
Dangerous Land is a first-person real-time strategy game combining settlement management, army command, exploration and combat. Develop your settlement, recruit an army and stand alongside your soldiers on the battlefield.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Become the ruler of a medieval settlement and lead your people to victory.
Dangerous Land is a first-person combination of real-time strategy, tower defense and action. Build and develop your settlement, gather resources, recruit soldiers and prepare for the dangers ahead.
You don't observe your army from above. You are part of the action. Manage your settlement, give orders to your units, develop its infrastructure, then stand alongside your soldiers and personally take part in the battle.
Defend your settlement against waves of enemies.
Expand your settlement, gather resources, recruit and upgrade units, and prepare the right defenses. Each wave presents a greater challenge, so you must make good use of your available resources and prepare properly for the incoming attack.
Your goal is to survive all the waves and protect the Town Hall at all costs.
Do you prefer a slower pace and more time for planning?
The Conquest Campaign offers a completely different way to play. Set out for new islands, develop your settlement and prepare to attack enemy settlements. You don't have to fight through a series of predetermined waves. You decide when you are ready to begin your conquest.
However, you can't wait forever. Enemy settlements develop as well, strengthen their forces and eventually begin sending increasingly powerful attacks against you.
The Conquest Campaign is still in development and introduces many new mechanics and possibilities. It includes new defensive structures, the Fame system that allows you to unlock new possibilities, mysterious altars and circles that provide new abilities and bonuses, as well as a map that allows you to plan your next conquests.
Your settlement is the foundation of your entire army. Gather resources and develop your infrastructure to expand its capabilities. Build structures for production, resource storage, army recruitment, technological development and settlement defense.
Upgrade the Town Hall to unlock new possibilities that will help you with both economic and military development.
Beyond the borders of your settlement lies a dangerous world filled with resources, places to discover and enemies.
Set out on expeditions to gather the resources you need, discover new locations and capture strategic points.
Your soldiers are essential both for defending your settlement and conquering new territory. Recruit different units, develop their capabilities and give them orders.
You can arrange your troops into formations and command them from a first-person perspective, watching the battle up close. At the same time, you can step onto the battlefield yourself and fight alongside them.
In Dangerous Land, you are not just a commander watching the battle from a safe distance.
You can step onto the battlefield yourself and fight alongside your soldiers.
Use a sword, shield, bow and potions to support your army and personally fight your enemies. Gain experience points and develop your skills to become an increasingly effective warrior.
Develop your capabilities as you progress through the game. Upgrade buildings, create upgrades for yourself and your units, and conduct research to increase the capabilities of your settlement and army.
Adapt your development to the situation and prepare for the challenges that await you on your expeditions and in battle.
Build your settlement. Raise your army. Step onto the battlefield.
Will you survive the coming waves, or set out to conquer enemy settlements?
Engagement
Reviews
An interesting and unique game. A very cool idea for strategies from a different point of view. I recommend this game to fans of unconventional solutions.
Deceptively fun and tough. It plays like AOE in some aspects with the base building and research trees, and you have units you send to defend against waves. There are also enemy resource farms that the player needs to capture in order to harvest, and defeating these camps provides much needed resources! It's always a race against the clock to harvest resources, build, raid, and defend. Is it well balanced? probably not. Is it super deep? no. Is it a completionist game? definitely not. Is it a long game? not really. i'd have beaten it by now if i did easy - im trying to beat all 8 maps on hard. Is it wonky? oh definitely. units sometimes dont take commands well and have dumb AI Is it fun? absolutely, without a doubt it has that unique indy charm to it. Is it frusterating? sometimes. berry bushes (the food economy) are a pill to gather and collect, the maps are large and your character and peasants are slow, and incoming armies love destroying your expensive buiilding extensions on the way to the main camp. For the price i'd say its a bargain. and if you have 8 ish hours and as many dollars it's a fun game and its worth supporting an indy developer.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, French, Italian, German, Spanish - Spain, Czech, Russian, Ukrainian, Hungarian, Simplified Chinese, Dutch +5 more
Hours played at review time, across 32 reviews with recorded playtime.
