
You seek untold riches, eternal life, divine powers - it leads to this accursed temple, a seemingly-infinite labyrinth of bottomless pits, deadly traps, and monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 3 → 1.29/day in the week after.
About

You seek untold riches, eternal life, divine powers - it leads to this accursed temple, a seemingly-infinite labyrinth of bottomless pits, deadly traps, and monsters.
Collect mystical Relics and an arsenal of weapons to make yourself unstoppable. Battle through hordes of enemies in dark, cavernous passages filled with traps and secrets of all sorts - fire-spewing statues, explosives, hidden spikes, and worse.
Corruption builds in you with every step - encourage or ignore it, but each powerful curse can be a double-edged sword.
Your greed will lead you to death, but that is not an escape. Rise to fight again. Delve deeper again. Defy the malignant deities that linger in this place.
MAIN FEATURES
A skill-based roguelike exploring a cruel, dark temple made of endless rooms and corridors
Swords, spears, bows, guns - wield these and many more
Light and fire will be your best allies to overcome the threats that lie in the shadows
Unique curses influence each attempt, putting a twist on every action
Dozens of enemies, with powerful champions and deadly bosses to face off against
Don’t hesitate to join our official Passtech Games Discord server to share your experience with the Curse of the Dead Gods community!
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.8Kreviews | 84% | — | $3.4M |
| $4.99−75% | 4.5Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simply good slasher
老游戏中不错的肉鸽,没什么缺点,就是全成就比较肝
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 283.2/day in the week to Jul 16 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Russian, Korean, Japanese*languages with full audio support
| $3.99−80% |
| 1Kratings |
| 82% |
| — |
| not modelled |
| $19.99 | 78ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Some reviewers are comparing this to Hades, which imo is a bit unfair. It might look similar at first but I think it's going for quite a different thing. The Light and Curse mechanics are pretty unique, interesting and fun. For me personally, the parry window is a bit too tight. Although there is an "assist mode" which allows you to alter that. Overall, if you like what you see in the trailer it's a definite pick up if it's on sale, and a probable pick up if you like twinstick hack n' slashes, with tight controls. (If any devs are reading this, I think a vast improvement and easy to implement thing would be to allow copy save files in game, so I don't need to go into my computer files and rename save files. Cos I'd like to play with those settings a bit, but, the game makes you feel like a ♥♥♥♥♥ for doing so and flags your game file. So I'd like a second save file where Ive made it easier for myself, and then I can go back to the "hard mode" file once my parry mechanics are nailed in.)
没啥意思,虽然只玩了一个小时但是已经有种体量很小的感觉了,除了房间最后需要贼多金币才能买的小奖励每个大房间都一样。而且在我的理解里限制条这种东西不应该是限制法术等较强的东西的吗,你单纯限制闪避也可以,毕竟没有闪避体力限制的游戏有闪避时间间隔,用体力条限制也是一种方式,但是你把平a也做体力限制是啥意思啊,甚至跟闪避共用一个体力条,甚至只有5点。而且第一个出现的小怪攻击前摇就很短对于手残来说很难闪。可能我是低难肉鸽玩家体会不来吧,总结就是没啥意思,准备退款了
Türünde iyi olan oyunların en iyi özelliklerini alıp özgün bir biçimde birleştirmişler ve oyunlarına güzel entegre edebilmişler. Oynanışı ve mekanikleri gayet eğlenceli. Silah çeşitliliği ve silahların sahip olduğu farklı yetenekler oynanışa yenilikler katıyor. Oyundaki bölümler açıldıkça düşmanlar orantılı biçimde zorlaşıyor ve savaşırken strateji yapmanın önemi artıyor.
Great game, it has everything I would want for variety from a roguelike. Unlockable weapons to progress, passives and skills to discover and equip for your runs, random stat boost enchantments on weapons, dodges and parries, a karma system that balances big rewards with annoying penalties, secret rooms with loot. Furthermore it has a journey faction where you choose your path from available rooms forward, you need to heal, you aim for two rooms to the write and hope you reach your destination, you are fine and want to trade gold for stats? Down that path there is the blessing room, your rng weapons suck, to the weapon room, is it fine? The enchantment room to boost it with passive effects and add lightning damage and such.
très bon jeu
норм
foda
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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