
Cuphead is a classic run and gun action game heavily focused on boss battles. Inspired by cartoons of the 1930s, the visuals and audio are painstakingly created with the same techniques of the era, i.e. traditional hand drawn cel animation, watercolor backgrounds, and original jazz recordings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 221.6Kreviews | 96% | — | $63M |
| $19.99 | 56.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3388 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esse jogo é muito difícil, mas não impossível como muita gente faz parecer
нервов много надо
stupendo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
| $19.99 |
| 33.3Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
really tuff
Fiquei careca platinando pela terceira vez.
Стреляй или умри.. других вариантов нет... Сложно, но кайф от прохождения босса - великолепен
Título: How to stop dying to "Lag" instead of "Skill" / Cómo dejar de morir por Lag Review: Cuphead requires frame-perfect inputs. If your game feels sluggish, it's likely not your fault, it's your settings. 1. Fix Input Lag (Technical): Disable "V-Sync" in the game video settings. If you use a controller, try playing wired instead of Bluetooth. It makes a massive difference in reaction time. 2. Fix Resolution: If the window is weird, press Alt + Enter to force Fullscreen. If it still looks off, set your Windows DPI scaling to 100% in display settings. 3. How to improve (Pro Tip): Don't try to parry everything. Focus on the boss patterns first, then move. Also, always equip the "Smoke Bomb" dash—it is the single best way to survive tight bullet patterns. ▼ Español ▼ 1. Arreglar el retraso (Input Lag): Desactiva el "V-Sync" en los ajustes de video. Si usas mando, juégalo con cable en lugar de Bluetooth. Cambia totalmente tu tiempo de reacción. 2. Arreglar Resolución: Si la ventana se ve mal, presiona Alt + Enter para forzar pantalla completa. Si sigue viéndose mal, pon el escalado DPI de Windows al 100% en la configuración de pantalla. 3. Cómo mejorar: No intentes hacer "parry" a todo. Aprende primero los patrones del jefe. Además, usa siempre el dash "Smoke Bomb"—es la mejor forma de sobrevivir a los patrones de balas más difíciles. If this guide stopped you from breaking your controller, awards are highly appreciated! 10/10 - A beautiful, painful masterpiece. "If this helped you, consider giving it an award to help me level up my profile!" (Si esto te ayudó, considera dar un premio para ayudarme a subir de nivel mi perfil).
juegazoo
tuttoooooo
esta cosa fue mi infancia :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.9M | 146.3K | 96% | $29.99 | |
| $63M | 424.8K | 96% | $9.99 | |
| $62.8M | 318.3K | 98% | $9.99 | |
| $62.6M | 89.9K | 94% | $17.49 | |
| $63.3M | 133.3K | 85% | $29.99 | |
| $63.4M | 73.9K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $257 | 14 | 50% | $0.99 | |
| $80.7K | 1.1K | 93% | $5.24 | |
| $558 | 3 | 100% | $9.99 | |
| — | 0 | — | — | |
| $3.5K | 17 | 88% | $9.99 | |
| $2.7K | 12 | 100% | $9.99 |