Skończyłem obecnie 5 pełnych plansz i jestem pod wrażeniem. Co mi się podobało: - bardzo intuicyjny UI; - strzelanie z łuku jest sztosem <3 - picie mikstur to przydatna sprawa; - różnorodność misji - raz klepiemy fale wrogów, raz się bronimy, a jeszcze innym razem rozwalamy obozy wrogów - super! - 3 misja (jak dla mnie) była koszmarnie trudna xD Ale mimo wszystko mi się podobała, bo musiałem strategię przekminić; Co mi się nie podobało: - wieże obserwacyjne czasami się bugują, że przydzielasz tam łucznika, a on ani nie wchodzi do wieży, ani nie możesz go z niej wyjąć. Stoi przy drabinie i dziwnie się trzęsie. - podczas wydobycia narzędzie czasami samo się chowa, pomimo trzymania LPM. Czy polecam? Jasne! Stary! Jeśli jeszcze nie grałeś w tą grę, to wiedz, że jest w 100% warta swojej ceny. Jak na grę, którą robi 1 osoba, to jestem w szoku jak bardzo to jest grywalne i ciekawie wykonane. Bardzo miło spędziłem do tej pory 7 godzin i myślę, że przy przechodzeniu kolejnych misji spędzę drugie tyle. Trzeba przekminiać strategię pod każdą mapę inną. Ty decydujesz czy zaczynasz od zbierania grzybków, drewna, czy kamyków. Totalny sztos - a na dodatek gierencja jest ciągle rozwijana. Polecę to znajomym. Sztos.
Super fun first person RTS that manages to apply age of empires fundamentals into a fps without either element feeling underdeveloped. Takes a bit to actually figure out the UI elements and it's a learning curve but it's the closest and most satisfying I've felt with a FPS RTS that I can remember, without needing a lot of gimmicks to keep you interested. There hasn't been any big bugs I've seen but with only 8 levels at the moment it's hard to put my full support behind a full price purchase at the moment. With that said, 8 dollars for almost 40 hours (I still have to beat the last level on the hardest difficulty) feels pretty good, and there's always the chance of more to come. Really exciting stuff!
This game is extremely fun. im about halfway through the scenarios and I love it. Kudos to the devs and keep it coming!
Spędziłem grając w gierkę dobrych kilkanaście godzin i polecam. Tytuł, wbrew przyjemnej grafice, jest dosyć wymagający - trzeba się nieźle nagimnastykować, żeby ocalić swoją osadę i wygrać. Gdybym miał to do czegoś porównać, to jest to takie Age of Empires II z perspektywy pierwszej osoby. Gra ma pewne niedociągnięcia, np. w kwestii AI albo UI. Czuć też brak pewnych mechanik, ale widać też, że projekt jest cały czas in progress. Póki co ukończyłem wszystkie poziomy - czekam na nieco bardziej zróżnicowane wyzwania i co najważniejsze - achievementy Steam.
1-Za wolno aktualizujesz., 2- Dodaj obsługę pada, 3- dodaj nowe misje i mechaniki a zmienię na plusa bo na razie to raczej projekt a nie grywalna gra.
Game is really nice and easy to play. You can see that its early access but not in the way that there are llts of bugs, but more in the way that it "lacks" some more content. But still u will get proper 15-20 hours gameplay that u can repeat with ease. and the price tag of 7€ its great and will probably grow over time with the amount of updates comming further. Its a perfect game to play when u dont know what to play and just want to turn off yoir brain. The dev is a nice person and if u have a game write a review. It has some work still to do but its 9/10 imo.
+
I love the unique blend of fps and rts, i need more games like that! Thank you. The combat is fun. I even enjoy getting resources together with my villagers and the maps have nice cozy vibe. My only critique is that its a bit tedious to set up berry farms, as you need to go with the villager for long distances and wait for him to dig out bushes. Bonus points for the legendary jump sound :)
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Players by region
Where this game's players are, estimated from review languages.
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