
Da Capo 3 R is a visual novel set in a secret magic school hidden beneath the city of London. This slice-of-life story will blossom into a tale of love, romance, and friendship as the students overcome the magic trials that await.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In this romantic, slice-of visual novel, you take the role of a new student admitted to Weather Vane, a secret school for magic hidden beneath the foggy city of London. As you attend the school and grow closer to your classmates, you'll learn more about their individual stories and their personal struggles with magic. Along the way, you'll find friendships, love, and perhaps a bright future for all.


Weather Van is magical school built on three floating islands that exist in a pocket dimension beneath 1950s London. Enjoy trips to the city on the surface and wondrous sights only possible through magic.

Your choices will lead to many different places including the different stories of the five main heroines, three side routes, one hidden route, and three bonus stories.

Every day you'll have several choices on where to go and what to do, allowing you to spend time with the different characters and cultivate your bonds with them. These choices, along with your dialogue choices, will determine how your story progresses.







Much like the music term the title is derived from, the story will build and deepen with every playthrough. Each route will reveal new information about the characters and the setting, but there will be subtle differences that grow as well until the tale being woven reaches its true finale.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 111reviews | 95% | — | $70.3K |
| $15.99−60% | 24ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
D.C.III R是由Circus开发的视觉小说游戏,于2013年首次发布,后来2023年9月在STEAM上推出了官方中文版。 在聊起这部作品前,首先得先将D.C.III多个版本分清楚,马戏团作为一部游戏多版本发售的惯犯,D.C.III也自然是拥有非常多的版本。首先是D.C.III的无印版本,这就是最初的全年龄版本,而无印版可以通过打上升级补丁,升级成D.C.III DASH 1.3版本,这个版本增加了前传和新的角色剧情还有CG。而STEAM上的D.C.III R,其实就是D.C.III DASH 1.3版本再次升级为DASH 1.35的版本,在1.3版本的基础上又新增了后传。因此STEAM上的D.C.III R就已经是D.C.III剧情最完整的一个版本了。至于D.C.III RX-rated 以及D.C.III P.P. ,这两个一个是R18的版本,另一个直接就是D.C.III的后续剧情,就不过多讨论了。 本作的剧情架构是多篇章叙事的模式,一共分为了初音岛篇:以现代学园为背景,新闻部成员调查冬季樱花盛开的超自然现象,通过匿名邮件引出百年谜题。风见鶏篇:主角清隆赴伦敦魔法学园留学,探索浓雾笼罩的魔法都市与神秘少女身份。而最关键的真结局:揭露时间循环与百年约定,串联DC系列前作关键人物芳乃樱,填补1-3代主线空白。而从以上结构也不难看出,本作其实与前两部作品有较大的联系,虽然单独游玩并不存在游玩门槛,但也确实少了几分滋味。 而本作还有另一个非常值得提一嘴的部分,那就是本作的汉化。根据这次官中项目的负责人在BGM中的日志也可以明显看出,这次官中的汉化那可以说是相当的用心。比如游戏里所有能看得到日文的地方都翻译了,包括全文本、界面、概略模式、广播字幕、op字幕、ed字幕、音乐鉴赏字幕、steam成就等。在翻译时,也考虑到D.C.系列的连贯性和玩家的观感,最大程度参考了前作DCPC、DC2PC等汉化的专名翻译,并修改了前译作中的不妥之处。如前两代将“桜公園”“さくらパック”两个不同的地名混淆作“樱花公园”,而本作将“さくらパック”译为“樱花乐园”,将前代译法不定的店名“花より団子”译作“花畔团子”。 综上所诉,本作作为系列老玩家是毫无疑问的必玩之作,真结局填补百年之约、还有单独篇章联动DC2主角团,情怀价值无可替代。而新玩家我个人是推荐从1、2代开始,当然单独玩3不会有什么问题,但是会难以理解真结局分量。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
