
CryoFall is a sci-fi colony simulation survival game set on a forgotten planet in a distant future. Master technology, agriculture, trading, industry, cybernetics, exploration, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 29 → 0.29/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6.5Kreviews | 78% | — | $3.2M |
| $19.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was surprised to see that around a third of players never even earned the first achievement, which is just unlocking your first character skill. That suggests a lot of people give up before the game gets going. CryoFall is a genuinely fun little survival/base-building game. It's also lightweight. The download is small, took me about three minutes, and you probably won't need to uninstall anything just to make room for it. The quest system doubles as a tutorial, so it's easy to learn without feeling overwhelmed. Before long you're foraging, crafting, building a base, and exploring. Playing with a friend makes it even better. We've started a base together, and I'm looking forward playing the clan we created and seeing how far we can progress. I'm only an hour in. I've got a huge library of games, but this is one I plan to stick with until I've unlocked a decent part of what it has to offer. So far, it's been great fun. Recommended. Give it a fair chance. Don't log in, play for a few minutes, and quit before you've even unlocked your first skill. The game opens up as you progress, and it's worth experiencing beyond those first moments.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 11K | 89% | $29.99 | |
| $3.2M | 3.8K | 83% | $24.99 | |
| $3.2M | 16.8K | 91% | $11.24 | |
| $3.2M | 16.3K | 93% | $9.99 | |
| $3.2M | 7.3K | 83% | $14.99 | |
| $3.2M | 32.2K | 78% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13K | 42 | 67% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $598.2K | 775 | 78% | $19.99 | |
| $109.3K | 113 | 88% | $24.99 |
Reviews, worldwide (the counter carries no country): 260.5/day in the week to Jul 17 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese, Japanese, Polish, Turkish
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Нажрался грибов и сдох от передоза, суперская игра питизпити
Through no fault of it's own, Cryofall's worst offense is that it's complete. This game snuck under the radar for a lot of people and is so damn good that's a shame that not more people know about it. The devs have moved on to other projects so what happens is it leaves players wanting more (in this era of live service games, no game is "allowed" to go in maintenance mode any more) With all that being said, there's plenty of meat and potatoes here for anybody to jump in and enjoy, especially if you're a survival game fan. There are online servers that get wiped occasionally and honestly the regulars i ran into were fun and were into the role playing aspect of the game. So yes,I recommend Cyrofall but yes, like others I'm sad that they moved on. That's what happens when you make a game with strong bones. Bonus points for the unique art style, i googled their engine as I really thought it was cool with what they were going for on here
всем любителям сингла/коопа - проходите мимо. ПВЕ в игре чисто для галочки как способ прокачки. формально ПВЕ есть. но ПВЕ контента для сингла-коопа в игре нет. мир абсолютно пустой, а обширную долгую прокачку негде использовать кроме ПВП. карта абсолютно пустая, никаких точек интереса совершенно нет. на скринах можно увидеть всякие заброшенные аванпосты. так вот. все что там есть - это НЕ интерактивные постройки, радиация и один лутбокс. единственная цель игры - ПВП сервера. не могу рекомендовать игру, тк заявлено, что это симулятор выживания. но от данного жанра здесь только формальная необходимость есть. стоит только посадить первую морковку - твое выживание кончилось, а дальше нет никаких стимулов и мотивации играть в ПВЕ.
its fun...some stuff doesn't make sense but you can zone out for a couple of hours
👍 Recomendo Depois de 7 horas jogando CryoFall eu posso dizer com propriedade: “vou jogar só mais 10 minutinhos” = 3 horas da sua vida desaparecendo no vazio. Você começa catando pedrinha e graveto igual um cidadão humilde… quando percebe, já tá estudando tecnologia, montando base, criando estratégia e pensando “caramba, eu virei engenheiro do nada”. ✔ Progressão viciante ✔ Sistema de crafting bem feito ✔ Sempre tem algo pra fazer ✔ Te prende sem você perceber ❌ Vida social reduzida ❌ Noção de tempo inexistente O jogo acerta muito no equilíbrio entre sobrevivência e evolução. Não é aquele survival que você enjoa rápido — aqui você sempre tem um próximo objetivo, e isso te segura fácil. Resumo: Comecei curioso… agora tô planejando minha próxima sessão antes mesmo de parar. Nota: 9/10 (perdi horas de sono, mas ganhei felicidade)
this is the most boring game i've ever played. it's like a flash game but bad.
Was fun, more with friends. The main bosses take more than 1 person so good luck with that. It's like 2D Rust but not as hardcore. 7/10
[b]KAMGUSTA'S MINI REVIEW[/b] I'd call the genre "find materials - craft items". It may remind of "Don't Starve" or "Crashlands" but this one is more focused on crafting and multiplayer (in the first releases it wasn't even possible to play privately). It looks like a mobile game, with simple graphics, a limited interface and an almost empty world, with nothing interesting to do. For the crafting part, you'll soon hate bottles, food items perishing and the need to open every chest every time, trying to find the right ingredient. No thanks. [b]Best played with mouse & keyboard Recommended buy price: 5$ Score: 5/10[/b]
和朋友玩的最爽的生存建造游戏之一,说之一是因为还玩过泰拉瑞亚,地心护核者,幻兽帕鲁。这部游戏很可惜,本来有希望达到跟这几个游戏一样的高度,但是制作组不更新了,啧。 不过也因此,这部游戏我玩透了,花费上百个小时建设的钢铁堡垒让我和我的朋友们度过了整整一百多个小时的快乐时光,这钱花的值!
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.