
Dear Magical Girls is a story-driven defense game about an overworked magical girl protecting the Mana Stone that keeps the city running. Move the vertices to reshape your magical field. Unlock modules and enchants, and build your own strategy to survive against waves of monsters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Dear Magical Girls is a story-driven defense game where you reshape a magical barrier to hold back waves of beasts.
Arin is a magical girl in her fourth year on the job, tasked with protecting the mana stones that keep the city’s magical infrastructure running.
Between sleepless shifts and emergency dispatches, she enters the Otherworld, raises her barrier, and fights off the beasts lurking within.
Move the vertices of your barrier to expand or shrink your territory.
Attack enemies with mana cannons that travel along the barrier lines.
Expand your territory to secure more resources.
Shrink the barrier to concentrate your firepower in a smaller area.
Keep buffs inside the barrier, and push harmful debuffs out.
You’ll need to keep reshaping your barrier based on the state of the battlefield and the position of nearby resources.
When things get dangerous, stop time, reposition your vertices, and prepare for the next attack.
Use the mana gained from expanding your barrier to add new vertices.
More vertices allow you to form more complex barrier shapes, increasing your offensive options.
Upgrade your attack power and attack speed, and build the shape and firepower you need for each wave.
As the story progresses, new modules and enchants will be unlocked.
Equip new attack modules, and use enchants to enhance the traits of your existing ones.
Reshape your barrier around the movement and attack patterns of your modules.
With each wave, the beasts grow stronger. Victory depends on how you shape your barrier and manage your mana.
After each mission, you’ll return to the city and see Arin’s life as a magical girl.
Meet Charlotte, a veteran magical girl; Lily, a girl who admires magical girls; and the people living throughout the city.
As emergency calls keep coming and mysterious disappearances begin to unfold, Arin draws closer to the truth behind mana, magic, and the magical girls themselves.
Polygon Defense : A defense system where you directly move vertices to reshape your barrier and control your defensive area.
Module Builds : A build system where modules and enchants change your attack patterns and growth direction.
Magical Girl Narrative : A story centered on Arin, a magical girl worn down by constant dispatches, sleepless shifts, and the burden of always having to smile.
Pixel Art : 2D pixel art visuals depicting both the modern city and the Otherworld beneath its surface.
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Log collection is strictly limited to gameplay information for game improvement purposes.
Genres
Stats
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 276 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good short sad story with fun and slightly stressful gameplay. and it's free
Um bom tower defense, gameplay bem criativa, historia curta e boa e de grátis! XD
짧고 굵음 진짜 짧아서 문제인거지 게임은 진짜 너무 재밌었고 스토리도 괜찮았음
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22K | 41 | 95% | $14.99 | |
| — | 0 | — | — | |
| $318 | 4 | 75% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $431 | 3 | 67% | $4.99 |
Hours played at review time, across 276 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute and short TD. Balance have some problems but overall fine
INNOVATIVE
A very short game, but very satisfying to play at the same time.
O que eu acabei de jogar? O final me decepcionou bastante, principalmente a última frase dita. O jogo parece que vai te dar algumas escolhas, mas no fim a Arin decide tudo o que ela quer fazer sozinha e a gente tem que assistir -- isso não é necessariamente ruim. A música é ok, mas cansa de ouvir depois de um tempo, a arte do jogo é muito bonita. A gameplay é OK, senti falta de mais upgrades no meio da partida. Seria interessante se pudéssemos fazer algo em algum momento de diferente, tudo parece. Eu me diverti bastante jogando, mas no final ficou a sensação de que nada do que a gente fez significou nada e que o tempo de jogo não me recompensou em nada. O jogo é de graça, o final não é bom, mas vai te chocar. 5/10 no geral, carregado por pedaços da gameplay e pela arte, nunca me senti assim jogando qualquer outro jogo :/
短小而引人深思的故事。全流程一个小时差不多结束,从游戏性讲玩法很新颖,难度设置也很合理,最后一关很有难度,来回打了五次才焦头烂额艰难通过。如果你也在日复一日的工作学习中逐渐麻木,那么这个故事值得你驻足欣赏。缺点上交互较少,音乐也可以再丰富些。
ドットいいしテンポいいしわかりやすい
ゲーム性は凡庸。簡素な演出は意図したものかどうかわからないが、シナリオ重視ならもう少し派手さがほしいかも。 シナリオ自体も凡庸。ただ、昨今の王道は抑えてあり好印象。 強く褒める点として、韓国製ゲームであることをスタッフロールまで気づけないほどローカライズが完ぺき。違和感はまったくありません。日本の同人ゲームかと思った。 演出がもう少し強化されたらもっと楽しかったと思う。SEとBGMの種類が少なく、あえて抑えた演出というよりは物足りないと感じる。グラフィックのアートワークのレベルは過不足ない。 戦闘シーンは簡素なパズルゲーム的で、これは意図的なものかどうかわからないが、全体として演出が少ないために作りこみが足らないのではと感じられる印象が強い。 幕間のデモはこういうノリやゲームはあるものの、もう少し動きや演出が欲しかった。おそらく小規模のチームであるから、多くを求めるのは酷かもしれないが、この方向性ならもっとリッチじゃないと体験が物足りないのでは?
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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