非常好!!!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b]现饭再现,炒出仍可为王道galgame[/b][/h1] [h2][b]写在前面[/b][/h2] 初见时并没有抱着对待车万的态度游玩这个游戏,后面深觉自己错得离谱,越玩到后面越被“现世-前世”因果链、亲属穿越互为同辈以及永世循环不枯樱等设定玩到有些不知所指。 因此,非常建议入手前大家云玩其他代游戏,或者看些系列番了解设定,一下子入steam上的初音岛3虽然表剧情——亚萨西男主与魔法学院众女主的羁绊故事很容易理解,但是里剧情或者收获真正的感动还需要了解更多设定,最好了解本作中[u][spoiler]“芳乃樱”[/spoiler][/u]的各项设定,如是,收获的感动才更为丰满。 https://steamcommunity.com/sharedfiles/filedetails/?id=3513498956 因为笔者了解还是比较碎片化的,所以本作给我的感受是现现饭炒出来已经很香了,但是少了点葱花未能传神: [olist] [*]第三作相对第一二作之“现” [/olist] 很明显在剧情走向以及人设处理上,更加自如,或者说,看得出来更精致,但也有产线感,容留后叙。 [olist] [*]重制版相对原版之“现” [/olist] 自不待言,重制版的CG呈现、线条轮廓都更加柔顺,但是缺了古早番的质感,个人更喜欢重制版的风格。 [h2][b]复始之音与不枯之樱[/b][/h2] 游戏名Da Capo,意为“从头开始”,即演奏人员在指定处回到开头部分重新演唱。从结构来看是ABA’结构:开头为主旋律A段,中部进入对比段落B段(主要为了同A形成反差),最终回归A的主旋律,但是演奏者往往会即兴加上装饰,即和而不同。 这与本作中的古今回环恰成呼应,具体而言便是,[u][spoiler]开头在现代学院展开,所遇不枯樱再度盛放之神迹象,因而进入了回忆前世在“伦敦风见鸡”的故事,最终谜题解开,停滞的无限轮回也终至竟时,再度回到“樱花绽放时,赴那约定处”的起点。[/spoiler][/u] https://steamcommunity.com/sharedfiles/filedetails/?id=3513497740 https://steamcommunity.com/sharedfiles/filedetails/?id=3513498099 https://steamcommunity.com/sharedfiles/filedetails/?id=3513498559 这样的编排确实非常有巧思,本作作者的笔力也完全承接住了大体量世界观的承接、铺垫与收绾。亦如双刃剑,对于不甚了解宏大初音岛世界观的我更多获取到的是西幻小事件重返“魔法世界”的新奇感,对江户川四季、杉并等人或脱线、或毒舌对话感到幽默感,以及在共通线中,为了竞选学生会主席的一匝匝事件看上去多但并不余赘。 但是另一面刃,就是汲取不到个人线中出现的伏笔,只能感受到个人线中表剧情的有趣,本人最喜欢的还是夏露露的家族背景以及思念,圣诞老人为所有人带来祝福,实现所有人的心愿,[u][spoiler]但是自己最亲近的弟弟希望实现也最终实现的心愿是帮重病的弟弟解脱,离开后又以另一种方式陪伴姐姐[/spoiler][/u]。既承接了魔法世界的梦幻,也有细腻的情感流露,相对来说也更加沉浸。(但是经检索,似乎夏露露剧情是对第二部人偶剧的复现,不清楚真假,因此没产生更多更深的共鸣感) 除此之外,还有[u][spoiler]男主为了解决非亲妹妹短命诅咒而身陷囹圄,最终与妹妹双向拯救;以及与金发双马尾老奶奶年龄童颜莉卡的“魔法使”身份认同以及初心坚定的故事;甚至天才少女莎拉线,乃至于较为真女主的葵线[/spoiler][/u]都不算非常打动我,大抵是因为,虽然融入了魔法设定,但是其中的结构太明显,有点陷入窠臼,文字虽然精译,但是只能评价为意料之中的不差,也是前述“产线感”的原因。 至于让我觉得购入前最好一定要了解更多背景的原因是,本作中神秘少女[u][spoiler](芳乃樱)[/spoiler][/u]在第三部是作为[u][spoiler]失忆者[/spoiler][/u]出现的,但是根据检索,带给人最感动的应当先看完二,再过渡到三,所以整体来看,这份现饭由于厨师手艺不低,确实大部分事件以及个人线内容会让人很有推下去的动力,但是总有预制感,因此,少了那传神的感动还需要往前回补最好。 [b]观梦使与循环圈[/b] 本游戏我觉得最好的设定还是来自于男主,既有龙傲天般的设定,但又不是纯爽剧的展开,虚实节奏恰到好处地让男主展现能力,然后给人一点爽的感觉,最后进入很长时间不用魔法展开或者依靠众人力量的叙事。男主的能力是观梦,也就是可以进入别人梦境,既可以了解更多角色的后台内心故事,也可以活用能力拯救心爱之人([u][spoiler]如夏露露线让弟弟艾德最终化为人形见姐姐一面,莉卡线让莉卡旧友吉尔最终点醒走火入魔的莉卡等[/spoiler][/u])。如果作为特别传统的yes man,可能男主还是会减色,男主更多魅力在于他四阶魔法使(第二梯队的强者了)活用魔法成为了一个生活系,也更多为自己的事业和目的有明确的目标。 https://steamcommunity.com/sharedfiles/filedetails/?id=3513508777 其次是配角也很出彩,虽然能感觉到脸谱化,但是至少如一保持到了最后,部分配角如人偶师江户川耕助等刻画的并不比主角差。 最后是游戏略微俗套的点就是无限循环的樱花,永不长大的少女以及研究不枯樱的莉卡,虽然最终能讲这些线索收束成圈,但是遗憾的在于这种收束的预期受众更多是给“玩过第二部的玩家”。不过音乐是真的非常顶,但是不适合作为galgame新手的入门作。 https://steamcommunity.com/sharedfiles/filedetails/?id=3513499306 另,社区全成就攻略可能是我选错了选择肢,也可能似乎本身有问题,按理来说我应该先进莉卡线,结果先进了夏露露线,好在是好感堆叠不难,因此个人线全进入其实不看攻略也可以完成,有些比如说听完广播之类的,还是可能需要多保存多看看攻略。 [quote] 恭请雅鉴 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
