
It has been -̷̯͙̔̈́-̴̱̽̓͝-̷̍̊̕͠ days without incident. Your investigation has brought you to an old metalworks factory, abandoned after a series of mysterious deaths. But something’s been growing in the quiet. A short first-person survival horror experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Days Without Incident is a short, never-before-seen horror experience from We Create Stuff. This lost prototype from 2017 reveals the creative roots of In Sound Mind.
Take a nostalgia trip back to the 2010s: keep an eye on your health, make every bullet count, and solve intriguing puzzles as you navigate a haunted factory.
Working off no more than an old newspaper clipping, you've come to the town of Ebenflow to find the answers you've been hunting for. Its people live in the shadow of an awful tragedy; they may want to forget, but you've come to find the truth of what happened to the factory and its workers. Why doesn't anyone drink the water?
A Lost Prototype: Experience a previously-unreleased piece of horror history.
Noir-Drenched Mystery: Investigate an abandoned metalworks factory that’s plagued by sickness, whispers, and silence. Piece together the hidden truth, and what’s been left to fester…
The DNA of Indie Horror: An evolutionary milestone between Nightmare House: The Original Mod and In Sound Mind.
Designed to Linger: This survival horror experience is a short 45-60 minutes, sharp and unsettling.
Genres
Stats
Languages: English, French, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Hungarian, Turkish +2 more
Engagement
Reviews
Themes across 109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Zile Fără Incidente?
pqp ☺♥
Está muy lageado el juego It's very lagged the game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 109 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
superb
好玩,氛围这一块拿捏的很到位,比较恐怖吧,总之免费的嘛挺推荐玩玩的
Short and simple. Has some hallmark We Create Stuff moments, liked it.
Хороший и атмосферный хоррор на часик другой. На протяжении всей игры у меня было ощущение, будто за мной кто-то наблюдает. Играл с кайфом, респект разработчикам. Все ачивки получил, отзыв написал, игру прошел.
The final boss encounter isn't very much fun, it's quite unclear what you're supposed to be doing. I was shooting his red light out until I ran out of ammo and then looked at a walkthrough and found out you're supposed to hide in a corner and let him go into a different area and THEN you spin a bunch of wheels to kill it. The rest of the game is enjoyable though.
One of the best free games in the genre i've ever played and a fantastic demonstration from the developers of their talent, this is a simple engaging game with a good story and and an intricate map with just the right amount of side content that doesn't overstay its welcome. I organically completed this in an hour and then went back and got the achievements i missed without any issue, There is literally no reason not to get this game.
absolute cinema.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 2.7K | 96% | Free | |
| $9.1K | 31 | 97% | $14.99 | |
| — | 0 | — | — | |
| $158.9K | 996 | 80% | $10.99 | |
| $66.9K | 281 | 68% | $14.99 | |
| $19.9K | 102 | 83% | $8.99 |