
CRYMACHINA is an action RPG where mechanical girls strive to survive in a post-apocalyptic world to become “Real Humans''. But what does it mean to be a “Real Human”?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About







Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 771reviews | 86% | — | $1.1M |
| $79.99 | 1.1Kratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
马马虎虎还行,世界观设定有意思,音乐美术也不错,战斗系统的设计也有一定的想法。不过毕竟还是小成本作品,细节打磨比较糙
NICE!!!
엔드컨텐츠하려면 노가다가 심하긴 한데 재밌음 컴 사양 보면 알겠지만 몇십년전 컴퓨터로도 원할하게 돌아가니 걱정ㄴㄴ 에노아가 쫀듯하고 레벤이 맛있어요
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
。。。
機械の煉獄で少女たちが人間性を求め続ける百合SFアクションRPG🐑 無限に増築を重ねる超構造物の空間を駆け巡り敵対する派閥とカチコミし続ける、その合間に機械の少女たちによるコミカルで感情的な対話劇を反復する。 これは意志を獲得したモノたちの虚無主義との闘いだ。 有機物の乏しい巨大な空間を歩く現実世界、物質的に虚空であるが彩りに溢れた仮想空想。 その隣り合わせのロケーションを往復する温度の落差と緩急がとても幅広い。 機械が泣くわけない、それでも機械は泣いていいのだ。 ありがとう世界。
백합 좋아하면 게임성을 악으로 깡으로 참아가며 해야되는 게임
为什么没有亲亲
科幻百合天花板,但是……(剧透) [spoiler] 为什么我怎么看都觉得这个结局是BE啊??这真的是HE吗??前面很多地方都写得挺细致的,用于丰富人物个性的小对话也很多,但唯独enoa消失后的结局就草草包寿司,按道理来说约15~20小时的流程根本不差这几十分钟的包饺子剧情,结果最后的HE如此急促…不觉得很像只是把“某人的遗愿”展现了一下而已吗??而且三个人聊天还是在虚拟空间里,按道理来说enoa没了=微景没了=三人都以实体义体的状态生活在伊甸园里才对吧??ED里的一个月后日谈简笔画里只有mikoto和ami发誓,虽然enoa和leben的特地给了花海动画,但是家人侠从头喊到尾,后日谈就不和家人一起了??三位一体的后日谈是四个人,但到主角四人组的后日谈就是22分组,为什么啊?我不理解!我不理解!我也好想自然地觉得这个游戏是HE,但我就是觉得很不对劲啊TAT我真的要崩溃了…… [/spoiler]
재미있게 플레이함 풀더빙 ost 가 좋음 그냥 스토리 따라가는 게임. 이건 비쥬얼노벨, 액션게임 아님, rpg게임 아님(형식만 있음) 액션있는 캐릭터 이쁜걸로 생각한다면 사면 안됨.
はなまる
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 18.3K | 87% | $59.99 | |
| $15.5M | 12.4K | 87% | $49.99 | |
| $14.9M | 5.2K | 48% | $69.99 | |
| $4.3M | 3.1K | 90% | $59.99 | |
| $3.2M | 10.7K | 92% | $19.99 | |
| $2.1M | 4.8K | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 9.3K | 74% | $3.99 | |
| $1.1M | 2.1K | 98% | $19.99 | |
| $1.1M | 1.3K | 93% | $19.99 | |
| $1.1M | 1.9K | 73% | $19.99 | |
| $1.1M | 810 | 76% | $49.99 | |
| $1.1M | 1.9K | 93% | $7.99 |