
In this hack 'n' slash adventure co-developed with Tamsoft and Compile Heart, the 4 Goddesses enter an online fantasy game inspired by... themselves! Choose from 12 characters with unique playstyles and skills to fight in realtime brawls, customize with accessories, and play online with others!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.9Kreviews | 88% | — | $2.5M |
| $11.99−60% | 2.2Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可能是海王星里面最优秀的一部。 这一作已经完全变成了ARPG。 这一作对于键鼠玩家比较友好,但是需要自己调整适合的键位。在新手教程中只会告诉你手柄要如何操作,键盘键位没有显示且不能应用自定义键位,有些难受,需要一个一个按键点过来。但是过了新手教程就可以立即应用自定义键位来操作。 剧情有些简陋,但是总体上延续了原本的风格,很废萌,比较对胃口) 战斗上手难度较低,技能系统容易掌握,格挡操作较难控制,抵挡某些boss连续攻击(如牛头人冲撞)时不能很好地把握判定时间。 角色的选择和队伍配置可能会见仁见智。 游戏支持联机,一般没有野生房间,适合自己创房邀请朋友刷材料刷经验,队友只要造成伤害就能拿到奖励。但是联机系统有一些缺点)两人联机时在房间中双方确认后仍要等待一分钟左右才会显示已确认,加入房间者在战斗过程中会发生严重的卡顿。
键鼠位置定死,我缺第三只手玩不转。游戏又崩溃2次,没耐心玩到最后了,这就是厂家的傲慢吧
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 802 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]联机外皮的粉丝向单机作【7.2/10】[/h1] 对于四女神ol可谓是“久仰大名”,它既是正作中的虚拟网游,又是海王星系列的“标杆型”外传,于是我在众多网友的推荐下购入本作。 [h1]开篇再强调一次,联机房已经没人了,购买时请注意不要期待其联机功能。[/h1] [h1]画面有所提升,但不多[/h1] 好消息,用虚幻引擎做的。 坏消息,看不出来。 祖传的建模,即使是使用了虚幻引擎也没有感觉有太大提升,该糊的地方还是糊,但整体观感又还行(那也不能直接成为系列标杆吧!) [h1]动作流畅,但完全没有打击感[/h1] 说实话刚上手的时候还是很惊喜的,平A以及连续平A和放技能时动作非常流畅,单凭动作的流畅度完全能够与主流的arpg相较量,空挥的手感非常棒。 但是另一方面,由于怪物完全没有做任何受击反馈(是真的没做,观察了好久了),而且击中音效似乎也没有,只有角色挥砍时的“seya!”“ei!”这样的,就很......朴素吧。连音效这方面都没做好,更别说攻击时镜头的顿挫感和手柄震动等更细节的方面了。 格挡和闪避方面。格挡手感尚且可以,精防成功也有一次普攻奖励和免伤,整体打起来虽然奖励不多但也算流畅。但是闪避吧......聊胜于无的东西,不仅不方便穿插于连续攻击中,而且距离太短,速度太慢,就是往边上小跳一下,有这时间感觉不如跳一下来的方便。 [h1]按键无法自定义[/h1] 我手上的设备是XBOX手柄,虽然设置里提供了改键的功能,但是实际操作起来完全改不了,由于个人操作习惯加上视角矫正在游戏中无法生效,导致前几个小时玩起来相当别扭,虽然说后来习惯后还好,但是我依旧认为厂商需要在游戏内提供能用的改键功能。 更别说我已经是拿着手柄玩了,我不敢想象键鼠的适配会是个什么样子。 [h1]游戏整体流程较短[/h1] 主线剧情大约15小时就能打完(几乎没卡关),全成就也不过区区20小时结束,但此时距离全角色毕业依旧任重而道远(指刷素材)。 剧情正常发挥,白开水剧情一眼望到头,但是中间的日常比较有意思(相对于粉丝来说)。音乐也正常发挥,有一两首比较喜欢,多的没了。 [h1]这里也顺便带出另外一个优点,游戏难度不大[/h1] 除了BOSS血[b]有点太厚[/b]以外,不太容易卡关,能无缝磕药使得一路神农剑法也能轻松通关。成就方面在全委托达成后基本上就收全了,甚至不用看攻略就能白金,全成就喜加一。 想刷BOSS快一点可以带两个攻击宝石和一个双倍攒条宝石(应该是最快刷伤害的搭配之一了吧,操控用远程似乎还会卡部分BOSS的站位使得无伤过),我差不多五分内能过一个七八十万血的BOSS? 啊,提一嘴,队伍记得带布兰,全队唯一大奶(非贬义),队友能不能站的住全靠她了。 [h1]总结[/h1] 买这游戏无非是价格便宜以及自身沾点海王星粉丝的原因,单论游戏性和剧情也只是堪堪及格线水平,而联机方面目前是已经完全找不到人了,官方似乎也管生不管养,并没有对游戏进行后续维护,购买时请把它当纯单机作购买。 纯路人的话不太建议从本作入手,粉丝的话......在为信仰充值的过程中附送了一点游戏,至少在游玩的过程中还不算枯燥,新的RPG职业服装挺好看的,也算是值得一试了,NEP。
Loved every aspect of the game. Definitely buy this one
游戏是个好游戏,可惜自己现在对这种类型游戏不感兴趣了!!!
