
Embark on an adventure with Sherlock Holmes and Dr Watson on this surprising and elastic point-and-click game. Grab, pull, and release to help them solve a bizarre investigation full of humor and meta-time travel!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Panic at the development studio!
Just as the new Sherlock Holmes and Dr Watson video game hit the market, one of its characters mysteriously went missing.
After their memorable appearance in the non-game There Is No Game: Wrong Dimension, our extravagant investigators are back in their own adventure.
Armed with their iconic ineptitude, they must solve a mystery that transcends the space-time boundaries of their world…
But they won’t succeed without your help!
Travel to the very heart of the game's creation and explore the various stages of its development to unravel the threads of this strange case.
Welcome to a wildly elastic and infinitely meta experience!

• Rediscover Sherlock Holmes and Dr Watson, joined by a cast of new, endearing characters.
• Dialogue recorded by real humans. All natural. Non-GMO and additive-free.
• A completely meta story of time travel that will take you through the design stages of the game.
• Chock-full of humor and surprises (and bugs, probably).
• An offbeat point and click adventure offering fun and elastic gameplay.
• Loads of puzzles that will require up to three neurons (we couldn’t keep up beyond that).
• Beautiful 2D graphics. Sorry, I meant 3D… Hold on. Which one was it again?
Genres
Engagement
Reviews
Themes across 269 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is simply super fun ! For example,the design of the chapters is really imaginative.The puzzle solving of each level is also very interesting,which does not make people feel bored or impatient.Everyone play this !I have played for 61 hours already,
It is not as good as There Is No Game and it is one of the better point and click adventures I've played in a while. I recommend it but personally I was disappointed by the fact that stretching ultimately is just a flashy interact button in a pretty straightforward adventure game with the same kind of meta stuff in their previous game. I think the developers overestimate the fluidity of the stretching and generally in a point and click game time based puzzles are rough. There are way too many of those in this game. It is at its best when you're restricted to a traditional adventure game scene where your manipulation of the setting actually feels like stretching which is probably 30 percent of the game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 270 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I Liked It Because Its Stretchy And Satisfying And I Would Recommend It To All Puzzle Lovers.
Nice game. For what the game is, the characters are well written. Fun unusual mechanic. Though the storytelling is a bit weird and a few puzzles could be better communicated.
This game was so amazing I loved it the whole way through!
真的太好玩了,此制作团队的脑洞堪比黑洞,draw me a pixel我爱你们,我会为了玩到你们的下一部作品努力多活几年的
Amazing, this game is very fun and challenging at time ! I admit you almost got me at the end, I loved the story and all the characters' quirks !
this game gave me carpal tunnel and potentially chronic arm pain and i spent like 2 hours on the qucik time eventually part 10/10 would recommend
I fear I was never meant to find this game. Somewhere within Crushed in Time, hidden among ordinary achievements, was a message. Not a challenge. Not a reward. A prophecy. It declared that, in the future, I would write a positive review. I dismissed it. I believed the future was unwritten. Yet here I stand, fulfilling words that were spoken before I ever chose them. How could they have known? Was this coincidence... or was my path already laid before I pressed "Play"? Every sentence I type only tightens the knot around a question I cannot answer. Did I choose to write this review, or was I merely guided to the moment it had already foreseen? I've searched for explanations, but every answer only leads to another question. Somewhere, someone knew. Whether they peered beyond the veil of time or simply left behind a fragment of impossible knowledge, I cannot say.I leave this review not because I intended to, but because perhaps I always was going to. If this is my last act of free will, let it be known: Great game. Would recommend to people I like.
总体时长压缩在三小时以内体验会好很多,强制前置窗口(切出去就自动暂停)和冗长的动画,重复感很强的解密让人犯困,总体玩下来没有前作惊艳,首发入的有点后悔。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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