣿⡿⢿⠿⢿⣷⣤⣴⣿⣿⣿⢿⣶⡿⡠⣼ ⣿⣧⡿⢋⠝⡩⢋⠝⡩⢋⠔⡩⢊⠔⡡⢊⠔⡡⢊⠔⢁⠔⡡⢊⠔⡩⢛⠝⡠⢊⠜⡡⡟⢿
Спасибо за хорошую игру. Интересный взгляд на ТД, однако, не хватает какого-нибудь бесконечного режима, ну, полагаю, это вопрос времени. Музыки немного, но подобрана она со вкусом. В сюжете затронута важная тема выгорания и места работы в жизни человека. Люди всё чаще сталкиваются с этими вопросами и такую тему нужно поднимать и освещать. В том числе спасибо и за то, что игра бесплатная. И это ещё больше резонирует с поднятой темой, ведь чтобы что-то делать от чистого сердца и за просто так, в сегодняшнем мире нужно большое мужество. И этим вы "поддерживаете огни нашего большого города". Спасибо, отличная игра.
大约一个半小时即可通关,角色塑造都还可以,剧情也还行,关键它还免费,这还说啥,这波我给到夯!!! 建议玩下这个工作室的其他游戏!!!!!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22K | 41 | 95% | $14.99 | |
| — | 0 | — | — | |
| $318 | 4 | 75% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $431 | 3 | 67% | $4.99 |