
Blast your way through infinite hordes while completing objectives in this chaotic twin-stick looter shooter with frantic juicy combat. Upgrade gear, recruit heroes, tackle cumulative escalating challenges in your quest for the build of ultimate destruction.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cubed and Dangerous is a challenging twin-stick action roguelike shooter that seamlessly merges elements of Action RPG build-crafting with the thrill of perma-death roguelike gameplay. Recruit new procedurally generated heroes by completing campaign runs, all based off of the 14 unlockable character classes in the game. Grow your collection, cultivate massive power, and take on the cumulative challenge modes or the Infinite Desert.

Collect a massive arsenal of items and weapons that use a procedurally generated augmentation system, where no two items will ever be the same.
Upgrade your best gear even further at the Forge as you constantly shift and change your build to face the challenges ahead.


Acquire powerful game-warping relic items by defeating capstone act bosses, each presenting unique gameplay behaviors and challenges. Bosses have unique weak points and disadvantages to discover and exploit as you refine your skills.

Chart your path through the overworld, choosing risk/reward as you see fit. Choosing higher danger in your path results in access to more drops and collectables; but push your luck too far and you could face an untimely end. Find towns along the way for a relaxing reprieve and some helpful upgrades.

Unlock challenge modes, characters, items and more, ensuring endless replayability. Create a strong enough build and you can take on the Infinite Desert and push it to its limits.
Update 1.5 is now available!
Procedural character collection
Class based meta progression
Optimized for PC and Steam Deck
Auto-saved progress with Cloud saves
Continued expansion and improvement
Physically simulated emergent interactions and fluid controls
Objective-based gameplay
Endless Mode with Friend Leaderboards
Collections and challenges for items and enemies
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a time vortex. Enjoy
Cubed and Dangerous est une excellente petite surprise ! En y entrant, je ne savais pas si ce serait un jeu terminé en 20 minutes, mais il y a bien plus que ce qu'il n'y paraît. C'est un shooter twin-stick vraiment amusant avec une action rapide et une boucle de gameplay très addictive. Le style visuel "cubique" est unique et coloré, ce qui rend l'action à l'écran très lisible. Les vagues d'ennemis sont intenses et offrent un véritable sentiment de défi et la possibilité de développer des stratégies. Cependant, il n'est pas sans défauts. Le design de l'interface utilisateur semble un peu basique et pourrait être amélioré. J'aimerais aussi que la fonction de comparaison des armes soit plus claire et facile à utiliser, peut-être avec des indicateurs visuels comme une flèche verte pour les gains ou rouge pour les pertes. Bien que le jeu soit très rejouable, les cartes et les ennemis peuvent devenir un peu répétitifs à la longue. Dans l'ensemble, c'est un jeu solide et addictif qui fait exactement ce qu'il promet. C'est le genre de jeu où l'on peut passer une ou deux heures sans s'en rendre compte. Si vous cherchez un shooter roguelike qui offre à la fois du plaisir et un bon défi, c'est une véritable pépite cachée ! Jeu gagné pendant un giveaway sur le live de [url=https://www.twitch.tv/sherif_gnaki_tv] Sherif_Gnaki_TV [/url].
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is super fun! HIGHLY recommend if you're into roguelikes! I thought it was going to be a chill, little game, but then I realized it's very well designed with the difficulty gradually increasing without you even realizing it. That's a strong positive for me lol.
Awesome little game!! Not the best looking BUT it got very solid gameplay with a real feeling of challenge and enjoyment. Not a fan of the UI as it looks basic and kinda ugly. The compare feature doesn't really work for me as I would like it to compare, side by side, the new weapon VS the weapon I'm actually holding in a nice, easy to see UI. Not finding much useful stuff in shops, they tend to just show me rubbish and I'm not up for re rolling as I'm not a gambler. Doing so did not really improve the results. Map isn't the easiest thing to read during the action. Could be clearer/bigger/better. The action is great. The feeling that you're not welcome is awesome. The overwhelming waves are great and offer some real tactical, skillful ideas to be born. Just wish it felt a little bit nicer all over. Some more effort into the graphical presentation would be awesome. Better guns and explosions. More scenary. But these things are what I'd expect a sequel to bring to the table... It's great as is...a tight, solid shooter that does exactly what it says on the tin... Nice 7/10
honestly very addicting
mano que joguinho divertido! ele me lembrou um pouco de Slay the Spire no sistema de mapa deles, fora os esquema de upgrade, de evolução de personagem, etc que sao bem desenvolvidos. so que para mim, faltou algo na parte dos bufs ou indentificação das habilidades que a gente consegue/usa (ate onde eu entendo, nao mostra o que é a habilidade, só tem a descrição resumida do mesmo) fora isso esta otimo!
👍
This game is a great little hidden gem. Going in, I had no idea whether this game would be a 20mins and done kind of deal but there is way more to this game than it first seems. 1hr(ish) runs with a lot of that tasty roguelike min max goodness, and want a twin stick shooter experience; this is a wonderful example of the genre.
It's a fun twin stick shooter! Lots of options but not overwhelming either. The art style really drew me in.
I mean the game is enjoyable to say the least to pass the time. But it is so overly easy i beat the run on the first ever try without dropping below half health. it just feels like a mobile game you pick up to pass the time for $1 and then after playing it once or twice, you never touch it again
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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