
Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?
Most likely between $48.9M and $138.4M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.75 on GOG · United States (−85%). Compare 31 prices in 15 markets →
Reviews
Themes across 2289 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
No amount of knowledge of the systems of this game will make the dice rolls of feel fun. If its this frustrating for the first 4 hours I am out. Two out of three of my attacks miss, enemies seem to crit 50% of the time. Spamming attacks that increase stress. Stress reduction moves dont do enough. Like I just am not having fun. Not once did i feel lucky, every round was like a perfect situation to maximally screw me over. Like getting struck by lightning every time you see a damn cloud.
This is game has so much going for it. But the design is horrible. If you don't look up how a boss fight dungeon is before hand. There's a high chance you might not have a decent composition for it and will just force lose the boss fight. I like punishing games, but this game genuinely feels bad consistently A lot of the basic combat feels very nice, you can pick a ton of different compositions and win reliably if you know what you're doing. But the developers have forced trial and error into the game, which I don't like. I would not recommend it to anyone whose even remotely close to a casual gamer. You will get a lot of good runs going and then just get hard stopped and lose.
The game is not good, like at all: 4/10 TL;DR: Dont waste your time, play something better. Reddit touted how amazing it is, and it looked quite interesting visually and from the descriptions so i tried it... a lot... Its just not a good game. There are way too many character values that dont respond or work like they seem and there is no explanation how they actually work, even searching online brings you nowhere, because the functionality of most stats changed vastly over the years and patches. Characters die constantly, which feels awful, because death being a threat is one thing, but you can literally die in a single enemy turn with no way to prepare, load or escape. Most of the story is just repeating miscellaneous quests with no interesting writing or anything. The combat itself is convoluted and complex for the sake of complexity with no sense, there would be so many ways to streamline the stats and functionality to make it make more sense and just be better, but they chose not to. The actual dungeon runs are slow, with most "encounters" i.e. objects you find not doing anything but being traps in disguise, so just ignore them. Traps are also often unavoidable even if detected and prepared for. The random dungeon map sounds fun at first, but once you see that you can run into a deadend and then slowly with a lot of loading screens have to go back THROUGH ALL ROOMS AND WALKWAYS YOU ALREADY WENT THROUGH WITH NOTHING NEW HAPPENING you see how much time is wasted literally doing nothing but walking. Seriously, the game is a severe disappointment and utter waste of time. I 100% the game because i wanted to give it a fair chance, but even with various mods and following dedicated builds to reduce strain it still took me way too long to get through this slog of a game...
Gerçek hayattaki stres düzeyimi etkiliyor.
加了新DLC后,打完花园守卫返回城镇会闪退,有人遇到吗
"Remind yourself that overconfidence is a slow and insidious killer
this game has made me considerably more miserable in my day to day life
Entrei numa dungeon, meu cruzado ficou insano e matou o Healer. 10/10
刚买完就打折
разраб тупой сын 6ляди