
Brutal fast-paced isometric Co-op Loot Shooter in Cyberpunk world. Equipment-based combos. Exotic Weapons and Armor. Easy to start, hard to master. Play solo or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 437reviews | 79% | — | $121.2K |
| $19.99 | 116ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun
Absolutely awesome. A great understanding is demonstrated here of what makes looter shooters fun and enjoyable. I'm not even a fan of twin sticks but this one has really clicked with me. If you're in the same boat you'll love it. Buy it
Игра супер! Крайне рекомендую. Ни одной минуты не было потрачено зря! Спс. Разрабы молодцы !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Thai +2 more
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall - it's all right. The game goes for fast-paced action, giving you the option of carrying two firearms, a sword as well up to three skills. Firearms are fairly standard - assault rifles, smgs, pistols, revolvers, DMR / sniper weapons in both physical and energy varieties. Swords are just swords, really. Weapons vary in stats such as fire rate, magazine, etc., so there is some difference even among specific categories. There is a dodge in the form of a slide with a cooldown. Unfortunately, later on you are swarmed with enemies in small arenas giving little maneuverability, so the slide dodge cooldown is felt heavily, especially with certain enemy types (haymakers come to mind). The combat is responsive, and it tries to encourage movement, but then often hems you in with tiny arenas. Still, you have options to help counteract this with various skills and abilities, and healing is a possibility through both. Loot you find can vary in quality, coming equipped with perks (that can't be changed) that increase damage types, change health regeneration, so on. High quality loot pieces can also be fitted with cards, which essentially act as gems or runestones for sockets. They aren't particularly exciting though, usually boiling down to percent increases to things such as health, shields and damage. If you collect enough of them you can 'forge' them (upgrade them) to the next level, but the power increases are miniscule per card and often require enormous amounts of resources, thus leading to immense grinding requirements. The campaign is short, so you'll be grinding side missions for better loot. I don't have much play time, and apparently getting an 'S' rank for a mission is a pretty rare achievement, which is crazy because the early missions aren't that hard. The scoring system is silly though, as all it cares about is comboing kills, switching weapons, using skills, and performing takedowns. It doesn't really matter all that much how much damage you take - I've had missions where I consistently almost died in each combat arena, but I still received S and S+ ranks because I just mixed up all my attacks and skill usage. That suggests to me that the devs understand that the arenas are tiny, your dodge cooldown is circumstantially high, and you're going to take damage, possibly a lot of it. It's worth it on sale, but certainly not at full price. It's a nice break to take here and there, playing a mission or two for an hour or so.
[h1]ローポリサイバーパンクルーターシューター [/h1] 〇よかったところ ・特殊スキルや武器のスキルを好みにできるところ ・装備が豊富 ・ローポリのグラフィック ・見た目を好きなものへ設定できるので防具を変えても自分の好きな見た目プレイ可能 〇悪かったところ ・リロード中に近接攻撃をするとリロードされてしまうところ ・翻訳が雑(字幕で度々文字自体が抜けてたりする)で、ストーリーがいまいちピンとこない ・戦闘が単調になりやすい(シンプルな操作性ともいえる) 大作ゲームと比べると細かいところに粗さはありますが、装備やスキルのカスタマイズができたりと価格の割には楽しく遊べるのでルーターシューターやハクスラが好きな方にはおすすめです。
No update in almost a year. I think the dev actually forgot this game exist. When a grindy game had no more content updates, its destined to die.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14M | 24.9K | 74% | $29.99 | |
| — | 0 | — | — | |
| $266.6K | 714 | 70% | $14.99 | |
| $5.6K | 24 | 83% | $8.99 | |
| $5.5K | 29 | 69% | $7.99 | |
| $2.5K | 16 | 62% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $121.2K | 116 | 59% | $59.99 | |
| $121.2K | 468 | 95% | $8.03 | |
| $121.2K | 476 | 89% | $9.99 | |
| $121.3K | 511 | 80% | $9.99 | |
| $121.1K | 557 | 41% | $7.99 | |
| $121.3K | 2.4K | 82% | $3.19 |