Playing a game within a game? Sign me up!
really poor, avoid. I bought this for my daughter. First of all it comes not working with Windows 11. I had to research how to change settings so it would play in full screen. Then once we finally got it working (after 30 minutes) by changing settings the intro to the game started. This was literally 20 minutes of talking, 4/5 of it pointless and unentertaining. My daughter was bored by it and strated just clicking through. Then the game finally started and all command prompts were for controller and my daughter couldn't work out how to play it on Key board/Mouse and gave up. This experience actually made me pretty angry
24小时左右全成就达成 时隔几年后趁着svs发售又一次拿起了海王星系列游戏,依然是熟悉的味道。 这一作和正传四作的操作方式不一样,正传为回合制,本作为实时RPG。 絮絮叨叨的总结一下游玩流程... 首先在启动游戏之前,游戏库-属性-本地文件-游戏文件属性-兼容性-高DPI设置-缩放执行应用程序 这样可以解决进游戏之后的全屏化问题,进游戏之后我的设置是无边框运行,所有效果拉满,开垂直同步 [spoiler](我自己144的屏幕锁60帧,不过也凑合 [/spoiler] 游戏开屏动画,未找到快速跳过的方式,在播放op的时候可以点击鼠标键跳过 进入游戏的新手教程界面,其中wasd为上下左右移动,R1键锁定目标(对应键盘R键),方块键发动连续攻击(对应键盘i键、鼠标左键也可发动普通攻击),三角键使用道具(对应键盘o键-使用键盘左右方向键切换道具),R2键防御攻击(对应鼠标右键,准确防御攻击可以闪避并反击),按住L1按钮发动技能(对应数字键1-4,可以自定义不同技能),菜单键对应键盘tab键,可以自定义技能,道具、配队等或者返回主菜单,存档在大地图“大教堂”处,回城时会自动存档 确认键A键——对应键盘k键 取消键B键——对应键盘L键(鼠标右键) X键可用于卸下各种装备——对应键盘i键 option键——对应键盘tab键(不是esc) 在地图中键盘上下键可以切换1和2两套不同的技能组,可以在技能设置中进行编辑 游戏通过协会等级提升推动主线剧情发展,当主线剧情消失(没有红色感叹号时)不妨查看一下协会任务或者各个商店剧情 整体操作难度不是很大,我之前没玩过实时RPG的也没有感觉到较大难度,只在攻略游戏最后一个任务boss [spoiler] (极魔王杰斯塔)[/spoiler] 时被一击秒杀三次体力耗尽回城,前期随着地图的逐渐扩充角色等级也不断提高,建议只选择四位角色进行主要升级(我的选择是妮普缇努、布兰、罗姆、莱姆,之后在80级左右选择妮普吉雅进入主队伍)。之后在攻略全角色全技能成就的时候可以选择一名高等级主视角带三位等级低的角色去地图下方虚幻世界进行刷级,敌人选择刚刚进入地图就可以看到的小型钢史莱犬,这些怪物防御极高,但是攻击力为0,在叠加经验灵石和学习灵石的情况下可以给到5000左右的经验值,随着等级提升可以逐渐向地图内其他怪物攻击刷级。在虚幻世界刷到大概在40级左右(很快)之后即可去地图左上角三张地图推图刷级,顺便完成协会7-8级任务。 作为用妮普缇努(骑士)通关70%剧情的我来说,换成妮普吉雅(魔法师)之后战斗丝滑度提升了很多,魔法师具有能够锁定攻击的高破防技能,而且基本不需要进行格挡,只需要在sp耗尽的时候嗑药补充sp值或在不小心被技能刮到时补充血量即可(手残党首选),但是魔法师的缺点就是血量低,防御低,这也是我在攻略最后boss极魔王杰斯塔时被boss一击秒杀。其他配队角色除了布兰之外就是厨力了,因为自动操作的缘故,作为祭司的布兰在自律操作时会在主角低血量时为队伍补充hp,增加了队伍的容错能力,骑士妮普缇努作为肉盾可以抗伤害,打出破防效果。罗姆和莱姆在游戏前期可以通过开启宝箱获得超模级武器,从而加快游戏进程 [spoiler] (我选择白妹妹单纯是因为她们太可爱了) [/spoiler] 。游戏后期boss在主角远程攻击的时候概率会陷入一种奇怪的硬直状态,没有其他操作,此时可以无伤通关boss,极魔王杰斯塔在攻略时会陷入连续使用“三连击”的状态,此时可以将主角移入boss技能攻击点和boss之间的位置连续释放远程技能,即可无伤通关 使用觉醒技能R3(对应键盘j键)可以增强队伍全体的伤害值,在觉醒值为3以上时连续按两次j键可以使用强力觉醒技能,瞬间打出破防效果秒杀一切(但是会出现未命中的情况,所以在释放时请保证主要操作的角色在boss的身边或者周围、且boss没有进行位移) 在地图中的option界面使用鼠标滚轮可以调节视距的大小 [spoiler] (方便看一些奇奇怪怪的东西,我是在打完最后boss的时候才发现的... [/spoiler] 在光标诡异的消失的时候可以通过切屏或者大幅度晃动鼠标,或者进入或者退出地图解决 游戏道具“贤者宝石”在主角色在迷宫中陷入不可战斗状态时可以回复30%生命值并继续战斗(自动使用仓库内道具,不可放入道具栏) 其他角色在迷宫中陷入不可战斗状态可使用道具“守护药水”回复30%生命值并继续战斗 游戏道具“神秘钥匙”可以通过在商店内购买获得,需要数量大概在20-30个左右(?) 游戏道具“机甲兵之眼”是探索地图的有效工具 四女神在获得强化武器防具或者升至满级后,看数值感觉会更强,但是我自己并没有练级,所以没有参考资料 最终通关队伍等级 妮普缇努lv109 布兰lv105 罗姆lv106 妮普吉雅lv106 莱姆lv75 其他角色均在获得全技能的等级左右 其他的就留给各位同好慢慢研究好了,总而言之,等级碾压和数值强化是永远的主题,当你打不过卡关的时候,不断的升级和强化装备是无视手残通关的最佳方式 下一部svs见(快打折快打折
