
Dark Water is an Action Platformer game where you use a bow.
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, German, Russian, French, Italian, Spanish - Spain
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
How have I never heard of Dark Water before? Addictive, unconventional and extremely fun to play, this is one of the most pleasant surprises I've every found in my years of gaming. It's not overly difficult, yet. (I'm only on level 8). But the gameplay elements blend together to make something really special. Highly recommended!
超讚
还是挺好玩的一款小游戏 前面简单12关以后就有难度了 建议用手柄游玩
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NICE GAME
[h1]簡介/注意事項[/h1] 全蒐集、全成就的遊戲時長約16~18小時,是一款關卡制、雙搖桿的橫向動作作品,全部共46關。 主角將帶著奶奶一起討伐史萊姆群,主角將隨劇情推進,解鎖多種的戰鬥、位移能力,像是在很前期就會獲得空中子彈時間的能力,這也將成為貫穿整體遊戲的重要技巧。 整體需要操作的技術含量非常高,包含角色的移動落點、技能的切換、弓箭射擊瞄準、弓箭能量的控管,對於操作苦手來說可能要多多斟酌! 需要注意的是,遊戲共分三種難度(簡單、普通、困難),並且 " 沒有難度相關成就 " ! 困難難度下除了自己受到的傷害會增加外,每個關卡也有只有5次的復活限制,五條命用光後這關就要從頭跑。我當初是為了可能有相關成就才全程用困難來跑,不過打通了才發現做了白工,我感覺是選普通難度就能完整體驗遊戲帶來的刺激跟操作爽快感了,不用選困難模式來搞自己。 [h1]關卡設計/存檔[/h1] 關卡方面,設計得算是非常驚豔,每關的設計都對技能的使用非常契合。大致上可以從關卡配置分成戰鬥關、跑酷關、追逐戰三種,戰鬥上各種敵人會有相應的應對方式,想要硬A就會常常耗光箭矢;跑酷關的重點則多是在切換位移技能的操作細節,後面甚至還有幾乎不能落地的關卡;BOSS的追逐戰雖然也是要堆屍練技巧,但那種要短時間內快速找到路線的刺激感,也是少數能獲得的體驗。 不過存檔系統也需要多注意,在關卡中有設置多個路燈作為保存點,但它並不是以地圖區域做儲存,而是類似手動存檔的機制,它只會儲存在你點亮路燈前的紀錄,要先往前清怪在存檔,或是為求保命先存,也是需要取捨的一件事。 [h1]蒐集品/輔助能力[/h1] 蒐集方面,每關都有設置好同樣數量的星星及隱藏星星:星星會設置在比較明顯的地方,有時也要蒐集星星來解鎖關卡門;隱藏星星則幾乎透明外,放置的位置也很刁鑽,要特別去找。而全成就就必須蒐集所有296顆星星和296顆隱藏星星。 另外,也有主要能力外的技能書可以收集,這些能力都像是增加血量、弓箭量、攻擊力、補血增加等輔助能力並有裝備所需的cost,技能欄位則會在每次收集到技能書時增加。遊戲後期會發現有明顯關卡種類的區別(戰鬥關、跑酷關、追逐戰),這時適時切換相對有利的輔助技能也會是策略之一。 [h1]總結[/h1] 最一開始是看到有像是《Ori》的血量UI然後又是橫向動作,才想說來試試是不是有《Ori》的感覺,不過很意外的,一玩才發現不論是調性或是機制都完全不同,操作的變化性也創造出難得的爽快感。 若是想要挑戰有一定難度的動作遊戲,這支的關卡設計一定會滿足你;若是要拚全成就的,最難的也只要蒐集完蒐集品就能達成。 不論是操作難度跟內容長度上,《黑水綺譚》都可以說是支意外的驚喜之作!
화살 대미지가 쏠쏠하고 슬라임 타격감이 좋아서 잠깐 재밌긴 합니다. 그런데 게임이 너무 단순해서 금방 질려요. 스토리도 뭐가 있는 게 아니라 오래 잡고 하긴 힘들어 보입니다.
Отличная бюджетная игра. Видно что гейм дизайн и разнообразие стояло выше сюжета но и он вышел милым.
I started writing a longer review, but accidentally hit the back button and lost it. This game is a unique platformer and worth checking out.
Una maravilla, uno de los mejores plataformas que he jugado nunca. Magnífico diseño de niveles, jugabilidad increible, dificultad muy bien ajustada (excepto en los 2 últimos niveles) donde es muy complicado, pero gratificante y no frustante. Largo para ser un plataformas, 18 horas. Es una lástima que este juego sea desconocido, porque es muy bueno. Y lo pillé al 90% de descuento, por ese precio, es un regalo, ni te lo pienses.
This is a puzzle platformer sprinkled with a little bit of combat. Combat is not the focus. The basis of the game is that you have to get grandma to the end the level, and collect enough stars to open the final door. Grandma cannot jump and move like your character which means some areas grandma will be stuck. You'll have to go forward to find a level or something similar to allow grandma to be able to progress. The graphics are simple, but look really good for this type of game. The controls are tight, movements are fluid, and there is some limited use of bullet time for the little bit of combat that there is. The sounds is not amazing, but is good enough for this type of game. The game does have some background music. Curiously, you can only turn it down so far. For this type of game, I usually keep the music going, but make it soft enough that it's still there but not dominating the game sounds. With this game, the softest background music level you can set is still louder than what I would expect. The main challenge with this game is that it will let you screw up. You can get to the end of the level, with all the needed stars but without grandma. You cannot get back to grandma and have to restart the whole level from scratch. While playing, there are mini saves within the levels but you can only restart from the last one ticked. If that was past the "mistake", you have to start the whole level over. For me, I dislike games that allow the player to get into a no win situation. These are supposed to be "fun". Outside of that, I do think it's a well done puzzle platformer. For those who play on handhelds, this works perfectly on the Steam Deck. The characters are not too small and you can see all the details needed. It does not require a lot of processing power so you can get really good battery life with a little TDP adjustments. There are some loading sequences that do not have screen animations which make you wonder if its loading. Just be patient.
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