
Explore a cyberpunk universe where monkeys rule. Challenge the fearsome Cyber Monkeys as you take on the role of a hero armed with a living shark weapon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cyberwar: Neon City is a fantastic mix of pixel art action and comic-style storytelling. The roguelite structure (die, upgrade, retry) keeps you hooked, while the neon aesthetic and 80s/90s anime vibes make it stand out. Combat feels fast and punishing but rewarding, and the world-building is surprisingly deep – from experiments gone wrong to primates ruling the city. A stylish and addictive experience for fans of retro-inspired roguelikes. I can't recommend it enough as it is a very good game!
Beat first boss, asked if I wanted to skip cutscene, I said no. Was greeted by a black screen, stuck there, nothing worked, had to close the game. Reloaded, all my junk and the two gold coins I collected were wiped. 0/10 would not do again
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Japanese, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Spanish - Latin America, Russian
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esse jogo me surpreendeu. Tinha comprado por ser um jogo brasileiro e queria dar apoio aos devs, mas baixei e meu amigo, que jogo. Direção de arte impecável, mesmo, o jogo é lindo, com uma pixel art e um estilo HQ na estética cyberpunk no ponto. Fora isso, é um jogo super divertido, não é aquele roguelike que você sente que não avança, ele é bem recompensador e me lembrou um pouco slay the spire junto com Moonlighter (e claro, enter the gungeon). Esse aqui só vou largar quando chegar no final, e espero que mais pessoas possam conhecer.
É uma experiência pequena, mas cheia de estilo. A movimentação é fluida, a trilha sonora é marcante e tudo transparece aquele toque de projeto feito com amor. Ainda está em Acesso Antecipado, então há bastante coisa a melhorar, mas o potencial é claro e já vale acompanhar a evolução.
Выглядит как вход в пушказемье, но играется отвратительно, с первого уровня на экран насрали всем чем было: взрывы, валюта, враги, эффекты. И самое главное всё громкое и яркое. Дали способности, но про них в обучении не говорят не слово. Оружия нет, зато есть модная метапрогрессия, а это значит что ты вынужден гриндить уровни, ибо сложность зависит не от твоего скила, а валюты что собрал. И да русского языка нет, а диалогами насрали.
Bon, pour commencer, je n’ai pas réussi à tester le jeu : clipping infernal pendant le tuto (oui, le tuto bien relou pour apprendre que pour aller à droite il faut incliner le stick à droite, etc…). Ensuite, arrivé dans le jeu, je tue un singe avec un gun en forme de poisson en faisant un auto-lock. Le jeu me dit de choisir une amélioration (on est toujours dans un tuto pour une personne qui n’a jamais joué à un JV, oui, toujours…) et ensuite une flèche me demande d’aller vers le haut pour continuer, sauf que rien ne se passe… J’ai beau appuyer sur toutes les touches de ma manette Xboite, tester des combinaisons de touches pour debunk le perso, mais rien ne se passe : je reste figé. J’ai relancé le jeu trois fois au cas où ce serait un petit bug anodin, mais non, impossible de continuer. Alors en soi, je ne peux pas juger un jeu auquel je ne sais pas jouer, donc je vous dirai simplement d’attendre qu’il soit terminé et au moins traduit en français. Bref, que les devs se bougent un peu le c**, car c’est la première fois qu’un jeu indé de ce genre me saoule au point de demander un remboursement après 10 minutes de tuto uselessment chiant et bugué.
The gameplay itself is overall very fun, but there are too many really bad bugs to recommend at this point. Some bugs I've come across: * Phasing through walls and getting stuck outside the map- ruins the run * Invisible obstacles that block movement * Gas mask passive item doesn't seem to work at all * The gas slowdown effect glitching and becoming permanent, ruining the run * Game menus freezing up in the middle of a run- have to force quit the game * Not able to leave the room after clearing a level and unlocking the door- have to go back to the hub Some constructive feedback: * Coins are pretty useless at this point as the item selection from the vendor is pretty underwhelming. More vendor choices would be nice. * It's currently not worth trying the slot machine at this point, due the aforementioned uselessness of coins and the risk of damage. * On the third floor, there's a clown car looking enemy that jumps at you from the other side of the map outside your range of vision faster than a bullet and is almost impossible to counter. I would suggest reducing the range of its attack so the player can actually see it charging up for the attack. * The miniboss fights could use some work. Currently most of them are all about trying to dodge bullets in extremely confined spaces which is not a fun experience. Overall the game needs some time to cook, but I'll be happy to change my review as the devs work on fixes.
divertido e viciante!
The game is fantastic!! The graphics, the gameplay, the story... The game is a lot of fun, very intuitive, and it's really hard to stop playing. The maps change a lot, and the play style is mind-blowing.
Não costumo jogar esse estilo de jogo, mas me diverti pra caramba! Com certeza vou voltar quando mais conteúdos forem lançados. No geral é um bom jogo, e é sempre bom prestigiar desenvolvedores brasileiros.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $437K | 4.9K | 97% | $4.99 | |
| $17.3K | 115 | 85% | $5.99 | |
| $15.3K | 184 | 63% | $4.99 | |
| $14.4K | 38 | 97% | $14.99 | |
| $4.8K | 19 | 89% | $9.99 | |
| $2.8K | 26 | 96% | $6.31 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.4K | 145 | 87% | $14.39 | |
| $65.4K | 310 | 64% | $9.99 | |
| $65.5K | 347 | 89% | $5.99 | |
| $65.4K | 87 | 89% | $29.99 | |
| $65.4K | 86 | 91% | $29.99 | |
| $65.4K | 260 | 93% | $6.99 |