
Seize forbidden treasures. Summon alien gods. Feed on your disciples. Cultist Simulator is a game of apocalypse and yearning. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 14 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Perhaps you just want the colours beneath the skin of the world.
In this roguelike narrative card game, what you find may transform you forever. Every choice you make, from moment to moment, doesn't just advance the narrative - it also shapes it.
Become a scholar of the unseen arts. Search your dreams for sanity-twisting rituals. Craft tools and summon spirits. Indoctrinate innocents. Seize your place as the herald of a new age.

In this 20-40 hour game, you'll:
Combine cards to tell your own story in a rich, Lovecraftian world of ambition, appetite and abomination. Corrupt your friends. Consume your enemies. There is never only one history.
Found a cult, dedicated to the Red Grail, or the Witch-and-Sister, or the Forge of Days. Recruit Believers and promote them to Disciples to serve as burglars, researchers, cat's-paws. Use your disciples to keep you fed - or feed on your disciples.
Unravel arcane, unacknowledged mysteries. Translate grimoires and glean their lore. Locate and pillage the Star Shattered Fane. Penetrate the realm of the Hours, and win a place in their service. Perhaps - if you are very cunning - you may even glimpse the Mansus.
Outwit rivals, investigators and the increasingly suspicious Authorities. Your own altered Appetites may force you to act abominably, but your Cause must not be stopped.
Transcend death with a story-driven legacy system. Perhaps your inheritors will complete the Rite of the Crucible Soul. Perhaps they'll find peace in a pleasing career. Perhaps they'll bring the Dawn.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.2Kreviews | 80% | — | $8.4M |
| $19.99 | 346ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 991 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
目前还没玩出什么名堂只开过职员、医生、舞者档,但是推舞者dlc,感觉好适合上手的一款出身。玩职员的时候纯畜,光是赚活命钱都快赚不动,但舞者了之后找金主恰饭真是怡然自得啊,一支舞管饱好几天我管你这那的缺乏引导,谜语连篇,没事啊耗呗,跳就完了💃 都是没钱惹的!! (但是婚姻真是坟墓啊会[spoiler]直接结局然后闭档,建议ctrl+~ archive存档了再看结局,不过我是第一个金主钱给太少了直接没理我也不知道如果是两个金主会咋样玩下来会要多久,但特么的有这么多的钱,花了这么多的时间,谁能忍受就看到这么个后日谈就死档啊啊啊)[/spoiler]
这游戏需要对得上脑电波,一旦对上特别好玩,翻译组的文本相当优美,文风独树一帜。除开上手门槛较高的问题,实在不想难为自己的话建议开操控台。配合wiki一起来了解该游戏的庞大世界观设定,逐渐熟悉后会发现游戏并不算特别难,当然,我还没玩刃的dlc,食尸鬼的玩法很轻松愉快,建议大家来玩一下品品冬dlc的魅力,挽歌儿小姐太美了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, German, Japanese, French, Spanish - Spain
| $24.99 |
| 73ratings |
| 79% |
| — |
| not modelled |
| $6.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 993 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常棒的游戏!!在同类型卡牌游戏中绝对值得一玩! 说是卡牌游戏,实际上更类似于解谜+养成游戏。虽然看起来很难上手,但多死了几次懂得规避以后会发现其实只要会掐一点点时间+对场上卡牌有数就可以保证不死。更何况有格洛弗万金解君愁——是的就是这么一个舞者也去当总裁警探也去当总裁的神秘世界。总之攒了两百块以后基本可以保证饿不死了。一旦上手之后就会发现这个游戏解谜的乐趣——虽然说大敌线还是建议查WIKI但其他线路自己探索真的非常有趣!玩之前真的没想到最有趣的是这一方面! (在这要感谢一下汉化组)文本的优秀几乎盖过了这个游戏上手困难等等一切的缺点,每一段的文本我都非常喜欢。从飞升的文本通俗又精准的用词、抽象的概括、从中透露出的如同无窗无门之屋中刺眼闪耀的辉光一样迷人的、危险的氛围,到日常中偶尔的冷幽默,成就中淡淡的表达,恋人结局中的温情——以及面对温情时难免的遗憾和渴望,对自己曾经失去的、错过的更伟大命运的渴望...我都非常喜欢...在玩过的游戏中文本绝对可以排进前三的程度。 DLC建议全买,但流亡者系统和本体不太一样,几乎是两个不一样的游戏,无法接受短期运营的长线经营玩家可以不买。教士会比较苛刻听说有点恶心人,不过食尸鬼和舞者的很有趣。我蛮喜欢舞者和蛾的类比,尤其喜欢跳舞时和蜕变时的描述。非常推荐所有人玩 ————2025/12/5更新———— 怒而使用存档SL,不然这共度余生成就真是做不下去了。当然不追求全成就的话我还是非常推荐的,真的好玩。打通了一把流亡者终于稍微有点搞懂游击战的打法了,不过丝绒飞升条件实在太苛刻...可能之后有空打一下
非常好游戏,使我的好评旋转
看同人文才了解的游戏,游玩体验而言确实很有代入感,那种从一个普通人接触神秘世界后一头雾水慢慢摸索一点一点找到梦宿开始修仙的感觉有点让人欲罢不能。其实没那么难上手,死一两次就理解了,就是太杀时间了,两天玩了20个小时
Честно говоря ничего непонятно и не очень интересно.
太特么的好玩了,不玩不是人,特意在ipad上也下了(主要是为了强制自己不开控制台)灯衍生胜利了,但是后续再开的灯使徒实在是太难了。。回归电脑拜请一下控制台之神
The gameplay is occasionally unintuitive, [spoiler]but turns out many things, including love quarrels, can be solved by releasing a man from his mortal shell.[/spoiler] Also, the elegant writing is enjoyable.
后期会有点无聊但文案实在优秀,很有神秘的感觉,好玩爱玩
The exploration aspect is really interesting but the grind just weighs it down too much. Losing a run does not feel as if you have learned things you now want to try and use in your next run. It just feels lika a punisment of early game grind you have to endure so you can get back to the interesting parts.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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