
Embark on an adventure with Sherlock Holmes and Dr Watson on this surprising and elastic point-and-click game. Grab, pull, and release to help them solve a bizarre investigation full of humor and meta-time travel!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Panic at the development studio!
Just as the new Sherlock Holmes and Dr Watson video game hit the market, one of its characters mysteriously went missing.
After their memorable appearance in the non-game There Is No Game: Wrong Dimension, our extravagant investigators are back in their own adventure.
Armed with their iconic ineptitude, they must solve a mystery that transcends the space-time boundaries of their world…
But they won’t succeed without your help!
Travel to the very heart of the game's creation and explore the various stages of its development to unravel the threads of this strange case.
Welcome to a wildly elastic and infinitely meta experience!

• Rediscover Sherlock Holmes and Dr Watson, joined by a cast of new, endearing characters.
• Dialogue recorded by real humans. All natural. Non-GMO and additive-free.
• A completely meta story of time travel that will take you through the design stages of the game.
• Chock-full of humor and surprises (and bugs, probably).
• An offbeat point and click adventure offering fun and elastic gameplay.
• Loads of puzzles that will require up to three neurons (we couldn’t keep up beyond that).
• Beautiful 2D graphics. Sorry, I meant 3D… Hold on. Which one was it again?
Genres
Engagement
Reviews
Themes across 269 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很棒的游戏,作为续作延续了之前的幽默风格,很喜欢,唯一的缺点的后半部分结尾的太快了,感觉还可以继续续写
if you're a fan of their first game then you will enjoy this but don't have the same expectations. It has the same vibes, and some of the 4th wall breaking but not nearly as much. Worth a play and to support the studio so they can make TING 2 please
没有there is no game让我惊喜,但是对于场景素材各方面的利用还是很有巧思,美工也不错,总体来说值得推荐
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 270 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
成就
美術一流,但遊戲性跟劇情我覺得不太好,尤其是操作方式屬實有點反人類了,某些有時效性的環節你操作不夠快真的會很煩躁,滑鼠整個握到抽筋,解謎也很不直覺,[spoiler] 尤其是找30個華生那找到有點火大 [/spoiler]...劇情也有點莫名其妙,以下劇透 [spoiler] 說實話我對艾瑪沒什麼好感,可能是因為玩過前作的關係,本作約華生跟夏洛克不找為甚麼關係變得很不像好朋友,華生像是被戀愛沖昏腦的人,夏洛克就是一直在生氣跟不知所謂的逃避,到底在幹嘛... [/spoiler] 抱持著前作我非常喜歡的心態來的可惜很失望,但整體上仍是一個可玩的遊戲,打到結局還是挺感動的
Thanks to the developers for letting me test Crushed in Time! I had a great time playing through the beta. The mix of point-and-click puzzles, Sherlock Holmes, and the idea of traveling through different stages of game development kept things interesting from start to finish. Some of the puzzles made me stop and think for a while, but solving them always felt rewarding. I also liked that the game doesn't take itself too seriously. There are plenty of small jokes and funny moments that fit the overall atmosphere. I did run into a few bugs back when I tested it and some audio issues, but that's something I'd expect from a beta build and none of it took away from the core experience. Wishing the whole team the best, and thanks again for the opportunity to play it early!
Après There is no game, le studio Draw me a pixel continue avec Crushed In Time à aller dans le côté méta et réflexion autour du médium du jeu vidéo tout en intégrant des personnages attachants. Le côté indices en plusieurs étapes est appréciable notamment si on est débutant en résolution d'énigmes. Bravo, on en redemande encore !
超强创意……故事也不错总之是很享受的体验完了!期待新作!!等几年享受一次太开心了制作组加油……!
J'avais adoré There is no game, plein d'inventivité et de créativité débridée. Crushed in time est bien différent, mais dans cette même lignée. Il est aussi toujours aussi bon, dans les dialogues portés par un très bon doublage (on retrouve les voix du prédécesseur) et plein de clin d'oeils à la pop culture. Jeu très plaisant, même en découverte sans avoir fait There is no game avant.
Simplement génial !
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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