
Crypt of the NecroDancer is an award winning hardcore roguelike rhythm game. Move to the music and deliver beatdowns to the beat! Groove to the epic Danny Baranowsky soundtrack, or select songs from your own MP3 collection!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 26.5Kreviews | 95% | — | $8.8M |
| $14.99 | 3.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
uen guego
와진짜대가리터질것같아요
На удивление классный рогалик, который затянул.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−80% |
| 315ratings |
| 86% |
| — |
| not modelled |
| $14.99 | 219ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
大分昔にクリアしたがレビュー書いてなかったから書いてみる。 まずこのゲームリズム感が全然無い人には楽しさが分からないと思います。 何故ならリズムと違ったタイミングでの操作は無視されます(行動しない)。 とは言えキャラクターによってはリズムと違ったタイミングで押してもデメリットが発生しないので連打の操作でもプレイする事は一応は可能です。 2ビートのタイミングで最適な行動など判断して操作出来ないよって思う人も居るかも知れないが 別に操作しなくてもキャラが動かないだけなので分らなければ操作しなくても良いのです。 もっと簡単に言えば最適な行動が良く分からない場合は敵から離れる移動をするってだけで大分楽になると思います。 落ち着いてから敵に対応しても良いのだから。 しかし操作に慣れれば初期のナイフであっても無双する位になれます! 私?私はなれないですよw
Я БЕЗ ПОНЯТИЯ КАК ЭТО МОЖЕТ НРАВИТСЯ. как говорится на вкус и цвет
In 34 minutes of play i have rage quit 3 times and uninstalled twice. 10/10 GOAT game highly recommend
Good vibe; great artwork and animation; very unique character playstyles; and on top of that, amazing music!
I think I could use a bit more rhythm game in my rhythm game. I still have fun sure, but only the bosses feel like I'm actually contending with the beat.
gud
Thank god there is no anamanaguchi in the dlc
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $329.4K | 681 | 78% | $24.99 | |
| $95K | 275 | 69% | $14.99 | |
| $1.8M | 21.1K | 91% | $4.79 | |
| $775.5K | 23.3K | 88% | $2.19 | |
| $432.4K | 1.6K | 73% | $9.99 | |
| $76.8K | 4.5K | 85% | $0.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 22.4K | 82% | $19.99 | |
| $8.8M | 20.5K | 93% | $14.99 | |
| $8.9M | 19.7K | 92% | $24.99 | |
| $8.9M | 6.8K | 89% | $29.99 | |
| $8.8M | 19.8K | 80% | $19.99 | |
| $8.8M | 13.7K | 91% | $24.99 |