Da Capo 3 R is a substantial romance-focused visual novel that mixes school life, fantasy, mystery, comedy, and emotional drama into a story designed to reward patient readers. Developed by CIRCUS and published on Steam by MangaGamer, the game takes the familiar visual novel formula of building relationships with multiple heroines and places it inside a magical academy setting with considerably more mythology than its cheerful opening might initially suggest. Its strongest appeal comes from the gradual transition between comfortable everyday interactions and a broader supernatural narrative whose secrets become clearer as additional routes are completed. The story centers on Weather Vane, a hidden academy of magic existing within an unusual pocket dimension beneath London. Its floating islands, magical facilities, and supernatural circumstances provide a memorable backdrop for what initially resembles an easygoing school romance. The contrast between the academy and ordinary London gives the setting additional personality, allowing the narrative to move between recognizable everyday locations and environments shaped by magic. Rather than existing purely for visual spectacle, magic is closely connected to the characters, their personal circumstances, and the mysteries that eventually drive the larger plot. Much of the early experience is intentionally relaxed. Players spend considerable time following conversations, attending school activities, interacting with friends, and learning about the heroines before their individual conflicts become prominent. This pacing allows relationships to develop gradually instead of immediately pushing the protagonist into major romantic or supernatural situations. However, it also means readers looking for rapid plot development may find certain stretches overly leisurely. Da Capo 3 R expects its audience to enjoy ordinary character interactions because those quieter moments establish the emotional foundation for the more serious developments that follow. The romantic structure offers considerable variety. Five principal heroines have substantial individual storylines, while additional side routes, hidden content, and bonus scenarios significantly expand the overall package. Choosing where to spend time and selecting responses during conversations helps determine which character the protagonist becomes closer to. The actual gameplay mechanics remain simple, with reading and decision-making forming nearly the entire interactive experience. There is no elaborate combat or exploration system, so the quality of the experience depends heavily on whether the player becomes invested in the characters and unfolding narrative. Multiple playthroughs are particularly important because the routes are more than separate romantic alternatives. Each storyline contributes additional information that helps explain the setting and its underlying mysteries. Events that seem insignificant during an early playthrough can gain new meaning after experiencing another perspective. This gradually changing understanding fits the recurring themes associated with the Da Capo series and gives repetition an actual narrative purpose. Players who stop after a single heroine's ending