
Journey across space to the icy planet of Tau Volantis with Isaac Clarke and Sgt. John Carver to discover and destroy the source of the Necromorph outbreak.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 14 → 6/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 15.1Kreviews | 72% | — | $891.1K |
| $19.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
story's good, if not as good as the previous titles. the gameplay was difficult and satisfying, and the crafting system was definitely an upgrade from the previous games. I will say that some of the enemies and encounters weren't very balanced, but I think if I was playing multiplayer those wouldn't have been a problem.
Dead Space 3 is the black sheep of the Dead Space franchise with its attempts at diverging from the Survival Horror aspects into a more action 3rd-person shooter game. HOWEVER, let me be clear that even though this review is a negative one I still believe Dead Space 3 had its charms no matter how little they were. As some people say, it's a good game but not really a good Dead Space game. The reason to this being the prior mentioned departure from horror, the microtransactions for loot added to the game by EA, the complete and utter shift of previous characters entire personalities and basically making them someone completely different, and finally the complex crafting system that holds little in guiding you what to do. Beginning with the crafting system I believe honestly that it encourages pushing DMG upgrades onto your weapon to make an entirely busted weapon that would shred through Necromorphs entirely. Either that or you bumble your way trying to create a gun but then turn back to the pre-mades that are trusty such as the Plasma Cutter or Pulse Rifle. The microtransactions in this game are a big red flag since they are mainly just for resources which in turn means you get barely enough to make a couple weapons from your scavenger bots. Finally, the storyline is split into Co-Op sections that you can only access if you have a friend or someone else that is going to play Dead Space 3 with you. You cannot access some of the storyline if you don't have another person which really turns me off when wanting to replay this game any further. Some good things about Dead Space 3 though I believe are the set pieces that the game puts you in as well as the bosses themselves. They feel imposing and threatening when you do encounter them when backdropped against the snowy planet of Tau Volantis you find yourself stuck on. Overall, I would suggest waiting for a sale on this game to get it and would recommend playing the DLC Awakened for what the developers really wanted Dead Space 3 to be like.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $891.3K | 834 | 64% | $29.99 | |
| $890.6K | 8K | 93% | $4.99 | |
| $891.8K | 2.3K | 81% | $14.99 | |
| $891.9K | 1.1K | 82% | $22.99 | |
| $890.3K | 3.8K | 81% | $8.99 | |
| $889.8K | 1.8K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 50 | 44% | $1.99 | |
| $2.3M | 25.9K | 94% | $3.99 | |
| $14.8M | 63.1K | 91% | $14.99 | |
| $12K | 44 | 77% | $16.99 | |
| — | 0 | — | — | |
| $15.4M | 21.7K | 81% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 4.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rating: 10/10 — The Peak of Cinematic Co-Op Action and Sci-Fi Spectacle While Dead Space 3 moved away from the pure survival horror of its predecessors, it evolved into an absolute masterpiece of cinematic action, sci-fi world-building, and cooperative gameplay. It stands as one of the most thrilling, atmospheric, and high-octane space adventures ever created. The game shines brightest with its brilliant co-op integration. Playing the campaign with a partner transforms the experience, especially since John Carver experiences unique psychological hallucinations that the player controlling Isaac Clarke cannot see. It adds an incredible layer of tension and teamwork that is completely unmatched in the genre. The introduction of the weapon crafting system is a stroke of genius. The sheer creative freedom to build ridiculous, highly customized weapons—like a plasma cutter attached to a rocket launcher—gives the game insane replay value. Exploring the frozen, haunting waste of Tau Volantis, battling massive Necromorph bosses, and uncovering the terrifying origins of the Markers creates a gripping, blockbuster narrative from start to finish.
Dead Space 3 - троекратно перевареный дедспейсосодержащий симулятор лифтов. Игра не про космос, игра не хоррор, припасов жопой жуй. Она ни разу не напрягает, не держит в страхе и вообще непнятно зачем была создана. Толпы врагов и тупейшие головоломки. Донат появился... Тупейшая ко-оп игрушка, легко спутать с Resident Evil 6 (а это ужасное сравнение) Ни в коем случае не покупайте этот продукт игросодержащий. Здесь ситуация 1 в 1 как с Metal Gear Survive - ничего общего с оригиналом. P.S. Лично я взял данный цифровой продукт в аренду (не пренадлежащий мне) ради прохождения в ко-опе с бро, зная, какие риски для моего ментального здоровья несёт в себе эта игруха. Однако я не ожидал, что дедлайны и жадность ЕА реально добьют серию. Если хотите, убедитесь в этом сами.
Чет как то не... Вторая часть такая великолепная была тут почему то отвращение и нежелание играть появляется всё больше и больше. Даже не знаю с чего начать... Начнём с того что как бы я не выставлял себе фпс 165 во многих местах он словно до 30 проседает, особенно в каст сценах. Не понимаю в чем проблема вообще.... Я бы мог сказать игра старая туда сюда но блин во второй части такого не было хотя она вышла раньше. Графон тут тоже мне не понравился... Вот хз имхо но вторая часть шотала в этом плане. За полтора часа почти не нашёл не одной сохранялки скорее всего их выпилили тут хз кому как вкусовщина. Верстак в говно какое то переделали хз что бы что... Что бы показать наверное что что то сделали хотя не понимаю почему нужно ломать то что и так прекрасно работало. У Кларк если не ошибаюсь глаз откуда то вырос( мб это потом бы сказали поэтому тут хз) и в целом ощущение что история немного изжила себя а её тянут как фемоз. (Этот минус наверное глупо игра приписывать но норм руссификатора попросту нету и поэтому приходится постоянно взглядом вниз смотреть чтобы чета понять пока тебя противники грызут. Систему ремонта тоже испоганили в хрень какую то. В общем хз куда не посмотри одни минусы но может кому то понравится, лично я вряд ли когда либо прикоснусь к этой игре максимум разбор сюжета посмотрю не более. Жаль очень жаль что игра скатилась так по крайней мере я не выкупил...
good game
jogo veio bosta lixo nao funciona multiplayer mais esse jogo veio fedorento carne moida
一般
local is baaaaaaaaaaaaaadddddddddddddd multiplayer is so bad server local bad just solo campaign good
family friendly, suitable for all age. motivating, life saving, must try. cured my depression temporary
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.