
Crypt of the NecroDancer is an award winning hardcore roguelike rhythm game. Move to the music and deliver beatdowns to the beat! Groove to the epic Danny Baranowsky soundtrack, or select songs from your own MP3 collection!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 18 → 3.25/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 26.5Kreviews | 95% | — | $8.8M |
| $14.99 | 3.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a tasteful mix or roguelite and rythmn game
DE MIS JUEGOS FAVORITOS pero de repente empezo a tener delay horrible y se volvio injugable, ni siquiera hay una forma de volver a calibrar la latencia (d una forma en la que SI SE ENTIENDA) asi que hasta poder jugar denuevo, mi reseña queda en negativa
perfect blend of rougelike and rhythm
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 22.4K | 82% | $19.99 | |
| $8.8M | 20.5K | 93% | $14.99 | |
| $8.9M | 19.7K | 92% | $24.99 | |
| $8.9M | 6.8K | 89% | $29.99 | |
| $8.8M | 19.8K | 80% | $19.99 | |
| $8.8M | 13.7K | 91% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $329.4K | 680 | 78% | $24.99 | |
| $95K | 380 | 66% | $14.99 | |
| $1.8M | 21.1K | 91% | $4.79 | |
| $775.5K | 23.3K | 88% | $2.19 | |
| $432.4K | 1.6K | 73% | $9.99 | |
| $76.8K | 4.5K | 85% | $0.89 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−80% |
| 315ratings |
| 86% |
| #241 |
| not modelled |
| $14.99 | 219ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩!!!!!我很喜欢这个游戏,尤其是你失恋伤心的时候可以玩Aria一口气打完全区域泄愤!!!
One of the best rhythm games I've ever played. This game matches everything you do to the beat of songs that play on each level: your movement, enemies movement and attacks. Very fun and challenging. Recommend for fans of rhythm games!
非常好玩!!!一直打一直难一直难一直打,音乐带感而且很吃即时的判断能力,一边死一边熟悉怪顺带希望下次运气好点。当休闲小游戏时不时开几局就很愉快,玩到现在只偶然打过了区域1但并没有那种被难得红温的感觉,很肉鸽每次死法都不一样笑死根本不生气。推荐购入初音未来dlc,因为真的很萌,我都来坐牢了我一定要萌萌地坐牢
Si
Muita gente que eu conheço não dá nada pra o jogo sem ter experimentado, mas eu genuiinamente amei. Como fã de jogos difíceis que exigem superação e pratica pra vencer os obstáculos, isso com certeza é um prato cheio :D
al inicio es complicado entenderlo y disfrutarlo, pero cuando agarras la onda es genial
As the first Rythm action game it opened the idea for game like BPM - Bullets per Minute Metal Hellsinger and it definitly deserves its praise. Sadly that doesn't change the fact that the game itself is pretty frustrating. Having to hop on every beat is not as satisfying like shooting or reloading to the beat. In combat it's just annoying. When you move through empty rooms it drags on, cause slowly hopping to one space to another over and over again is booooring. Other games simply did the "act on the beat" concept better.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.