will therefore experience only a portion of what the story is attempting to accomplish. The character writing benefits from the game's considerable length. There is enough room for the heroines to move beyond their introductory personalities and reveal insecurities, motivations, relationships, and personal problems. Romance is important, but friendship and emotional growth receive substantial attention as well. The magical circumstances surrounding the characters frequently become extensions of their individual conflicts, helping the fantasy elements feel integrated with the romantic storytelling rather than appearing as unrelated decoration. Visually, the game embraces a colorful anime-inspired presentation appropriate for a traditional Japanese visual novel. Character illustrations are expressive and attractive, while the backgrounds support both the comfortable academy atmosphere and the more fantastical qualities of Weather Vane. Japanese voice performances strengthen character personalities, and the soundtrack effectively moves between cheerful school-life scenes, romantic moments, mystery, and heavier dramatic sequences. The presentation is not built around technical spectacle, but it complements the story effectively and remains pleasant throughout the lengthy adventure. Its enormous amount of reading is both an advantage and a limitation. Dedicated visual novel enthusiasts receive a generous amount of material, especially when pursuing every heroine, side route, hidden scenario, and bonus chapter. On the other hand, players unfamiliar with long-form visual novels may find the pacing demanding. Repeated everyday sequences and extensive conversations can make progress feel slow, particularly before the larger mysteries become prominent. The game is best approached as a lengthy novel with interactive branching rather than a conventional adventure game. Steam Deck compatibility is a notable advantage. The game is officially Steam Deck Verified, with its core functionality working through the handheld's controls and its interface remaining usable on the smaller display. Controller prompts and general navigation are appropriately supported, while the game can run using settings suitable for the device. Its viewpoint and methodical pacing also translate naturally to portable play, although demanding visual settings can still make sensible performance adjustments worthwhile for players prioritizing battery life or consistent performance. Overall, Da Capo 3 R is an ambitious and content-rich visual novel that rewards readers willing to commit to its deliberate pacing and multi-route structure. The combination of romance, magical-school life, character drama, comedy, and gradually unfolding mystery gives it more depth than its initially lighthearted presentation suggests. Its greatest strengths are the extensive route selection, likable cast, imaginative setting, and the way separate stories gradually contribute to a broader narrative. The slow opening and substantial repetition will not appeal to everyone, but dedicated romance and fantasy visual novel fans can find dozens of hours of engaging material here. Rating: 8/10
