
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $23.4K — a different platform, not this one.
We will be alive, even beyond death. Embark onto a surrealistic afterlife journey to discover the secrets of the broken and mysterious Plane of Memory in this atmospheric light puzzle-platformer with a hint of stealth. Explore a warm voxel world with an intense cinematic approach. Dive into this deep reflexive experience, meet its inhabitants and save the day! A Cinematic Voxel Experience DE-EXIT embraces the clash of minimalistic voxel aesthetic and simple textures on one side, complex cinematographic features, more realistic VFX, and even motion capture animation on the other. A Mysterious Journey into a New World You wake up in a new and intriguing and surrealistic world. Where are you? What are you doing here? Why does everything seem so different? Commence a voyage full of questions, broken worlds but hopeful people. Of strange, unexpected sights and grandiose sceneries. Discover what happened to the Plane of Memory and help fix it. The Story is the Core Set out in a thrilling journey where puzzles, stealth, platforming, and action work as tools to potentiate cinematography, story, and setting. A Reflection about Death and the Afterlife Death tends to be a taboo subject. With DE-EXIT we want to open the discussion around these fascinating topics from a more positive perspective thant we usually do. You will be able to experience and hear about death from plenty of different perspectives. We hope that you will enjoy our ode to life.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 4 | 80% | $7.49 | |
| — | 42 | 70% | $1.99 | |
| — | 2 | 100% | $16.19 | |
| — | 12 | 80% | $23.99 | |
| — | 50 | 80% | $0.99 | |
| — | 9 | 86% | $7.49 |