
An unforgiving hardcore fantasy FPS dungeon PvPvE adventure. Band together with your friends and use your courage, wits, and cunning to uncover mythical treasures, defeat gruesome monsters, while staying one step ahead of the other devious treasure-hunters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best CN #37, worst CA #66 · 3 markets collected
About




Genres
Stats
Languages: English, Korean, Japanese, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese
Engagement
Reviews
Themes across 1837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一开始游戏就弹出(错误code:16)
This game is dogwater unfortunately, filled with chinese hackers in all servers regret getting the game and I should have convinced my friends to play something else. I recommend Stoneshard on Steam way better of a game than this could ever be. I hope these people never make another game and go bankrupt.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game is normally very fun even if theres issues, but the playerbase is not fun, not easy to learn
dont pay for this
Dark and Darker处于中世纪黑暗搜打撤的龙头地位,几乎垄断一家市场,目前未有能与之一战的竞品——可能曾经有过。 我已经说完了优点,即它是这样一个特定题材的游戏(中世纪黑暗搜打撤)。 这是一个极度吃受众的游戏,如果你对其题材风格毫无兴趣,只是本着好友的推荐来游玩,你将浪费掉几个小时的时间。以下是一些参考: 1.新手引导为零,前期支撑的你的只是一腔热血和碍于朋友情面的煎熬。 1-1.你作为1级新玩家必须直面1000级骨灰玩家,而且中途加入让你避无可避。 2.外挂和非法组队横行, 而且几无克制,官方无所作为。 2-1.封号判定莫名奇妙,颇有杀鸡儆猴的嫌疑,很多玩家被误封且毫无补偿。 2-2.疑似不同地区的玩家受到的对待也不尽相同,这点甚至没多少人觉得有问题。 3.场外交易横行,圈子文化浓厚,小团体侵蚀环境,你最好不要加入任何社群。 4.更新质量不断走低,worse and worse。 4-1.职业设计天平的轻重差异过大,如在天赋、技能上。 4-2.武器与装备使用重合度极高,使用率整体走低,有些装备和武器你一辈子也不会玩——太垃圾了。而且官方乐于更新一些浪费你搜索时间的垃圾武器与装备(如投石索),只是为了让你预期变低。 4-3.词条更新懈怠,以及与武器装备在取舍上有同样的毛病。 4-4.服务器优化为零。 4-5.屎山代码可能让你进都进不去游戏界面(Tavern、Code21)。 4-6.地图入场和组队限制动辄更改,门槛时高时低。 5.优化与修复速度便秘,经常延后,毫无信用。 5-1.Bug层出不穷。 6.美工垃圾且经常嬗变,一股塑料感。 7.故意且恶意的硬核,影响玩家正常体验,人怪差距两极,你甚至没有适应黑暗的视网膜能力。 7-1.地图增改随意,你需要不断花时间适应。 7-2.价值千金的装备也顶不住小怪的几刀劈砍,甚至扛不住一箭爆头。 8.打击反馈极差,如同九十年代5mb游戏的古老而生涩的音效。 9.折磨神经的高压体验,劳累一天后下班的你在辛苦凑齐一套装备后可能玩1min就被砍死,负反馈和落差极大,纯粹耗费。 9-1.高压是底层逻辑,不存在一种不伤神经、稍稍舒缓的游玩方式。 10.游戏整体优化垃圾,高薪低能。 不推荐,免费版也不推荐,觉得如上这些是游戏魅力与特色的只是沉迷一种崇高游戏美学——用诗与比喻修饰,好像这些艰苦的经历有某种意义——它毫无意义(除了浪费你的时间),你收获的只是“常规交互速度+1%”的键盘敲击速度(价值等同狗屁)。 不要跟我说有什么“成就感的血与泪、紧张刺激的高速冒险和沉浸体验”,我建议你去挑十吨牛粪,流下来的汗能给你淹死。
Uses Kernel Level Anti-Cheat IRONSHIELD Boot Protection - Requires both Secure Boot & TPM 2.0
AI slop game
too many cheaters its very bad the game doesnt do anything about it even when its very obvious. get a life relic.
It's always one step forward, two steps back with this game. They finally got the game heading in a good direction (or rather, any direction at all) and then they start using AI.
nope, don't waste your money, season 10 trailer is misleading.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $16.1M | 17.5K | 53% | $24.99 | |
| $39.4K | 95 | 49% | $14.99 | |
| $1.4K | 5 | 100% | $6.99 | |
| — | 0 | — | — |