
Tower defense reimagined! Dead Ground is a procedurally generated tower defense game with rogue-like elements. Each playthrough will offer randomly generated guns, skills and augments. You'll have to travel, collect scrap, water, manage your inventory and upgrade your base to survive!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 17.5/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pretty good
Pros: -Interesting concept -challenging rogue like -good maps Bad: -extremly wrong and confusing weapon statistics -only one way to win at harder difficulties -too much luck based -balancing -bugs This game is more unfinished then a lot of early access titles. Even the weapon stats are clearly wrong and seems more like placeholders. Example: The rocket launcher is the most powerful weapon. But his DPS and Damage is real small at the explanation. A simple pistol "Damage 80" and the rocket launcher "Damage 6" But at reality he does way more damage then the pistol and it is even an area attack. The attack times are wrong a the weapon description too. Example: A weapon with attack time 98, 94 and 80. The 94 is over 3 times slower then the weapon with 98. But a weapon with 80 is only 5 times slower. The Balancing is the next big problem. You can get to level 9 at the hardest difficulty with a lot of different towers. But level 9 and above you can only win with big area attack and a few fast hitting towers that clear the faster enemies, so your hard hitting missile towers hit the crowded big health enemies. And then i found out something: your only need a suffocating rocket launcher to win the game. With this you only fire at the entrance of the level, the rocket launcher set a poison cloud at the ground and then all that survived your shot (because the rocket launcher is the most damaging weapon) will die because of the poison. Sometimes you dont even see your enemies anymore. With better balancing the game would be really nice. But this game seems to be rushed and unfinished. Even some upgrades (the last ones, the really expensive ones) disappear sometimes after a battle. This bug is really bad, but the developers dont care about it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Möchte ein Tower Defense sein, ist ein Action-Spiel. Leider aber kein besonders gutes.
Так себе
ok
Полнейшая xyйня, не представляю, кто всерьёз купит эту игру и будет доволен. Вкратце, дpoчильня.
oh it's the best OST ever, AND I MEAN IT! but the game? i hope the money went to the OST.
Niente di nuovo o ben fatto , non sarebbe male senza i cali di frame continui e la musica terribile
Плохо, посредственно, не стоит потраченного времени. Я любитель плохих игр, но даже для меня это слишком плохо. Баланса не существует, анимации отстутствуют, игра проходится за пол часа, если бы не запредельная сложность, построенная на рандоме, повезет с ассортиментом в магазине и вещами, выпадающими в ходе миссии- тогдай пройдешь игру.
cool little tower defense game love the graphics
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8K | 12 | 92% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $6.4M | 62.9K | 95% | $4.99 | |
| $1M | 14.1K | 85% | $2.99 | |
| $1.7M | 4.3K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7K | 199 | 45% | $2.99 | |
| $12.7K | 89 | 84% | $12.99 | |
| $12.7K | 81 | 81% | $3.99 | |
| $12.7K | 97 | 93% | $6.99 | |
| $12.7K | 116 | 100% | $6.99 | |
| $12.7K | 61 | 92% | $6.99 |