
Curious Expedition is a roguelike expedition simulation set in the late 19th century. Together with famous personalities you will venture on unprecedented expeditions to regions never explored before for fame, science and treasures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 4.5Kreviews | 91% | — | $1.9M |
| $1.49−90% | 210ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
너무 냉혹하자너/./
this game is better than his successor, because of its design, its mod, its fun.
빨리 모험 끝내야 가산점이 주어지는데, 그러자니 게임이 너무 짦아지고 무시하고 즐기자니 꼴찌 낙인 찍히고 배드 엔딩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Traditional Chinese, Simplified Chinese, French, Italian, Korean, Polish, Spanish - Spain, Russian, Portuguese - Brazil, Ukrainian +2 more
| $14.99 |
| 156ratings |
| 88% |
| — |
| not modelled |
| $14.99 | 122ratings | 84% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
爽
为童年补票,好玩
Sehr interessantes Ressourcenmanagement mit einem einzigartigen Setting.
好玩,可惜制作组寄了
好玩 一开始有点难不过后面越来越好玩
Curious Expedition ist für mich eines dieser Spiele, die auf den ersten Blick etwas unscheinbar wirken, aber sehr schnell eine ganz eigene Faszination entwickeln. Es verbindet Erkundung, Risiko, Ressourcenmanagement und Roguelike-Elemente auf eine Weise, die sich angenehm eigenständig anfühlt und erstaunlich viel Spannung aus kleinen Entscheidungen zieht. Was mir besonders gefällt, ist dieses ständige Abwägen zwischen Neugier und Vorsicht. Man will weiterziehen, noch einen Fund machen, noch ein Geheimnis entdecken, aber gleichzeitig weiß man, dass jede Entscheidung Folgen haben kann. Proviant, Gesundheit, Ausrüstung, Moral und unvorhersehbare Ereignisse greifen so ineinander, dass selbst einfache Wege plötzlich Gewicht bekommen. Genau dadurch entsteht dieser schöne Abenteuercharakter, bei dem man nie einfach nur von A nach B läuft. Dazu kommt, dass das Spiel sehr viel Atmosphäre aus seinem Stil und seiner Struktur holt. Es hat diesen leicht pulpigen Entdecker-Ton, ohne dabei völlig albern zu werden, und schafft es, Expeditionen wie kleine Geschichten wirken zu lassen. Mal läuft alles überraschend sauber, mal endet eine eigentlich gute Reise in einer Kette aus Pech, Fehlentscheidungen und langsam eskalierendem Chaos. Und genau das bleibt hängen. Auch spielerisch motiviert es enorm, weil jede Expedition anders verläuft. Man lernt mit jeder Runde dazu, versteht die Risiken besser, plant klüger und wird trotzdem immer wieder von irgendetwas aus dem Konzept gebracht. Das ist genau die Art von Roguelike-Reiz, die nicht nur über Zufall funktioniert, sondern über den Wunsch, es beim nächsten Mal besser zu machen. Für mich ist Curious Expedition ein charmantes, cleveres und sehr eigenständiges Strategiespiel mit starkem Abenteuergefühl und schöner spielerischer Spannung. Wer Erkundung, Risiko und emergente kleine Geschichten mag, sollte dem Spiel definitiv eine Chance geben.
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 4.1K | 89% | $19.99 | |
| — | 210 | 82% | $1.49 | |
| — | 0 | — | — | |
| $309.5K | 558 | 75% | $7.99 | |
| $29.2K | 110 | 92% | $11.99 | |
| $6K | 30 | 70% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 3.7K | 92% | $19.99 | |
| $1.9M | 7.6K | 64% | $8.99 | |
| $1.9M | 2.2K | 87% | $24.99 | |
| $1.9M | 6.1K | 76% | $9.99 | |
| $1.9M | 2.8K | 90% | $19.99 | |
| $1.9M | 2.6K | 80% | $19.99 |