[h1]Da Capo 3 R[/h1] [h2]游戏推荐指数:★★★★★★★★★☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] [h2] 前言 [/h2] 本作首发于2013年5月24日,并于2017 年 1 月 21 日上架steam,直到如今2023年9月26日才终于追加了官中(简体中文版)十年的时间,令人感慨。本作在steam上是全年龄,想要玩r18的版本的话需要在Manga Gamer官网买《Da Capo 3 Rx》版本。 [h2] 剧情 [/h2] 游戏有两条故事主线 [b] 初音岛篇 [/b] 故事发生在初音岛的风见学园,芳乃清隆是风见学园附属二年生,他和前辈森园立夏、青梅竹马葛木姫乃、混血表姐芳乃夏露露等五位女孩子在新闻部活动。由于如今的初音岛已不像从前充满不可思议的事件,新闻部成员们每日在社团教室闲散度过。冬季的某日,初音岛的樱花在不该盛开的季节突然开放,新闻部成员们同时收到一封匿名邮件,内容为 “樱花盛开时,在约定之处 ——”,回信时间是 1951 年,这引起了新闻部部长森园立夏的好奇,她充满活力地宣言要解开谜题。 [b] 风见鸡篇 [/b] 日本屈指可数的魔法师家族之一葛木家的长男清隆和妹妹姫乃一起,远赴英国伦敦的一所通称为 “风见鸡” 的王立魔法学园留学。他们来到被浓雾包围的伦敦街道,看到了蔓延在地下的巨大学园都市,该学园都市由 3 个岛屿结成,浮在地底湖上,排列成新月一般的形状。清隆在这里邂逅了许多朋友,一边对新环境感到迷茫,一边度过着愉快的学园生活。 我印象深刻的是“樱花绽放时,赴那约定处”带动了游戏的后续。 [h2] 体验 [/h2] 本作有着许多结局和多个剧情走向,不同的选择会有不同的结局增添了游戏的可玩性和重新游玩。 [b] 画面 [/b] 人物立绘方面,每位女主都有着独特的风格,形象细腻,能够精准传达角色的情感与性格特点。通过立绘都能直观展现,使玩家更容易代入角色情感 ;而在一些悲伤或感人的情节中,舒缓悲伤的音乐则恰到好处地烘托出氛围,让玩家更能体验到角色的情感。 [b] 系统&选项 [/b] 以前的老游戏系统,没什么想法。 UI设计的快速存档和快速读档不怎么地,只能经常用存档和读档保存游戏。 也能auto解锁全cg但我不可能这么做。 这游戏的系统设置对我来讲也很新颖我是第一次遇到这种UI设计。 [b] 音乐 [/b] 游戏的音乐一共有82首,日常的场景中,是轻松快乐的曲子,让我们体验充满活力的校园生活舒适感。在紧张的剧情中就会有激昂的旋律响起,增加了游戏沉浸感。 [h2] 缺点 [/h2] 对我这种废物来讲并没有什么缺点,缺点就是我自己还没玩完。 [h2] 总结 [/h2] 本作是款老游戏,Da Capo发布至今基本上都是好游戏,如果能的话我想玩Da Capo的其他版本,游戏打折了非常推荐你们购买,这款废萌是真的好“对我而言”可惜的是steam上的版本是全年龄版本,不用闲着去找补丁了,游戏也是量大管饱,我除了游戏每位女主没讲以外改说的都说了“欸嘿”。初音岛着IP,不愧是二次元的含金量[spoiler] 借用一下 [/spoiler]。 [quote][h3]鉴赏员测评配置:[/h3] CPU:i7-12650H GPU:NVIDIA GeForce RTX 4060 Laptop 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
Simplemente una obra maestra, que gran manera de cerrar la historia de Sakura, 100/10. Una de las tantas novelas visuales que no se siente pesada para leer e incluso te hace querer leer todo de nuevo a pesar de ya saber lo que sucederá.
A surprisingly decent moege read after the heap of garbage that is the prologue. Color me surprised when I realized I actually enjoy reading this somewhat. The story isn't anything too grandiose or epic (well, it's Da Capo). The game is also quite *long*, like ~1.5x longer than something like Yuzusoft and Sagapla titles. Also, this title is for the most part standalone except for the last side story. I can say this because I've never played D.C. I and D.C. II.
⑨年前循环过很多遍的歌竟还能再次听到,以前听的时候一直都认为是东方的歌呢。 [spoiler]在结束邂逅大作战返回标题时,再次听到熟悉的音乐,真有点感动了。。。。。这也是一种缘吧。[/spoiler] [spoiler]最后是he真好[/spoiler]
Probably the strongest heroine cast out of every moege I've ever read, They also did a good job adding in the fantasy aspects in a way that doesn't interfere with the usual moege experience, which not many companies do well.
爽,这才是废萌! 马戏团的剧情非常松弛,但马戏团的人设又很好的弥补了这一点 明明全是公式,怎么能,这么可爱 特别是姬乃,本篇已经足够可爱了,后日谈dd更是觉醒小恶魔属性,实在让人欲罢不能。
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