
Martial arts meets music video in Dead as Disco, a neon-drenched Beat ‘Em Up where every punch, kick, and combo syncs to the music. Join Charlie Disco on a quest to confront the villainous Idols and reunite the band.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.13/day in the week to Aug 3 → 74.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dead as Disco puts you in the shoes of Charlie Disco, a fallen icon with one chance to reclaim the spotlight from the Idols – Charlie’s ex-bandmates and musical legends. Confront the Idols in stylish combat that syncs to every song, and survive a world torn apart by music, fame, and betrayal In this action-packed, literal Beat ‘Em Up.
Attack, dodge, and take-down enemies in perfect sync with the music. Master the musical path of each Idol to unlock new talents, moves, and dances. The groove isn’t just for the show: it’s your ultimate Beat Kune Do.
Journey through a handcrafted, non-linear story of reunion, revenge, and redemption.
For the first time in 10 years, the living members of the legendary band, Dead as Disco, are reuniting -- for a concert honoring their dead drummer, Charlie Disco.
You are Charlie Disco, and for one night only, you can have your revenge.
Confront your ex-bandmates, now the larger-than-life Idols, and uncover the secrets of the past to find out the truth of who really killed Disco.
Featuring an original OST (streamer-safe), plus licensed bangers from past and present.
Collect over-the-top fashion from all the stars in the world of Disco. No matter what look you choose, you’ll always leave an impression.
Customize your home away from home, the Dive Bar, by collecting memorabilia from past and present, and in the process unlock the true story of what really happened to the band.
Play any song in your music library, edit music videos, and craft your own music-synced gameplay spectacle! Dead as Disco is a UGC mosh pit ready for modding.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Groovy, joyful, flow-inducing fun, carried by snappy, satisfying gameplay and killer presentation[/h1] <Reviewed during Early Access on 2026.07.13 – There are already 4 boss levels along with a generous challenge mode and the ability to import your own songs, which is promising for replay value. Can’t wait to play the last stages and reunite the band> Distributing slap and punches to the rhythm of disco, hip-hop, k-pop and heavy metal in Dead as Disco is the most fun I’ve had in a while. Play the demo and take on a hulking, bass-wielding recreation of Johnny Rotten to the beat of Maniac, and try not to have the biggest grin on your face 😊 This game must be commended for [b] how satisfying the core gameplay loop feels. [/b] After 5 minutes of tutorial, the mechanics stand out of your way, and you can easily lose yourself to the beat and reach that elusive flow state. Crisp and responsive moves, forgiving dodge & counter windows, fevered special moves, stylish takedowns, this is [b] Hi-fi rush pushed to perfection, with an insane attention to boss levels [/b] [hr][/hr] [h2]2026 Night Fever[/h2] (+) [b]Crisp, snappy, euphoric gameplay[/b]. This is the core of the experience and the devs nailed it. Hitting airborne enemies, performing finishers to the beat of the music, it all feels too good not to bob your head and tap along the rhythm. (+) Outstanding presentation, from the boss transition phases, animated cutscene, crowd going wild around the stages. (+) Impressive [b]original soundtrack with multiple songs in the style of each band member[/b], along with old classics that are a perfect match for the aesthetic. Catchy tunes! [hr][/hr] [h2]Suggestions to improve the Early Access[/h2] While the game already feels fantastic, there are some points which can be further refined. (-) [b]Collectibles game needs some QoL [/b], it’s quite important for the storyline but not super convenient to know what to find and where to look for it. Could use a “bookmark” feature from pause menu, and a “reminder” on stage selection. Despite a bright orange outline, the items are not so easy to spot in some stages (-) Custom songs uploading and BPM setting is a bit of a hassle despite the “tap to the beat” feature. Would be cool if it could be auto-determined. (-) [b]The game-changing feature would be the ability to link with streaming services [/b], as Audiosurf 2 managed to do, as this has become the default music listening experience for so many of us. I barely own CD or keep mp3 anymore.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 14.3K | 96% | $12.99 | |
| $7.2M | 13.7K | 71% | $19.99 | |
| $7.2M | 13.3K | 73% | $29.99 | |
| $7.2M | 6.8K | 85% | $27.99 | |
| $7.2M | 5.7K | 86% | $49.99 | |
| $7.2M | 6.1K | 86% | $27.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $18.6M | 27.4K | 97% | $29.99 | |
| $118.2K | 260 | 99% | $19.99 | |
| $1.1K | 4 | 75% | $14.99 | |
| $615 | 3 | 100% | $7.99 | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Ukrainian*languages with full audio support
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Genuinely one of the coolest games ever. It has insanely good art design and hits that sweet spot of being simple to pick up, yet increasingly challenging the deeper you get—all without losing its fast, fun pace. The fact that you can also add your own custom soundtrack just gives it a ton of replayability. 10/10 for me.
ok
the amount of ♥♥♥♥♥♥♥♥ they put in the game makes it unenjoyable just buy sifu
Wow. Cool game. i think i gonna play a lil bit more of it
Such a great game! The boss fights and combat are simple and fun yet there is still enough there to test your skill. All of the music is great. Hemlok is a great first boss. I can not wait for more bosses and music! 5 Stars!
本来好好的游戏,请不要瞎改,奇点浮空砍了没啥怎么清理杂兵,本来就要赶时间,你这搞得查理跟白板一样,还玩啥希望赶紧把奇点改回去,要不你加点能替代奇点的,
love the on beat combat love the arkham style
coppied from a previous review because it hit the nail on the head to how I felt. I was waiting and waiting for the rhythm part of the game to kick in but it never came! THE RHYTHM NEVER CAME!!! I was very surprised to learn that there is no possible executable syncopative maneuvers you can do in this game. The engine just does not allow for attacking on the upbeat. Sorry any Jazz at all. Sorry Reggae and tons of other genres. If I had known this up front, I wouldnt have wasted my time. Maybe you won't waste yours now. From JawnHenry This isn't a rhythm game—it's a series of semi-automatic quick-time events. If you want a game that actually rewards timing and musical skill, play Bits & Bops, Rhythm Heaven, or even Gitaroo Man. Those games make you feel connected to the music. Here, the flashy visuals do most of the heavy lifting, while the gameplay never delivers the depth or precision you'd expect from the genre.
[h2] Too expensive for too little content [/h2] It has fantastic art direction and a solid soundtrack, but almost everything else feels severely underdeveloped. There are like 3 enemy types, all with completely brain-dead AI. The 3 bosses are the same, each relying on basically 2 attack patterns with extremely generous parry timings and dodge windows. To compensate for the lack of difficulty, they are given enormous health pools, making the fights easy but incredibly tedious. I concede that the animations are crisp and the combat feels punchy for all of 2 hours it would take to finish this game. Asking 20 bucks in this economy for this little content is a joke. Perhaps after a year of updates, with significantly more content and a steep discount, it might be worth recommending. For anyone looking for a 3D brawler, just play Sifu. It is better in every respect except for maybe the art style.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.