
Death is only the beginning. Crawl from your grave and gear up to fight your way through the ranks of a mysterious and twisted cult. You, your guns, and your dynamite will have to shoot, slide, blast, duck, dodge, and maybe throw a gib or two to survive in this old-school-inspired shooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 15 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rise up. Fight back.
Gear up to fight your way through the ranks of an insidious cult. Their wretched minds twisted by the will of an unseen entity, you'll find just as much lead flying back as you dish out, so you'll have to run, slide, dodge, and make use of your environment to survive in this old-school-inspired shooter.
CULTIC: Chapter One includes 10 maps full of blood, grit, and of course, cultists. After completing the story, you can test your skills in the wave-based Survival Mode, also included with Chapter One.
Get a taste of Chapter Two with the Interlude story map, and then finish the fight with the Chapter Two expansion DLC!
CULTIC gives you the freedom to approach combat your way. You can run in guns blazing, running, jumping, sliding, and dodging to keep out of harms way. If you prefer a slower approach, you can lay traps, let your enemies come to you, and pick them off from the safety of cover. Maybe you prefer to weave in between your foes, leading their attacks towards each other, and turning them against one another. With a full arsenal of mid-century firearms and explosives, you'll be well equipped to slaughter everything in your path - provided you don't get slaughtered first.
Combat in CULTIC is fast and deadly. Well-placed shots can take your enemies - and yourself - out of the game quickly. Keep on the move or stick to cover, and use your arsenal wisely to stay alive as you fight your way through cult territory.
CULTIC was styled to feel like a throwback to the shooters of yore, but with the advantages of a modern engine, such as physics, lighting, and a fully 3D game world. The gameplay, audio design, and art are all stylized to create a unique experience.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 8.7Kreviews | 97% | — | $2M |
| $19.99 | 330ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Quite possibly the best modern-day retro boomershooter out there.
[b]真正的血祭2![/b] 虽然是复古射击风格(敌人和玩家都是纯贴图),氛围也像《血祭》,但实际体验上更像《半条命》这种半现代fps: 没有机瞄(只有狙击枪能开镜),需要换弹;有大量可交互物品,可以搬箱子拿来踮脚,也可以捡地上物品砸敌人;大部分敌人都会远程攻击,射速极快,很容易被集火暴毙,鼓励掩体射击,鼓励爆头击杀,时常需要提前在远处拿步枪或者狙击枪清理敌人。 最喜欢的一个设计,如果玩家血量满了或者快满的情况下去拾取补血道具,溢出的部分会折半补充到身上的医疗包中,医疗包由玩家手动使用给自己包扎。 有滑铲和闪避,有cd限制,都是单独按键,滑铲感觉没啥用,向前闪避还有冲撞效果,可以把敌人丢过来的炸药撞回去。 总共有七把武器,手感都很好,关卡里可以拾取材料,在工作台对武器进行改装升级。 第二章多了很多恐怖内容特别是跳脸杀,敌人数量和战斗强度都比第一章高很多,关卡设计上也更加箱庭化,不过引导还是有点弱了,哪怕看地图也容易找不到路。 第二章新增两把武器,左轮是杠杆步枪的平替,上弹更快但弹容低,半自动霰弹枪则完全是双管霰弹枪的上位,升级后的七发弹容正好能应对第二章的堆怪,而双管这种情况下就力不从心了。 还有致敬血祭的奖励关,经典场景、经典武器、经典敌人。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $19.99 |
| 180ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 317 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥, on high difficulty the enemies are ♥♥♥♥♥♥♥ accurate, you idiot with the tank and flamethrower can’t kill them with a Panzerfaust, the rocket doesn’t take damage from propane — what the hell is this ♥♥♥♥, you ♥♥♥♥♥♥♥ idiot creator? The secrets are fine, but the gameplay is the worst — you have these hardcore ♥♥♥♥♥♥♥ nutjobs as enemies who won’t let you complete the game properly. You’re out of ammo, and the enemies are ♥♥♥♥♥♥♥ huge, especially that one Ultra‑Men‑Borg‑Natsist (shame there’s no swastika). Then the game starts to piss you off with these stupid moments. Cryer, what the hell did you come up with with the Panzerfaust? Why the hell can’t I drop the Panzerfaust? Why the hell doesn’t the rocket blow up the tank on the flamethrower guy? Are you crazy? 3/10 Это полный ♥♥♥♥♥♥, на высоком уровне сложности враги чертовски меткие, ты, идиот с танком и огнеметом, не можешь убить их из «Панцерфауста», ракета не получает урона от пропана — что за хрень, ты, долбаный идиот-разработчик? Секреты — это хорошо, но геймплей — просто ужас: у вас тут враги — долбаные психопаты, которые не дают нормально пройти игру. У тебя кончаются патроны, а враги просто огромные, особенно этот ультра-мен-борг-нацист (жаль, что нет свастики). А потом игра начинает бесить тебя этими дурацкими моментами. Крайер, что за хрень с этим «Панцерфаустом»? Почему, черт возьми, я не могу бросить «Панцерфауст»? Почему, черт возьми, ракета не взрывает танк того парня с огнеметом? Ты с ума сошел? 3/10
One of the best games i have played of its genre, so much gameplay variety.
I just simply love this game!! The graphics are amazing, and the sorty it's also pretty good. You can tell the developers really made and amazing job and payed attention to detail in all sense.
I got so caught up with trying to conserve ammo in this game that I can now snipe a cultist across the map with a hatchet throw...
good game
# ★★★★★ — A Masterclass in Action Horror **Cultic** is what happens when someone takes the relentless pacing of *Blood*, the razor-sharp combat philosophy of *Resident Evil 4*, throws them into a grimy, atmospheric blender, and somehow makes the result feel completely fresh instead of derivative. Every encounter is a violent puzzle. Enemies are aggressive without feeling cheap, weapons have incredible weight and punch, and movement is just fast enough to reward skill without turning the game into an arena shooter. You're constantly juggling positioning, resources, and split-second decisions, creating that perfect balance between fear and empowerment. The inspirations are obvious—in the best possible way. Like *Blood*, *Cultic* revels in grotesque cult imagery, chunky pixel art, and explosive gunplay. From *Resident Evil 4*, it borrows the philosophy that action and horror aren't opposites; they're partners. The game keeps you under pressure without stripping away your ability to fight back, making every victory feel earned rather than scripted. The atmosphere deserves just as much praise. Its retro visuals don't limit the horror—they amplify it. Every abandoned farmhouse, underground crypt, and blood-soaked corridor oozes dread, proving that artistic direction will always outshine sheer polygon counts. Ironically, *Cultic* succeeds where *DOOM 3* stumbled. *DOOM 3* spent so much effort trying to convince players they were powerless that it often forgot the thrill of actually letting them cut loose. The horror frequently came at the expense of the action, making combat feel restrained when it should have been exhilarating. *Cultic*, meanwhile, understands that the best action horror doesn't force you to choose between fear and firepower—it makes both stronger. You're terrified because the enemies are dangerous, not because the game keeps taking your flashlight away. It's a love letter to classic shooters without being trapped by nostalgia. Instead of merely copying the past, *Cultic* studies what made those games timeless and refines those ideas into something modern, challenging, and endlessly satisfying. If you love *Blood*, appreciate the combat philosophy of *Resident Evil 4*, or simply want one of the finest indie FPS games in years, *Cultic* is an easy recommendation. **5/5 Stars.** Brutal, atmospheric, exhilarating, and one of the clearest examples of how to do action horror right.
Really nice design and gameplay
We need chinese
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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