Lack of characters is part of what killed this game to me, there are "12" characters however it's the 4 main CPUs, their sisters, then the HDD form of the main CPUs as different characters, somehow has less characters than U Action which at least have Dengekiko and Famitsu (despite not even liking them) and the sisters have HDD forms. We didn't even get more characters as at least DLC, do you wanna play as any of the makers? or even at least Plutia, Peashy or Uzume? though luck. Of these action spinoffs I still think U Action is the best one, albeit being repetitive is the one that feels the fastest and more rewarding as it's actually a musou game so you'll be beating literal thousands of enemies for some objectives. Story is meh, better than MegaTagdimension but nothing to write home about, localization is hit or miss. It is accurate to what they are saying but sometimes the text box will have another whole sentence the character didn't say and that changes completely the demeanor of the character, this seems to be a recurrent problem with the franchise and its mostly present with Neptune, making her sound far more ♥♥♥♥♥♥♥ than the original audio. But at least it's not as bad as the first 2 mainline games which outright require a fan translation patch to be enjoyable. There is an option for english dub but in my opinion there shouldn't and that's how far I'll acknowledge its existence. Fan service is tame, anyone complaining about it in this title is a tourist puritan trying to gaslight you, the series was far more spicier in the past titles and it should return to that standard, again U Action is far superior with its costume break mechanic. I don't think I'll bother finishing it specially because it takes a WHILE to boot, and I'm not wasting SSD space with this.
[Cons] - Buggy AIs: that means your teammates are bashing into walls and bosses are just standing still - Also, it means your healer might be bugged as well, so make sure you buy potions - Main story ends at around Guild Rank 6, but you still have Rank 7 & 8 to get 100% achievement, and you're expected to grind the same levels over and over again [Pros] - Story is ok - It's better than most spin-offs if not all of them - There's still grinding, but it doesn't feel as tedious as other games in the franchise - If you buy this game during sale, I think it's a good bang for your buck, coz you probably need 50+ hours to get 100% achievement/completion, if not longer - Taking a step back, exploiting dumb AI could be a fun thing? :/
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Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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